Optimizing WB_MainScreen

This commit is contained in:
martinluckyrobots
2025-04-10 10:50:58 +08:00
parent 28c87e6f85
commit 55fabb31e8
6 changed files with 171 additions and 13 deletions

View File

@ -670,4 +670,19 @@ public:
UPROPERTY(EditAnywhere, BlueprintReadWrite)
FTransform Transform;
};
USTRUCT(BlueprintType)
struct FParsedData
{
GENERATED_BODY()
UPROPERTY(BlueprintReadWrite, Category = "Parsed Data")
FString LevelName;
UPROPERTY(BlueprintReadWrite, Category = "Parsed Data")
FString CharacterName;
UPROPERTY(BlueprintReadWrite, Category = "Parsed Data")
FString Quality;
};