Merge pull request 'dlss and fsr plugin added' () from gurkan.erdinc into main

Reviewed-on: 
This commit is contained in:
Devrim Yasar 2025-04-02 21:11:56 +00:00
commit 2fe66c6071
4201 changed files with 951294 additions and 3776 deletions
Config
Content
Characters
Dog_Rottweiler/Rottweiler/Textures
Scanned3DPeoplePack/RP_Character
00_rp_master
rp_carla_rigged_001_ue4/Materials
rp_claudia_rigged_002_ue4/Materials
rp_dennis_posed_004_ue4/Materials
rp_eric_rigged_001_ue4/Materials
rp_fabienne_percy_posed_001_ue4/Materials
rp_manuel_rigged_001_ue4/Materials
rp_mei_posed_001_ue4/Materials
rp_nathan_rigged_003_ue4/Materials
rp_sophia_rigged_003_Mobile_ue4/Materials
rp_sophia_rigged_003_ue4/Materials
Levels/House01

@ -98,7 +98,7 @@ r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.TemporalAA.Upsampling=True
r.AntiAliasingMethod=2
r.AntiAliasingMethod=4
r.MSAACount=1
r.DefaultFeature.LightUnits=1
r.DefaultBackBufferPixelFormat=4
@ -319,3 +319,15 @@ RuntimeGeneration=Dynamic
[/Script/AIModule.CrowdManager]
MaxAgentRadius=100.000000
[/Script/FFXFSR3Settings.FFXFSR3Settings]
r.FidelityFX.FSR3.EnabledInEditorViewport=True
r.FidelityFX.FSR3.UseSSRExperimentalDenoiser=True
r.FidelityFX.FSR3.QualityMode=2
r.FidelityFX.FSR3.Enabled=True
[/Script/DLSS.DLSSSettings]
bEnableDLSSInEditorViewports=True
bEnableDLSSD3D12=False
bEnableDLSSD3D11=False
bEnableDLSSVulkan=False

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