Optimize code to unreal style

This commit is contained in:
martinluckyrobots
2025-04-07 11:32:45 +08:00
parent 5d8e225db5
commit 4d4026d9ad
19 changed files with 306 additions and 315 deletions

View File

@ -2,16 +2,13 @@
#include "UI/GameUserWidget.h"
#include "FunctionLibraries/LuckyRobotsFunctionLibrary.h"
#include "Core/LuckyRobotsGameInstance.h"
void UGameUserWidget::NativeConstruct()
{
Super::NativeConstruct();
ULuckyRobotsGameInstance* LuckyRobotsGameInstance = ULuckyRobotsFunctionLibrary::GetLuckyRobotsGameInstance(this);
if (LuckyRobotsGameInstance)
if (ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance()))
{
LuckyRobotsGameInstance->GameUserWidget = this;
GameInstance->GameUserWidget = this;
}
}
}