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Optimize WB_SelectGoalMenu
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@ -6,6 +6,8 @@
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#include "Blueprint/UserWidget.h"
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#include "SelectGoalUserWidget.generated.h"
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class UComboBoxString;
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class UPathfindingSelectorUserWidget;
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/**
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*
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*/
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@ -14,7 +16,24 @@ class LUCKYWORLDV2_API USelectGoalUserWidget : public UUserWidget
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{
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GENERATED_BODY()
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protected:
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virtual void NativeConstruct() override;
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public:
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Config")
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UDataTable* AllGoalListDataTable;
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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UPathfindingSelectorUserWidget* NavigateSimpleEnvironments;
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public:
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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bool bInitAddOption;
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public:
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void DoAutoConfirm();
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UFUNCTION(BlueprintPure, BlueprintImplementableEvent)
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UComboBoxString* GetComboBoxString();
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};
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