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Optimizing WB_MainScreen
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@ -16,7 +16,8 @@ UClass* ALuckyRobotsGameMode::GetDefaultPawnClassForController_Implementation(AC
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UClass* RobotClass = Super::GetDefaultPawnClassForController_Implementation(InController);
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ERobotsName CurrentRobot = ERobotsName::None;
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if (ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance()))
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ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance());
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if (GameInstance)
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{
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CurrentRobot = GameInstance->CurrentSelectRobot;
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}
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