Finished fixing merge conflicts and touched up camera settings.

More merge conflicts. Taking main changes then will integrate mine.
This commit is contained in:
Behron 2025-04-08 14:49:46 -06:00
parent 512222607a
commit f571dc9459
2348 changed files with 150604 additions and 2879 deletions

47
.gitignore vendored
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BP_Puralink
BP_Revolute
# Visual Studio 2015 user specific files # Visual Studio 2015 user specific files
.vs/ .vs/
# Compiled Object files # Compiled Object files
*.slo *.slo
*.lo *.lo
*.o *.o
*.obj *.obj
# Precompiled Headers # Precompiled Headers
*.gch *.gch
*.pch *.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files # Fortran module files
*.mod *.mod
# Compiled Static libraries # Compiled Static libraries
*.lai *.lai
*.la *.la
*.a *.a
*.lib *.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
Binaries/*
Plugins/**/Binaries/*
# Builds # Builds
Build/* Build/*
Builds/*
*.app
# Whitelist PakBlacklist-<BuildConfiguration>.txt files # Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/ !Build/*/
Build/*/** Build/*/**
!Build/*/PakBlacklist*.txt !Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build # Don't ignore icon files in Build
!Build/**/*.ico !Build/**/*.ico
# Built data for maps # Built data for maps
*_BuiltData.uasset *_BuiltData.uasset
# Configuration files generated by the Editor # Configuration files generated by the Editor
Saved/* Saved/*
# Compiled source files for the engine to use # Compiled source files for the engine to use
Intermediate/* Intermediate/*
Plugins/**/Intermediate/* Plugins/**/Intermediate/*
# Cache files for the editor to use # Cache files for the editor to use
DerivedDataCache/* DerivedDataCache/*
.DS_Store .DS_Store
/RobotData

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.idea/.idea.Luckyrobots/.idea/.gitignore generated vendored Normal file
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# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/modules.xml
/projectSettingsUpdater.xml
/.idea.Luckyrobots.iml
/contentModel.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

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Luckyrobots

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

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.idea/.idea.Luckyrobots/.idea/vcs.xml generated Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
</component>
</project>

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{
"BuildId": "827e4aed-aff1-4853-85bd-51def0d581c9",
"Modules":
{
"Luckyrobots": "UnrealEditor-Luckyrobots.dll"
}
}

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@ -5,8 +5,9 @@ ClearInvalidTags=False
AllowEditorTagUnloading=True AllowEditorTagUnloading=True
AllowGameTagUnloading=False AllowGameTagUnloading=False
FastReplication=False FastReplication=False
bDynamicReplication=False
InvalidTagCharacters="\"\'," InvalidTagCharacters="\"\',"
+GameplayTagTableList=/Game/ElectircDream/Audio/Soundscape/SoundscapeStates.SoundscapeStates +GameplayTagTableList=/Game/Developers/Bhrama/DT_LuckyStateTreeTags.DT_LuckyStateTreeTags
NumBitsForContainerSize=6 NumBitsForContainerSize=6
NetIndexFirstBitSegment=16 NetIndexFirstBitSegment=16

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