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Optimize gamemode and gamestate code
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@ -2,4 +2,11 @@
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#include "LobbyGameMode.h"
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#include "LuckyRobotsFunctionLibrary.h"
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void ALobbyGameMode::BeginPlay()
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{
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Super::BeginPlay();
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ULuckyRobotsFunctionLibrary::UpdateQualitySettings(this);
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}
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