Optimizing gameinstance

This commit is contained in:
martinluckyrobots
2025-04-08 22:11:33 +08:00
parent 3e85af79ae
commit 4e94aaaf96
34 changed files with 142 additions and 11 deletions

View File

@ -100,11 +100,11 @@ enum class EGoalType : uint8
UENUM(BlueprintType)
enum class ESaveDataType : uint8
{
file UMETA(DisplayName = "file"),
webserver UMETA(DisplayName = "webserver"),
http UMETA(DisplayName = "http"),
debug UMETA(DisplayName = "debug"),
none UMETA(DisplayName = "none")
None UMETA(DisplayName = "None"),
File UMETA(DisplayName = "File"),
Webserver UMETA(DisplayName = "Webserver"),
Http UMETA(DisplayName = "Http"),
Debug UMETA(DisplayName = "Debug")
};
UENUM(BlueprintType)