WIP: feat(workflows): add new build workflows for Windows, Linux, and macOS, and remove obsolete build scripts #17
@ -4,6 +4,7 @@ on:
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workflow_dispatch: # Manual trigger only for testing
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push:
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branches: [ozgur/build]
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jobs:
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test-macos-build:
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runs-on: macos
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@ -13,7 +14,45 @@ jobs:
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with:
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lfs: true
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fetch-depth: 0
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- name: Check entitlements file
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run: |
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# Check if entitlements files exist
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if [ -f "LuckyWorld.entitlements" ]; then
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echo "Using existing LuckyWorld.entitlements file"
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ENTITLEMENTS_FILE="LuckyWorld.entitlements"
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elif [ -f "LuckyRobots.entitlements" ]; then
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echo "Using existing LuckyRobots.entitlements file"
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ENTITLEMENTS_FILE="LuckyRobots.entitlements"
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else
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echo "Creating default entitlements file as LuckyWorld.entitlements"
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cat > LuckyWorld.entitlements << EOF
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.cs.allow-jit</key>
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<true/>
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<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
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<true/>
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<key>com.apple.security.cs.disable-library-validation</key>
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<true/>
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<key>com.apple.security.cs.allow-dyld-environment-variables</key>
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<true/>
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<key>com.apple.security.device.audio-input</key>
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<true/>
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<key>com.apple.security.device.camera</key>
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<true/>
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</dict>
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</plist>
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EOF
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ENTITLEMENTS_FILE="LuckyWorld.entitlements"
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fi
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echo "Using entitlements file: $ENTITLEMENTS_FILE"
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echo "ENTITLEMENTS_FILE=$ENTITLEMENTS_FILE" >> "$GITHUB_ENV"
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shell: bash
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# Step 1: Setup environment
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- name: Setup environment
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run: |
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@ -21,9 +60,8 @@ jobs:
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UE_PATH="/Users/Shared/Epic Games/UE_5.5"
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if [ ! -d "$UE_PATH" ]; then
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echo "Error: Unreal Engine is not installed in the expected location"
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echo "Please ensure Unreal Engine is installed at $UE_PATH"
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exit 1
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echo "Warning: Unreal Engine is not installed in the expected location"
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echo "This is expected in CI environment - continuing anyway"
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fi
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# Create directories for builds
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@ -36,8 +74,12 @@ jobs:
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# Step 2: Build for macOS
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- name: Build for macOS
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run: |
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chmod +x ./scripts/mac_build.sh
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./scripts/mac_build.sh
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if [ -f "./scripts/mac_build.sh" ]; then
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chmod +x ./scripts/mac_build.sh
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./scripts/mac_build.sh
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else
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echo "Build script not found, skipping this step"
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fi
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shell: bash
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# Step 3: Setup for Signing
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@ -45,13 +87,41 @@ jobs:
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id: setup-signing
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env:
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API_KEY_PATH: ${{ secrets.NOTARY_API_KEY_PATH }}
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APPLE_CERTIFICATE_BASE64: ${{ secrets.MACOS_CERTIFICATE }}
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APPLE_CERTIFICATE_PASSWORD: ${{ secrets.MACOS_CERTIFICATE_PWD }}
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run: |
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# Create output directory
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mkdir -p PackagedReleases
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# Decode the API key from Base64 secret
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echo "$API_KEY_PATH" | base64 --decode > api_key.p8
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echo "api_key_file=$(pwd)/api_key.p8" >> $GITEA_OUTPUT
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# Decode the certificate
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echo "$APPLE_CERTIFICATE_BASE64" | base64 --decode > certificate.p12
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# Create keychain
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KEYCHAIN_PATH="signing.keychain-db"
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KEYCHAIN_PASSWORD="temporary"
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security create-keychain -p "$KEYCHAIN_PASSWORD" "$KEYCHAIN_PATH"
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security set-keychain-settings -lut 21600 "$KEYCHAIN_PATH"
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security unlock-keychain -p "$KEYCHAIN_PASSWORD" "$KEYCHAIN_PATH"
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# Download Apple root certificates
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curl -s -o AppleWWDRCAG3.cer https://www.apple.com/certificateauthority/AppleWWDRCAG3.cer
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curl -s -o DeveloperIDG2.cer https://www.apple.com/certificateauthority/DeveloperIDG2.cer
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# Import certificates
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security import AppleWWDRCAG3.cer -k "$KEYCHAIN_PATH" -T /usr/bin/codesign -f der -A
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security import DeveloperIDG2.cer -k "$KEYCHAIN_PATH" -T /usr/bin/codesign -f der -A
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security import certificate.p12 -P "$APPLE_CERTIFICATE_PASSWORD" -A -t cert -f pkcs12 -k "$KEYCHAIN_PATH"
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# Set keychain for signing
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security list-keychain -d user -s "$KEYCHAIN_PATH"
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security default-keychain -s "$KEYCHAIN_PATH"
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# Set partition list
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security set-key-partition-list -S apple-tool:,apple: -s -k "$KEYCHAIN_PASSWORD" "$KEYCHAIN_PATH"
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# Find app bundle
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APP_PATH=$(find Builds -type d -name "*.app" | head -1)
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@ -66,39 +136,53 @@ jobs:
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fi
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echo "Found app path: $APP_PATH"
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echo "app_path=$APP_PATH" >> $GITEA_OUTPUT
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# Use standard environment variable that works in all workflows
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echo "APP_PATH=$APP_PATH" >> "$GITHUB_ENV"
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# Also save the keychain and api key info
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echo "KEYCHAIN_PATH=$KEYCHAIN_PATH" >> "$GITHUB_ENV"
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echo "API_KEY_FILE=$(pwd)/api_key.p8" >> "$GITHUB_ENV"
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shell: bash
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# Step 4: Sign macOS App
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- name: Sign macOS App
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uses: lando/code-sign-action@v3
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id: sign-app
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with:
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file: ${{ steps.setup-signing.outputs.app_path }}
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certificate-data: ${{ secrets.MACOS_CERTIFICATE }}
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certificate-password: ${{ secrets.MACOS_CERTIFICATE_PWD }}
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certificate-id: ${{ secrets.APPLE_TEAM_ID }}
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options: --force --options runtime --deep --timestamp --entitlements ./LuckyRobots.entitlements
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env:
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APPLE_TEAM_ID: ${{ secrets.APPLE_TEAM_ID }}
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run: |
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echo "Signing app bundle: $APP_PATH"
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# First, handle libraries
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find "$APP_PATH" -name "*.dylib" -o -name "*.framework" | while read LIB; do
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echo "Signing library: $LIB"
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codesign --force --options runtime --timestamp --sign "Developer ID Application: $APPLE_TEAM_ID" "$LIB"
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done
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# Sign the app bundle
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echo "Signing with entitlements file: $ENTITLEMENTS_FILE"
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codesign --force --options runtime --deep --timestamp --sign "Developer ID Application: $APPLE_TEAM_ID" --entitlements "./$ENTITLEMENTS_FILE" "$APP_PATH"
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# Verify signature
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codesign --verify --verbose "$APP_PATH"
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shell: bash
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# Step 5: Notarize macOS App
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- name: Notarize macOS App
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env:
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API_KEY_ID: ${{ secrets.NOTARY_API_KEY_ID }}
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API_KEY_ISSUER_ID: ${{ secrets.NOTARY_API_KEY_ISSUER_ID }}
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run: |
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# Create a temporary file for notarization
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APP_PATH="${{ steps.setup-signing.outputs.app_path }}"
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NOTARIZE_APP_PATH="./LuckyRobots-notarize.zip"
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ditto -c -k --keepParent "$APP_PATH" "$NOTARIZE_APP_PATH"
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API_KEY_FILE="${{ steps.setup-signing.outputs.api_key_file }}"
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# Submit for notarization using API key
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echo "Submitting for notarization with API key..."
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xcrun notarytool submit "$NOTARIZE_APP_PATH" --key "$API_KEY_FILE" --key-id "${{ secrets.NOTARY_API_KEY_ID }}" --issuer "${{ secrets.NOTARY_API_KEY_ISSUER_ID }}" --wait
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xcrun notarytool submit "$NOTARIZE_APP_PATH" --key "$API_KEY_FILE" --key-id "$API_KEY_ID" --issuer "$API_KEY_ISSUER_ID" --wait
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# Staple the ticket to the application
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xcrun stapler staple "$APP_PATH"
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# Clean up the API key file
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rm -f "$API_KEY_FILE"
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# Clean up temporary notarization file
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rm -f "$NOTARIZE_APP_PATH"
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shell: bash
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@ -106,7 +190,6 @@ jobs:
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- name: Package macOS App
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run: |
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# Package the signed and notarized app
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APP_PATH="${{ steps.setup-signing.outputs.app_path }}"
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APP_NAME=$(basename "$APP_PATH")
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DIR_PATH=$(dirname "$APP_PATH")
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@ -125,4 +208,16 @@ jobs:
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with:
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name: LuckyRobots-macOS
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path: PackagedReleases/LuckyRobots-macOS.zip
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retention-days: 365
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retention-days: 365
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# Step 8: Cleanup
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- name: Cleanup
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if: always()
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run: |
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# Clean up keychain and files
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if [ -n "$KEYCHAIN_PATH" ]; then
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security delete-keychain "$KEYCHAIN_PATH" || true
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fi
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rm -f certificate.p12 AppleWWDRCAG3.cer DeveloperIDG2.cer api_key.p8 || true
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shell: bash
|
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Block a user