Files
LuckyWorld/Source/LuckyWorldV2/Public/GameModes/LuckyRobotsGameMode.h

22 lines
465 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameModeBase.h"
#include "LuckyRobotsGameMode.generated.h"
/**
*
*/
UCLASS()
class LUCKYWORLDV2_API ALuckyRobotsGameMode : public AGameModeBase
{
GENERATED_BODY()
protected:
virtual void BeginPlay() override;
virtual UClass* GetDefaultPawnClassForController_Implementation(AController* InController) override;
};