feat(workflows): enhance build workflows for Windows, Linux, and macOS with packaging and release creation steps
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@ -6,40 +6,325 @@ on:
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branches: [ozgur/build]
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branches: [ozgur/build]
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jobs:
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jobs:
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trigger-builds:
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windows-build:
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runs-on: windows
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steps:
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- name: Checkout repository
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uses: actions/checkout@v3
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with:
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lfs: true
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fetch-depth: 0
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- name: Setup environment
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run: |
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# Set environment variables for Unreal Engine
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echo "UE_ROOT=E:/Games/UE_5.5" >> $GITHUB_ENV
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# Create directories for builds
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if (!(Test-Path "Builds/Windows")) { New-Item -ItemType Directory -Path "Builds/Windows" -Force }
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if (!(Test-Path "PackagedReleases")) { New-Item -ItemType Directory -Path "PackagedReleases" -Force }
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- name: Build for Windows
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run: |
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# Chmod command doesn't exist in Windows, use PowerShell to run the bash script
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& 'C:\Program Files\Git\bin\bash.exe' -c "./scripts/win_build.sh"
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- name: Package Windows build
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run: |
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echo "Packaging Windows build..."
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if [ -d "Builds/Windows" ]; then
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cd Builds/Windows
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zip -r ../../PackagedReleases/LuckyRobots-Windows.zip .
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cd ../..
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fi
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echo "=== Packaged Windows release ==="
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ls -la PackagedReleases/
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- name: Upload Windows Build Artifact
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uses: actions/upload-artifact@v3
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if: success() && hashFiles('PackagedReleases/LuckyRobots-Windows.zip') != ''
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with:
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name: LuckyRobots-Windows
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path: PackagedReleases/LuckyRobots-Windows.zip
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retention-days: 365
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linux-build:
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runs-on: windows
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steps:
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- name: Checkout repository
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uses: actions/checkout@v3
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with:
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lfs: true
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fetch-depth: 0
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- name: Setup environment
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run: |
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# Set environment variables for Unreal Engine
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echo "UE_ROOT=E:/Games/UE_5.5" >> $GITHUB_ENV
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# Set environment variables for Linux toolchain (needed for cross-compilation)
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$env:LINUX_MULTIARCH_ROOT="C:/UnrealToolchains/v23_clang-18.1.0-rockylinux8"
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echo "LINUX_MULTIARCH_ROOT=${LINUX_MULTIARCH_ROOT}" >> $GITHUB_ENV
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# Create directories for builds
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if (!(Test-Path "Builds/Linux")) { New-Item -ItemType Directory -Path "Builds/Linux" -Force }
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if (!(Test-Path "PackagedReleases")) { New-Item -ItemType Directory -Path "PackagedReleases" -Force }
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- name: Build for Linux
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run: |
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# Chmod command doesn't exist in Windows, use PowerShell to run the bash script
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& 'C:\Program Files\Git\bin\bash.exe' -c "./scripts/linux_build.sh"
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- name: Package Linux build
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run: |
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echo "Packaging Linux build..."
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if [ -d "Builds/Linux" ]; then
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cd Builds/Linux
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zip -r ../../PackagedReleases/LuckyRobots-Linux.zip .
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cd ../..
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fi
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echo "=== Packaged Linux release ==="
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ls -la PackagedReleases/
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- name: Upload Linux Build Artifact
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uses: actions/upload-artifact@v3
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if: success() && hashFiles('PackagedReleases/LuckyRobots-Linux.zip') != ''
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with:
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name: LuckyRobots-Linux
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path: PackagedReleases/LuckyRobots-Linux.zip
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retention-days: 365
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macos-build:
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runs-on: macos
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steps:
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- name: Checkout repository
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uses: actions/checkout@v3
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with:
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lfs: true
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fetch-depth: 0
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- name: Setup environment
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run: |
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# Use the correct path where Unreal Engine is installed
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UE_PATH="/Users/Shared/Epic Games/UE_5.5"
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if [ ! -d "$UE_PATH" ]; then
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echo "Error: Unreal Engine is not installed in the expected location"
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echo "Please ensure Unreal Engine is installed at $UE_PATH"
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exit 1
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fi
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# Create directories for builds
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mkdir -p Builds/Mac
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mkdir -p PackagedReleases
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echo "Using Unreal Engine 5.5"
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- name: Build for macOS
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run: |
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chmod +x ./scripts/mac_build.sh
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./scripts/mac_build.sh
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- name: Package macOS build
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run: |
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echo "Preparing packaged files for release..."
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# Find the app bundle in the Builds directory
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APP_PATH=$(find Builds -type d -name "*.app" | head -1)
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if [ -n "$APP_PATH" ]; then
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echo "Found app bundle: $APP_PATH"
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# Get the app name
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APP_NAME=$(basename "$APP_PATH")
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# Create zip file of the app bundle
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(cd $(dirname "$APP_PATH") && zip -r "../../PackagedReleases/LuckyRobots-macOS.zip" "$APP_NAME")
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echo "Created packaged release: PackagedReleases/LuckyRobots-macOS.zip"
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else
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echo "No .app bundle found in Builds directory"
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# Look for a directory that might be a bundle but not named .app
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MAIN_BUILD_DIR=$(find Builds -mindepth 1 -maxdepth 1 -type d | head -1)
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if [ -n "$MAIN_BUILD_DIR" ]; then
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echo "Found main build directory: $MAIN_BUILD_DIR"
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DIR_NAME=$(basename "$MAIN_BUILD_DIR")
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# Package this directory as if it were the app
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(cd $(dirname "$MAIN_BUILD_DIR") && zip -r "../../PackagedReleases/LuckyRobots-macOS.zip" "$DIR_NAME")
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echo "Created packaged release from main directory: PackagedReleases/LuckyRobots-macOS.zip"
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else
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# Package the entire Builds directory as a fallback
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echo "No main directory found, packaging everything"
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zip -r "PackagedReleases/LuckyRobots-macOS.zip" Builds
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echo "Created fallback package: PackagedReleases/LuckyRobots-macOS.zip"
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fi
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fi
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echo "Packaged releases:"
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ls -la PackagedReleases/
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- name: Upload macOS Build Artifact
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uses: actions/upload-artifact@v3
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if: success()
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with:
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name: LuckyRobots-macOS
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path: PackagedReleases/LuckyRobots-macOS.zip
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retention-days: 365
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create-release:
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needs: [windows-build, linux-build, macos-build]
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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if: github.ref == 'refs/heads/main' || github.ref == 'refs/heads/develop'
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steps:
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steps:
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- name: Checkout repository
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- name: Checkout repository
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uses: actions/checkout@v3
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uses: actions/checkout@v3
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with:
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with:
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fetch-depth: 0
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fetch-depth: 0
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- name: Trigger Windows Build
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- name: Create Tag
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uses: https://gitea.com/actions/gitea-actions-dispatcher@v0.1.0
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with:
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workflow: windows-build.yml
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token: ${{ secrets.GITEATOKEN }}
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- name: Trigger Linux Build
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uses: https://gitea.com/actions/gitea-actions-dispatcher@v0.1.0
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with:
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workflow: linux-build.yml
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token: ${{ secrets.GITEATOKEN }}
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- name: Trigger macOS Build
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uses: https://gitea.com/actions/gitea-actions-dispatcher@v0.1.0
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with:
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workflow: macos-build.yml
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token: ${{ secrets.GITEATOKEN }}
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- name: Wait for builds to complete
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run: |
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run: |
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echo "Waiting for platform builds to complete..."
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# Fetch all tags
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sleep 60 # Adding a delay to ensure builds have time to start
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git fetch --tags
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# Get the latest version tag, if any
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LATEST_TAG=$(git tag -l "v[0-9]*.[0-9]*.[0-9]*" | sort -V | tail -n1)
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if [ -z "$LATEST_TAG" ]; then
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# No previous version tag, start with 1.0.0
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NEW_VERSION="1.0.0"
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echo "No previous version tags found, starting with 1.0.0"
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else
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# Strip 'v' prefix if it exists
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VERSION=${LATEST_TAG#v}
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# Split version into parts
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MAJOR=$(echo $VERSION | cut -d. -f1)
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MINOR=$(echo $VERSION | cut -d. -f2)
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PATCH=$(echo $VERSION | cut -d. -f3)
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# Auto-increment patch version
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PATCH=$((PATCH + 1))
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NEW_VERSION="${MAJOR}.${MINOR}.${PATCH}"
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echo "Auto-incremented patch version from ${VERSION} to ${NEW_VERSION}"
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fi
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# Final tag with v prefix
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TAG="v${NEW_VERSION}"
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echo "Creating git tag: $TAG"
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# Configure git with token authentication
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git config --global user.email "actions@gitea.com"
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git config --global user.name "Gitea Actions"
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# Direct token approach
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git remote set-url origin "https://runner:${{ secrets.GITEATOKEN }}@luckyrobots.com/luckyrobots/luckyworld.git"
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# Check if tag exists
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if ! git rev-parse "$TAG" >/dev/null 2>&1; then
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# Create tag
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git tag -a "$TAG" -m "Release $TAG"
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# Push tag
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git push origin "$TAG"
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echo "Successfully created and pushed tag: $TAG"
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else
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echo "Tag $TAG already exists, skipping tag creation"
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fi
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echo "RELEASE_TAG=$TAG" >> $GITHUB_ENV
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- name: Trigger Release Creation
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- name: Download all artifacts
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if: github.ref == 'refs/heads/main' || github.ref == 'refs/heads/develop'
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uses: actions/download-artifact@v3
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uses: https://gitea.com/actions/gitea-actions-dispatcher@v0.1.0
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with:
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with:
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workflow: release.yml
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path: releases
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token: ${{ secrets.GITEATOKEN }}
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- name: Create Build Info
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run: |
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# Create a build info JSON file
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echo '{
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"version": "${{ env.RELEASE_TAG }}",
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"buildNumber": "${{ github.run_number }}",
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"commit": "${{ github.sha }}",
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"branch": "${{ github.ref_name }}",
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"buildDate": "'$(date -u +"%Y-%m-%dT%H:%M:%SZ")'",
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"artifacts": {
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"windows": "https://luckyrobots.com/luckyrobots/luckyworld/actions/runs/${{ github.run_id }}/artifacts/LuckyRobots-Windows",
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"linux": "https://luckyrobots.com/luckyrobots/luckyworld/actions/runs/${{ github.run_id }}/artifacts/LuckyRobots-Linux",
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"macos": "https://luckyrobots.com/luckyrobots/luckyworld/actions/runs/${{ github.run_id }}/artifacts/LuckyRobots-macOS"
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}
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}' > build-info.json
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# Create a simple HTML download page
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echo '<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>LuckyRobots ${{ env.RELEASE_TAG }} Downloads</title>
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<style>
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body { font-family: Arial, sans-serif; max-width: 800px; margin: 0 auto; padding: 20px; }
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h1 { color: #333; }
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.download-btn {
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display: inline-block;
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background-color: #4CAF50;
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color: white;
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padding: 10px 20px;
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text-decoration: none;
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border-radius: 4px;
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margin: 10px 5px;
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}
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.download-btn:hover { background-color: #45a049; }
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.platform { margin-bottom: 30px; }
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</style>
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</head>
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<body>
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<h1>LuckyRobots Game - ${{ env.RELEASE_TAG }}</h1>
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<p>Build #${{ github.run_number }} - Built from commit: ${{ github.sha }}</p>
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<div class="platform">
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<h2>Windows</h2>
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<p><a href="https://luckyrobots.com/luckyrobots/luckyworld/actions/runs/${{ github.run_id }}/artifacts/LuckyRobots-Windows" class="download-btn">Download Windows Build</a></p>
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</div>
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<div class="platform">
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<h2>Linux</h2>
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<p><a href="https://luckyrobots.com/luckyrobots/luckyworld/actions/runs/${{ github.run_id }}/artifacts/LuckyRobots-Linux" class="download-btn">Download Linux Build</a></p>
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</div>
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<div class="platform">
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<h2>macOS</h2>
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<p><a href="https://luckyrobots.com/luckyrobots/luckyworld/actions/runs/${{ github.run_id }}/artifacts/LuckyRobots-macOS" class="download-btn">Download macOS Build</a></p>
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</div>
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<footer>
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<p>Generated on '$(date -u +"%Y-%m-%d %H:%M:%S UTC")'</p>
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</footer>
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</body>
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</html>' > downloads.html
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- name: Create Release
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uses: https://gitea.com/actions/gitea-release-action@main
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with:
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files: |-
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build-info.json
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downloads.html
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token: '${{ secrets.GITEATOKEN }}'
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title: 'Release ${{ env.RELEASE_TAG }}'
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body: |
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## LuckyRobots Game Release ${{ env.RELEASE_TAG }}
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### Download Links
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Download builds from our CI artifacts:
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- [Windows Build](https://luckyrobots.com/luckyrobots/luckyworld/actions/runs/${{ github.run_id }}/artifacts/LuckyRobots-Windows)
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- [Linux Build](https://luckyrobots.com/luckyrobots/luckyworld/actions/runs/${{ github.run_id }}/artifacts/LuckyRobots-Linux)
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- [macOS Build](https://luckyrobots.com/luckyrobots/luckyworld/actions/runs/${{ github.run_id }}/artifacts/LuckyRobots-macOS)
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### Build Information
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- Build Number: #${{ github.run_number }}
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- Commit: ${{ github.sha }}
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- Branch: ${{ github.ref_name }}
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- Build Date: $(date -u +"%Y-%m-%d %H:%M:%S UTC")
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prerelease: ${{ github.ref != 'refs/heads/main' }}
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tag_name: '${{ env.RELEASE_TAG }}'
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