// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/PlayerController.h"
#include "LuckyRobotsPlayerController.generated.h"
/**
*
*/
UCLASS()
class LUCKYWORLDV2_API ALuckyRobotsPlayerController : public APlayerController
{
GENERATED_BODY()
};