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MISC - Rename Variables
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@ -25,9 +25,9 @@ void URobotPilotComponent::TickComponent(float DeltaTime, enum ELevelTick TickTy
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void URobotPilotComponent::InitPilotComponent()
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{
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if (RobotOwner.Get() && RobotOwner->PhysicSceneProxy.Get())
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if (RobotOwner.Get() && RobotOwner->PhysicsSceneProxy.Get())
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{
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RobotOwner->PhysicSceneProxy->BindPostPhysicStepDelegate(this, &URobotPilotComponent::PostPhysicStepUpdate);
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RobotOwner->PhysicsSceneProxy->BindPostPhysicStepDelegate(this, &URobotPilotComponent::PostPhysicStepUpdate);
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}
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}
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