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Luckyrobots->LuckyRobots
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Source/Luckyrobots/Public/LuckyRobotsGameInstance.h
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27
Source/Luckyrobots/Public/LuckyRobotsGameInstance.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/GameInstance.h"
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#include "SharedDef.h"
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#include "LuckyRobotsGameInstance.generated.h"
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/**
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*
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*/
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UCLASS()
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class LUCKYROBOTS_API ULuckyRobotsGameInstance : public UGameInstance
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{
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GENERATED_BODY()
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public:
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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ERobotsName CurrentSelectRobot;
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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ELevelEnum CurrentSelectLevel;
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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EQualityEnum CurrentSelectQuality;
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};
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