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WIP - Configure Episode Series Launch
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@ -26,6 +26,7 @@ public:
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virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
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virtual void InitPilotComponent();
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virtual void PostPhysicStepUpdate(const float SimulationTime);
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virtual FTransform GetReachableTransform();
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protected: // Child class need access
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// Only to easy access within the component
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