Rebasing from main

This commit is contained in:
Behron 2025-04-10 13:20:02 -06:00
parent 8b904426a9
commit 2a2517bd79
77 changed files with 17745 additions and 3105 deletions

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Binaries/Win64/UnrealEditor-LuckyWorld.dll (Stored with Git LFS)

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Binaries/Win64/UnrealEditor-LuckyWorld.pdb (Stored with Git LFS)

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@ -1,5 +1,5 @@
{
"BuildId": "37670630",
"BuildId": "827e4aed-aff1-4853-85bd-51def0d581c9",
"Modules":
{
"LuckyWorld": "UnrealEditor-LuckyWorld.dll"

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@ -1,81 +0,0 @@
{
"FileVersion": 3,
"EngineAssociation": "{DE82EB6D-473F-1481-4E35-93AB246AA955}",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "Luckyrobots",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "ModelingToolsEditorMode",
"Enabled": true,
"TargetAllowList": [
"Editor"
]
},
{
"Name": "AsyncLoadingScreen",
"Enabled": true,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/01f39767dc6b4290877f38365787cbf8"
},
{
"Name": "FileHelper",
"Enabled": true,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/bec5be3d587f4ff49a61d45d0e81e4c0"
},
{
"Name": "VaRest",
"Enabled": true,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/e47be161e7a24e928560290abd5dcc4f"
},
{
"Name": "CineCameraSceneCapture",
"Enabled": true
},
{
"Name": "ChaosVehiclesPlugin",
"Enabled": true
},
{
"Name": "HDRIBackdrop",
"Enabled": true
},
{
"Name": "GameplayStateTree",
"Enabled": true
},
{
"Name": "StateGraph",
"Enabled": true
},
{
"Name": "BlueprintJson",
"Enabled": true,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/f837e4835fbc434a853fe1ead2410b84"
},
{
"Name": "CPathfinding",
"Enabled": true,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/c533ad0234c540fb81bdfa7bd55d3514"
},
{
"Name": "FSR3MovieRenderPipeline",
"Enabled": true,
"SupportedTargetPlatforms": [
"Win64"
]
},
{
"Name": "FSR3",
"Enabled": true,
"SupportedTargetPlatforms": [
"Win64"
]
}
]
}

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@ -1,6 +1,6 @@
D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Source\CPathfinding\Public\CPathDefines.h
D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Source\CPathfinding\Public\CPathFindPath.h
D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Source\CPathfinding\Public\CPathVolume.h
D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Source\CPathfinding\Public\CPathDynamicObstacle.h
D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Source\CPathfinding\Public\CPathNode.h
D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Source\CPathfinding\Public\CPathVolumeGroundPrio.h
D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Source\CPathfinding\Public\CPathFindPath.h
D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Source\CPathfinding\Public\CPathVolume.h

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CPathfinding
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.InclOrderUnreal5_3.h"
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
#undef CPATHFINDING_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
@ -9,10 +9,10 @@
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 1
#define UE_PROJECT_NAME Luckyrobots
#define UE_TARGET_NAME LuckyrobotsEditor
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_PROJECT_NAME LuckyWorld
#define UE_TARGET_NAME LuckyWorldEditor
#define UE_MODULE_NAME "CPathfinding"
#define UE_PLUGIN_NAME "CPathfinding"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0x60,0xE7,0x8D,0xFE,0x89,0x63,0x2D,0x99,0x2B,0x62,0xF7,0x80,0xD7,0xF8,0xBB,0xDF,0x13,0xEE,0x5E,0x71,0x7E,0xCC,0x13,0x09,0xFB,0x13,0x0A,0xB5,0x6E,0x2C,0xF9,0x69)

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@ -36,7 +36,7 @@
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN:6
/NOIMPLIB
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderUnreal5_3.h.obj"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj"
"D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPathfinding\Module.CPathfinding.cpp.obj"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Default.rc2.res"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\UnrealEditor-CoreUObject.lib"

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/NAME:"UnrealEditor-CPathfinding.dll"
/IGNORE:4221
/NODEFAULTLIB
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderUnreal5_3.h.obj"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj"
"D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPathfinding\Module.CPathfinding.cpp.obj"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Default.rc2.res"
/OUT:"D:\Projects\luckyworld\luckyworld\Plugins\CPathfinding\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPathfinding\UnrealEditor-CPathfinding.lib"

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CPathfinding
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditorGPF/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.InclOrderUnreal5_3.h"
#include "../Intermediate/Build/Win64/x64/UnrealEditorGPF/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
#undef CPATHFINDING_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
@ -9,10 +9,10 @@
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 1
#define UE_PROJECT_NAME Luckyrobots
#define UE_TARGET_NAME LuckyrobotsEditor
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_PROJECT_NAME LuckyWorld
#define UE_TARGET_NAME LuckyWorldEditor
#define UE_MODULE_NAME "CPathfinding"
#define UE_PLUGIN_NAME "CPathfinding"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0x60,0xE7,0x8D,0xFE,0x89,0x63,0x2D,0x99,0x2B,0x62,0xF7,0x80,0xD7,0xF8,0xBB,0xDF,0x13,0xEE,0x5E,0x71,0x7E,0xCC,0x13,0x09,0xFB,0x13,0x0A,0xB5,0x6E,0x2C,0xF9,0x69)

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