Developer menu add

which will evolve over time. stat menu plugin.
This commit is contained in:
gurkan01 2025-04-09 23:22:25 +03:00
parent 3fa68331b6
commit 0d4b4981ed
33 changed files with 65 additions and 126 deletions

View File

@ -565,14 +565,6 @@
"Path": "$(EngineDir)/Binaries/Win64/Android/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Binaries/Win64/D3D12/D3D12Core.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/D3D12/d3d12SDKLayers.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/EOSSDK-Win64-Shipping.dll",
"Type": "DynamicLibrary"
@ -4973,90 +4965,6 @@
"Path": "$(ProjectDir)/Plugins/LuckyTextWrite/Binaries/Win64/UnrealEditor-Win64-DebugGame.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXD3D12-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXD3D12-Win64-DebugGame.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXD3D12Backend-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXD3D12Backend-Win64-DebugGame.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXFSR3Api-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXFSR3Api-Win64-DebugGame.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXFSR3Settings-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXFSR3Settings-Win64-DebugGame.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXFSR3TemporalUpscaling-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXFSR3TemporalUpscaling-Win64-DebugGame.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXFrameInterpolation-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXFrameInterpolation-Win64-DebugGame.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXFrameInterpolationApi-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXFrameInterpolationApi-Win64-DebugGame.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXOpticalFlowApi-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXOpticalFlowApi-Win64-DebugGame.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXRHIBackend-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXRHIBackend-Win64-DebugGame.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXShared-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-FFXShared-Win64-DebugGame.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/Binaries/Win64/UnrealEditor-Win64-DebugGame.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-CoreUtility-Win64-DebugGame.dll",
"Type": "DynamicLibrary"
@ -26831,14 +26739,6 @@
"Path": "$(EngineDir)/Binaries/Win64/AgentInterface.pdb",
"Type": "DebugNonUFS"
},
{
"Path": "$(EngineDir)/Binaries/Win64/D3D12/D3D12Core.dll",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/Win64/D3D12/d3d12SDKLayers.dll",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/Win64/EOSSDK-Win64-Shipping.dll",
"Type": "NonUFS"
@ -26855,10 +26755,6 @@
"Path": "$(EngineDir)/Binaries/Win64/OpenColorIO_2_3.dll",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/Win64/amd_fidelityfx_dx12.dll",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/Win64/boost_atomic-mt-x64.dll",
"Type": "NonUFS"
@ -30903,10 +30799,6 @@
"Path": "$(ProjectDir)/Plugins/LuckyTextWrite/LuckyTextWrite.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/Marketplace/FSR3-550/FSR3/FSR3.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/SocketIOClient.uplugin",
"Type": "UFS"
@ -30995,7 +30887,6 @@
"EnhancedInput",
"EnvironmentQueryEditor",
"ExampleDeviceProfileSelector",
"FSR3",
"Fab",
"FacialAnimation",
"FastBuildController",

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Binaries/Win64/UnrealEditor-Luckyrobots.patch_0.exe (Stored with Git LFS) Normal file

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Binaries/Win64/UnrealEditor-Luckyrobots.patch_0.pdb (Stored with Git LFS) Normal file

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@ -82,5 +82,5 @@ DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde
+ConsoleKeys=Tab

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Content/luckyBot/Luckywidget/ChildItems/WB_StatItem.uasset (Stored with Git LFS) Normal file

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Content/luckyBot/Luckywidget/menu/WB_StatMenu.uasset (Stored with Git LFS) Normal file

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Content/luckyBot/Luckywidget/menu/WB_developperMenu.uasset (Stored with Git LFS) Normal file

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@ -7,7 +7,10 @@
{
"Name": "Luckyrobots",
"Type": "Runtime",
"LoadingPhase": "Default"
"LoadingPhase": "Default",
"AdditionalDependencies": [
"Engine"
]
}
],
"Plugins": [

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