Goran Lazarevski 92f99a37dd
Some checks failed
Unreal Engine Build / windows-build (push) Has been cancelled
Unreal Engine Build / macos-build (push) Has been cancelled
Lucky World source code
2025-03-18 19:25:25 +01:00

12 lines
651 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
namespace MujocoMeshFactory
{
UStaticMesh* CreateBoxMesh(const FVector& InSize, const FString& MeshPath, const FString& InGeomName);
UStaticMesh* CreateSphereMesh(const FVector& InSize, const FString& MeshPath, const FString& InGeomName);
UStaticMesh* CreateCylinderMesh(const FVector& InSize, const FString& MeshPath, const FString& InGeomName);
UStaticMesh* CreateCapsuleMesh(const FVector& InSize, const FString& MeshPath, const FString& InGeomName);
UStaticMesh* CreateEllipsoidMesh(const FVector& InSize, const FString& MeshPath, const FString& InGeomName);
}