Organize the code related to selecting robots and levels in blueprints into C++, and organize the related referenced blueprints

This commit is contained in:
martinluckyrobots
2025-03-31 14:59:07 +08:00
parent 73fb958f07
commit c35cf74b49
18 changed files with 130 additions and 74 deletions

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@ -13,5 +13,7 @@ UCLASS()
class LUCKYROBOTS_API ALuckyRobotsGameMode : public AGameModeBase
{
GENERATED_BODY()
public:
virtual UClass* GetDefaultPawnClassForController_Implementation(AController* InController) override;
};