Optimize some game instance codes and WB_GameWidget codes

This commit is contained in:
martinluckyrobots
2025-04-03 12:29:12 +08:00
parent b7ed84f353
commit 3d00bfc668
20 changed files with 32 additions and 0 deletions

View File

@ -43,6 +43,9 @@ public:
UPROPERTY(EditAnywhere, BlueprintReadWrite)
UGameUserWidget* GameUserWidget;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
TArray<FLuckyCode> LuckyCodeList;
public:
UFUNCTION(BlueprintCallable)
void DoSendMessage(FString SendValue);