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Optimize some WB_GameWidget codes
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@ -51,7 +51,7 @@ public:
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void DoSendMessage(FString SendValue);
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UFUNCTION(BlueprintCallable)
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void DoLogItemAdd(FString Topic, FString MsgText, int Type);
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void DoLogItemAdd(FString Topic, FString MsgText, int Type, ELogItemType LogItemType);
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UFUNCTION(BlueprintCallable)
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void SwitchGamePaused();
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