Behron d4725e3fbf Prepping for rebase
2025-04-15 10:10:51 -06:00

1797 lines
201 KiB
Plaintext

Log file open, 04/14/25 13:08:08
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": The parameter is incorrect.
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: LuckyWorld
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Display: Display Control listening on port 39044
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="UE5-CL-0"
LogCsvProfiler: Display: Metadata set : engineversion="5.5.2-0+UE5"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.3775] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5900X 12-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" D:\Projects\luckyworld\luckyworld\LuckyWorld.uproject""
LogCsvProfiler: Display: Metadata set : loginid="f4333b5f46742370d5acfba90a218256"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.726689
LogPluginManager: Display: Module VaRest from plugin VaRest is already associated with plugin VaRestX (maybe because the plugin should be using bIsPluginExtension)
LogPluginManager: Display: Module VaRestEditor from plugin VaRest is already associated with plugin VaRestX (maybe because the plugin should be using bIsPluginExtension)
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -7:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-D01098E04DA8B9B37144C8B2088017E0
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [D:/Projects/luckyworld/luckyworld/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Looking for build plugins target receipt
LogConfig: Display: Loading IOS ini files took 0.06 seconds
LogConfig: Display: Loading Android ini files took 0.06 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds
LogPluginManager: Found matching target receipt: D:/Projects/luckyworld/luckyworld/Binaries/Win64/LuckyWorldEditor.target
LogPluginManager: Looking for enabled plugins target receipt
LogConfig: Display: Loading Mac ini files took 0.06 seconds
LogConfig: Display: Loading TVOS ini files took 0.07 seconds
LogConfig: Display: Loading VisionOS ini files took 0.07 seconds
LogConfig: Display: Loading Windows ini files took 0.07 seconds
LogConfig: Display: Loading Unix ini files took 0.07 seconds
LogConfig: Display: Loading Linux ini files took 0.08 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds
LogPluginManager: Found matching target receipt: D:/Projects/luckyworld/luckyworld/Binaries/Win64/LuckyWorldEditor.target
LogPluginManager: Warning: Engine version string in D:/Projects/luckyworld/luckyworld/Plugins/SocketIOClient/SocketIOClient.uplugin could not be parsed ("5.5")
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothAsset
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin UbaController
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin OpenColorIO
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin MovieRenderPipeline
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin AdvancedRenamer
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosVehiclesPlugin
LogPluginManager: Mounting Engine plugin CineCameraSceneCapture
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin EditorPerformance
LogPluginManager: Mounting Engine plugin EditorTelemetry
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StateGraph
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ConsoleVariables
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GameplayStateTree
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin HDRIBackdrop
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin RiderLink
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogPluginManager: Mounting Project plugin AsyncLoadingScreen
LogPluginManager: Mounting Project plugin LuckyMujoco
LogPluginManager: Mounting Project plugin BlueprintJson
LogPluginManager: Mounting Project plugin SocketIOClient
LogPluginManager: Mounting Project plugin CPathfinding
LogPluginManager: Mounting Project plugin FileHelper
LogPluginManager: Mounting Project plugin LuckyTextWrite
LogPluginManager: Mounting Project plugin VaRest
LogPluginManager: Mounting Project plugin FSR3
LogPluginManager: Mounting Project plugin FSR3MovieRenderPipeline
LogAssetRegistry: Display: Asset registry cache read as 74.6 MiB from D:/Projects/luckyworld/luckyworld/Intermediate/CachedAssetRegistry_0.bin
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogConfig: Applying CVar settings from Section [/Script/FFXFSR3Settings.FFXFSR3Settings] File [Engine]
LogConfig: Set CVar [[r.FidelityFX.FSR3.EnabledInEditorViewport:1]]
LogConfig: Set CVar [[r.FidelityFX.FSR3.UseSSRExperimentalDenoiser:1]]
LogConfig: Set CVar [[r.FidelityFX.FSR3.QualityMode:2]]
LogConfig: Set CVar [[r.FidelityFX.FSR3.Enabled:1]]
LogEOSSDK: Initializing EOSSDK Version:1.16.4-36651368
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogNFORDenoise: NFORDenoise function starting up
LogStudioTelemetry: Display: Starting StudioTelemetry Module
LogStudioTelemetry: Started StudioTelemetry Session
LogFSR3: FSR3 Temporal Upscaling Module Started
LogFFXFI: FFX Frame Interpolation Module Started
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: UE5-CL-0
LogInit: Platform=WindowsEditor
LogInit: MachineId=f4333b5f46742370d5acfba90a218256
LogInit: DeviceId=
LogInit: Engine Version: 5.5.2-0+UE5
LogInit: Compatible Engine Version: 5.5.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Windows 11 (24H2) [10.0.26100.3775] (), CPU: AMD Ryzen 9 5900X 12-Core Processor , GPU: NVIDIA GeForce RTX 4070 Ti SUPER
LogInit: Compiled (64-bit): Jan 30 2025 18:54:31
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.42.34436.00
LogInit: Build Configuration: Development
LogInit: Branch Name: UE5
LogInit: Command Line:
LogInit: Base Directory: E:/EpicGames/UE5_5/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.73ms
LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.11ms
LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ChaosClothAsset' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.11ms
LogConfig: Branch 'ChaosVehiclesPlugin' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'CineCameraSceneCapture' had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'StateGraph' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.11ms
LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.16ms
LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'HDRIBackdrop' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms
LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms
LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.11ms
LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.15ms
LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.11ms
LogConfig: Branch 'ConcertSharedSlate' had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch 'AsyncLoadingScreen' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'LuckyMujoco' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'BlueprintJson' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'SocketIOClient' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'CPathfinding' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'FileHelper' had been unloaded. Reloading on-demand took 0.07ms
LogConfig: Branch 'LuckyTextWrite' had been unloaded. Reloading on-demand took 0.08ms
LogCoreRedirects: Warning: ReadRedirectsFromIni(D:/Projects/luckyworld/luckyworld/Saved/Config/WindowsEditor/VaRest.ini) 'MatchSubstring=' is deprecated. Please prefer `MatchWildcard=' instead for redirect (OldName="/VaRestPlugin/", NewName="/VaRest/", MatchSubstring=true).
For more information refer to the documentation in Engine/Config/BaseEngine.ini.
LogCoreRedirects: AddRedirect(D:/Projects/luckyworld/luckyworld/Saved/Config/WindowsEditor/VaRest.ini) has wildcard redirect /VaRestPlugin/, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini.
LogConfig: Branch 'FSR3' had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch 'FSR3MovieRenderPipeline' had been unloaded. Reloading on-demand took 0.09ms
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2025.04.14-19.08.09:554][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2025.04.14-19.08.09:554][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2025.04.14-19.08.09:554][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2025.04.14-19.08.09:554][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2025.04.14-19.08.09:554][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2025.04.14-19.08.09:554][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2025.04.14-19.08.09:554][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:1]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[bEnableVirtualTexturePostProcessing:0]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.PathTracing:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:2]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MSAACount:2]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:85.000000]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Substrate:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.VRS.Support:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2025.04.14-19.08.09:555][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2025.04.14-19.08.09:555][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2025.04.14-19.08.09:555][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2025.04.14-19.08.09:556][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2025.04.14-19.08.09:556][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2025.04.14-19.08.09:559][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2025.04.14-19.08.09:559][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2025.04.14-19.08.09:560][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2025.04.14-19.08.09:563][ 0]LogRHI: Using Default RHI: D3D12
[2025.04.14-19.08.09:563][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.04.14-19.08.09:563][ 0]LogRHI: Loading RHI module D3D12RHI
[2025.04.14-19.08.09:569][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2025.04.14-19.08.09:569][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.04.14-19.08.10:357][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 Ti SUPER (VendorId: 10de, DeviceId: 2705, SubSysId: e13c1462, Revision: 00a1
[2025.04.14-19.08.10:357][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.04.14-19.08.10:357][ 0]LogD3D12RHI: Adapter has 16063MB of dedicated video memory, 0MB of dedicated system memory, and 65498MB of shared system memory, 3 output[s]
[2025.04.14-19.08.10:357][ 0]LogD3D12RHI: Driver Version: 572.47 (internal:32.0.15.7247, unified:572.47)
[2025.04.14-19.08.10:357][ 0]LogD3D12RHI: Driver Date: 2-15-2025
[2025.04.14-19.08.10:372][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2025.04.14-19.08.10:372][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.04.14-19.08.10:372][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65498MB of shared system memory, 0 output[s]
[2025.04.14-19.08.10:372][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2025.04.14-19.08.10:372][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2025.04.14-19.08.10:372][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2025.04.14-19.08.10:372][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2025.04.14-19.08.10:372][ 0]LogHAL: Display: Platform has ~ 128 GB [137359384576 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2025.04.14-19.08.10:372][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2025.04.14-19.08.10:372][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2025.04.14-19.08.10:373][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2025.04.14-19.08.10:373][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2025.04.14-19.08.10:373][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2025.04.14-19.08.10:373][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2025.04.14-19.08.10:373][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2025.04.14-19.08.10:373][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2025.04.14-19.08.10:373][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
[2025.04.14-19.08.10:373][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
[2025.04.14-19.08.10:373][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2025.04.14-19.08.10:373][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2025.04.14-19.08.10:373][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2025.04.14-19.08.10:373][ 0]LogConfig: CVar [[r.CEFGPUAcceleration:1]] deferred - dummy variable created
[2025.04.14-19.08.10:373][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Projects/luckyworld/luckyworld/Saved/Config/WindowsEditor/Editor.ini]
[2025.04.14-19.08.10:373][ 0]LogInit: Computer: DESKTOP-RU0986E
[2025.04.14-19.08.10:373][ 0]LogInit: User: Bhrama
[2025.04.14-19.08.10:373][ 0]LogInit: CPU Page size=4096, Cores=12
[2025.04.14-19.08.10:373][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2025.04.14-19.08.11:676][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2025.04.14-19.08.11:676][ 0]LogMemory: Memory total: Physical=127.9GB (128GB approx) Virtual=169.9GB
[2025.04.14-19.08.11:676][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2025.04.14-19.08.11:676][ 0]LogMemory: Process Physical Memory: 656.91 MB used, 676.02 MB peak
[2025.04.14-19.08.11:676][ 0]LogMemory: Process Virtual Memory: 703.63 MB used, 707.95 MB peak
[2025.04.14-19.08.11:676][ 0]LogMemory: Physical Memory: 57095.74 MB used, 73900.38 MB free, 130996.12 MB total
[2025.04.14-19.08.11:676][ 0]LogMemory: Virtual Memory: 74646.42 MB used, 99357.70 MB free, 174004.12 MB total
[2025.04.14-19.08.11:676][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2025.04.14-19.08.11:682][ 0]LogWindows: WindowsPlatformFeatures enabled
[2025.04.14-19.08.11:692][ 0]LogChaosDD: Chaos Debug Draw Startup
[2025.04.14-19.08.11:692][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2025.04.14-19.08.11:692][ 0]LogInit: Using OS detected language (en-US).
[2025.04.14-19.08.11:692][ 0]LogInit: Using OS detected locale (en-US).
[2025.04.14-19.08.11:697][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2025.04.14-19.08.11:697][ 0]LogInit: Setting process to per monitor DPI aware
[2025.04.14-19.08.11:994][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2025.04.14-19.08.11:994][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2025.04.14-19.08.11:994][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.14-19.08.12:011][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2025.04.14-19.08.12:011][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2025.04.14-19.08.12:195][ 0]LogRHI: Using Default RHI: D3D12
[2025.04.14-19.08.12:195][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.04.14-19.08.12:195][ 0]LogRHI: Loading RHI module D3D12RHI
[2025.04.14-19.08.12:195][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.04.14-19.08.12:195][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2025.04.14-19.08.12:195][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2025.04.14-19.08.12:196][ 0]LogWindows: Attached monitors:
[2025.04.14-19.08.12:196][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 91) -> (0, 1123), device: '\\.\DISPLAY1'
[2025.04.14-19.08.12:196][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2088), device: '\\.\DISPLAY2' [PRIMARY]
[2025.04.14-19.08.12:196][ 0]LogWindows: resolution: 3840x2160, work area: (3840, 91) -> (7680, 2179), device: '\\.\DISPLAY3'
[2025.04.14-19.08.12:196][ 0]LogWindows: Found 3 attached monitors.
[2025.04.14-19.08.12:196][ 0]LogWindows: Gathering driver information using Windows Setup API
[2025.04.14-19.08.12:196][ 0]LogRHI: RHI Adapter Info:
[2025.04.14-19.08.12:196][ 0]LogRHI: Name: NVIDIA GeForce RTX 4070 Ti SUPER
[2025.04.14-19.08.12:196][ 0]LogRHI: Driver Version: 572.47 (internal:32.0.15.7247, unified:572.47)
[2025.04.14-19.08.12:196][ 0]LogRHI: Driver Date: 2-15-2025
[2025.04.14-19.08.12:196][ 0]LogD3D12RHI: GPU DeviceId: 0x2705 (for the marketing name, search the web for "GPU Device Id")
[2025.04.14-19.08.12:196][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2025.04.14-19.08.12:314][ 0]LogNvidiaAftermath: Aftermath initialized
[2025.04.14-19.08.12:314][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2025.04.14-19.08.12:416][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2025.04.14-19.08.12:416][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: Bindless resources are supported
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: Raster order views are supported
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2025.04.14-19.08.12:416][ 0]LogD3D12RHI: Work Graphs are supported
[2025.04.14-19.08.12:553][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000591C997E300)
[2025.04.14-19.08.12:554][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000591C997E580)
[2025.04.14-19.08.12:554][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000591C997E800)
[2025.04.14-19.08.12:554][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2025.04.14-19.08.12:554][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2025.04.14-19.08.12:555][ 0]LogRHI: Texture pool is 9635 MB (70% of 13765 MB)
[2025.04.14-19.08.12:555][ 0]LogD3D12RHI: Async texture creation enabled
[2025.04.14-19.08.12:555][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2025.04.14-19.08.12:569][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2025.04.14-19.08.12:572][ 0]LogInit: Initializing FReadOnlyCVARCache
[2025.04.14-19.08.12:581][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyReport_0.log" -log="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyLog_0.log" -project="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" -platform=all'
[2025.04.14-19.08.12:581][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/EpicGames/UE5_5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyReport_0.log" -log="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyLog_0.log" -project="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" -platform=all" ]
[2025.04.14-19.08.12:629][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2025.04.14-19.08.12:629][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2025.04.14-19.08.12:629][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2025.04.14-19.08.12:629][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2025.04.14-19.08.12:629][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2025.04.14-19.08.12:629][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
[2025.04.14-19.08.12:629][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
[2025.04.14-19.08.12:630][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2025.04.14-19.08.12:630][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2025.04.14-19.08.12:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2025.04.14-19.08.12:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2025.04.14-19.08.12:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2025.04.14-19.08.12:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2025.04.14-19.08.12:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2025.04.14-19.08.12:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2025.04.14-19.08.12:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2025.04.14-19.08.12:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2025.04.14-19.08.12:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2025.04.14-19.08.12:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2025.04.14-19.08.12:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2025.04.14-19.08.12:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2025.04.14-19.08.12:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2025.04.14-19.08.12:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2025.04.14-19.08.12:766][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2025.04.14-19.08.12:766][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2025.04.14-19.08.12:766][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2025.04.14-19.08.12:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2025.04.14-19.08.12:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2025.04.14-19.08.12:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2025.04.14-19.08.12:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2025.04.14-19.08.12:827][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2025.04.14-19.08.12:889][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2025.04.14-19.08.12:893][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2025.04.14-19.08.12:893][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Projects/luckyworld/luckyworld/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2025.04.14-19.08.12:893][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Root.
[2025.04.14-19.08.12:893][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2025.04.14-19.08.12:893][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchy Root.
[2025.04.14-19.08.12:893][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Data
[2025.04.14-19.08.12:894][ 0]LogZenServiceInstance: InTree version at 'E:/EpicGames/UE5_5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
[2025.04.14-19.08.12:894][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
[2025.04.14-19.08.12:934][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed
[2025.04.14-19.08.12:937][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2025.04.14-19.08.12:937][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.044 seconds
[2025.04.14-19.08.12:940][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2025.04.14-19.08.13:204][ 0]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Speed tests took 0.26 seconds.
[2025.04.14-19.08.13:204][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache: Performance: Latency=0.01ms. RandomReadSpeed=763.35MBs, RandomWriteSpeed=3.55MBs. Assigned SpeedClass 'Local'
[2025.04.14-19.08.13:205][ 0]LogDerivedDataCache: Local: Using data cache path ../../../Engine/DerivedDataCache: DeleteOnly
[2025.04.14-19.08.13:205][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2025.04.14-19.08.13:205][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Root.
[2025.04.14-19.08.13:206][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2025.04.14-19.08.13:206][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Root.
[2025.04.14-19.08.13:206][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2025.04.14-19.08.13:206][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Root.
[2025.04.14-19.08.13:206][ 0]LogShaderCompilers: Guid format shader working directory is 13 characters bigger than the processId version (D:/Projects/luckyworld/luckyworld/Intermediate/Shaders/WorkingDirectory/26424/).
[2025.04.14-19.08.13:206][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Bhrama/AppData/Local/Temp/UnrealShaderWorkingDir/D212477248559B88F3556496FB805902/'.
[2025.04.14-19.08.13:206][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2025.04.14-19.08.13:206][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
[2025.04.14-19.08.13:214][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Projects/luckyworld/luckyworld/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2025.04.14-19.08.13:214][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2025.04.14-19.08.14:524][ 0]LogSlate: Using FreeType 2.10.0
[2025.04.14-19.08.14:524][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2025.04.14-19.08.14:526][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2025.04.14-19.08.14:526][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.04.14-19.08.14:565][ 0]LogAssetRegistry: FAssetRegistry took 0.0036 seconds to start up
[2025.04.14-19.08.14:567][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2025.04.14-19.08.14:570][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches D:/Projects/luckyworld/luckyworld/Intermediate/CachedAssetRegistry_*.bin.
[2025.04.14-19.08.14:774][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2025.04.14-19.08.14:776][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2025.04.14-19.08.14:776][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO On Lambda=100, Effort=Normal
[2025.04.14-19.08.14:776][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2025.04.14-19.08.14:834][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2025.04.14-19.08.14:835][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2025.04.14-19.08.14:875][ 0]LogDeviceProfileManager: Active device profile: [00000591E6748A00][00000591E6C68000 66] WindowsEditor
[2025.04.14-19.08.14:875][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2025.04.14-19.08.14:917][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:918][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
[2025.04.14-19.08.14:918][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.14-19.08.14:918][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:918][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
[2025.04.14-19.08.14:918][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.14-19.08.14:918][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:919][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
[2025.04.14-19.08.14:919][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.14-19.08.14:919][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:919][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
[2025.04.14-19.08.14:919][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.14-19.08.14:919][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:920][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:920][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
[2025.04.14-19.08.14:920][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.04.14-19.08.14:920][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:920][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
[2025.04.14-19.08.14:920][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.04.14-19.08.14:920][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:921][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:921][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
[2025.04.14-19.08.14:921][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.14-19.08.14:921][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:921][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
[2025.04.14-19.08.14:921][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.14-19.08.14:921][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:922][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.14-19.08.14:922][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:922][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
[2025.04.14-19.08.14:922][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.04.14-19.08.14:922][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:922][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
[2025.04.14-19.08.14:922][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
[2025.04.14-19.08.14:923][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.04.14-19.08.14:924][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
[2025.04.14-19.08.14:924][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.14-19.08.14:924][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.14-19.08.14:924][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish
[2025.04.14-19.08.14:924][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.14-19.08.15:112][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2025.04.14-19.08.15:112][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2025.04.14-19.08.15:112][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2025.04.14-19.08.15:112][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2025.04.14-19.08.15:112][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2025.04.14-19.08.15:392][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.54ms
[2025.04.14-19.08.15:415][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.58ms
[2025.04.14-19.08.15:430][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.59ms
[2025.04.14-19.08.15:432][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.59ms
[2025.04.14-19.08.15:648][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2025.04.14-19.08.15:648][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2025.04.14-19.08.15:652][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2025.04.14-19.08.15:656][ 0]LogLiveCoding: Display: Starting LiveCoding
[2025.04.14-19.08.15:656][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2025.04.14-19.08.15:657][ 0]LogLiveCoding: Display: First instance in process group "UE_LuckyWorld_0xfd1ce82e", spawning console
[2025.04.14-19.08.15:664][ 0]LogLiveCoding: Display: Waiting for server
[2025.04.14-19.08.15:728][ 0]LogSlate: Border
[2025.04.14-19.08.15:728][ 0]LogSlate: BreadcrumbButton
[2025.04.14-19.08.15:728][ 0]LogSlate: Brushes.Title
[2025.04.14-19.08.15:728][ 0]LogSlate: Default
[2025.04.14-19.08.15:728][ 0]LogSlate: Icons.Save
[2025.04.14-19.08.15:728][ 0]LogSlate: Icons.Toolbar.Settings
[2025.04.14-19.08.15:728][ 0]LogSlate: ListView
[2025.04.14-19.08.15:728][ 0]LogSlate: SoftwareCursor_CardinalCross
[2025.04.14-19.08.15:728][ 0]LogSlate: SoftwareCursor_Grab
[2025.04.14-19.08.15:728][ 0]LogSlate: TableView.DarkRow
[2025.04.14-19.08.15:728][ 0]LogSlate: TableView.Row
[2025.04.14-19.08.15:728][ 0]LogSlate: TreeView
[2025.04.14-19.08.16:657][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2025.04.14-19.08.16:659][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.862 ms
[2025.04.14-19.08.16:971][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.52ms
[2025.04.14-19.08.17:471][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2025.04.14-19.08.17:572][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2025.04.14-19.08.17:572][ 0]LogInit: XR: MultiViewport is Disabled
[2025.04.14-19.08.17:572][ 0]LogInit: XR: Mobile Multiview is Disabled
[2025.04.14-19.08.17:572][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, MinAllowed_Sdk=r25b, MaxAllowed_Sdk=r27, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Support_FullSdk, Sdk_HasBestVersion")
[2025.04.14-19.08.17:572][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=15.2, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2025.04.14-19.08.17:572][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Valid, Allowed_Sdk=v23_clang-18.1.0-rockylinux8, Current_Sdk=v23_clang-18.1.0-rockylinux8, Allowed_AutoSdk=v23_clang-18.1.0-rockylinux8, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2025.04.14-19.08.17:572][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Valid, Allowed_Sdk=v23_clang-18.1.0-rockylinux8, Current_Sdk=v23_clang-18.1.0-rockylinux8, Allowed_AutoSdk=v23_clang-18.1.0-rockylinux8, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2025.04.14-19.08.17:572][ 0]LogTurnkeySupport: Turnkey Platform: Mac: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=15.2, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2025.04.14-19.08.17:572][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=15.2, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2025.04.14-19.08.17:572][ 0]LogTurnkeySupport: Turnkey Platform: VisionOS: (Status=Invalid, , Flags="Host_Unsupported")
[2025.04.14-19.08.17:572][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2025.04.14-19.08.17:575][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyReport_1.log" -log="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyLog_1.log" -project="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" -Device=Win64@DESKTOP-RU0986E'
[2025.04.14-19.08.17:575][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/EpicGames/UE5_5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyReport_1.log" -log="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyLog_1.log" -project="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" -Device=Win64@DESKTOP-RU0986E" -nocompile -nocompileuat ]
[2025.04.14-19.08.18:061][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2025.04.14-19.08.18:920][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2025.04.14-19.08.20:554][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B7A20E08B91B4E6B800000000000BE00 | Instance: 7495CE8B478484DA4E523EAE941C3F75 (DESKTOP-RU0986E-26424).
[2025.04.14-19.08.22:926][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.50ms
[2025.04.14-19.08.26:110][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2025.04.14-19.08.26:110][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 4070 Ti SUPER (Compute, Graphics)
[2025.04.14-19.08.26:110][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
[2025.04.14-19.08.26:110][ 0]LogNNERuntimeORT: No NPU adapter found!
[2025.04.14-19.08.29:784][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2025.04.14-19.08.30:028][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
[2025.04.14-19.08.30:028][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2025.04.14-19.08.30:029][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:58858'.
[2025.04.14-19.08.30:037][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.160' to multicast group '230.0.0.1:6666'
[2025.04.14-19.08.30:037][ 0]LogUdpMessaging: Display: Added local interface '172.23.48.1' to multicast group '230.0.0.1:6666'
[2025.04.14-19.08.30:584][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2025.04.14-19.08.30:584][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2025.04.14-19.08.30:599][ 0]LogMetaSound: MetaSound Engine Initialized
[2025.04.14-19.08.31:467][ 0]LogVaRest: FVaRestModule::StartupModule(28): VaRest (1.1-r32) module started
[2025.04.14-19.08.37:416][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2025.04.14-19.08.37:469][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
[2025.04.14-19.08.37:469][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2025.04.14-19.08.38:089][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.62ms
[2025.04.14-19.08.42:558][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2025.04.14-19.08.42:768][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.04.14-19.08.42:768][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.04.14-19.08.43:255][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json'
[2025.04.14-19.08.43:256][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json'
[2025.04.14-19.08.43:256][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json'
[2025.04.14-19.08.43:256][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json'
[2025.04.14-19.08.43:257][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json'
[2025.04.14-19.08.43:257][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json'
[2025.04.14-19.08.43:258][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json'
[2025.04.14-19.08.43:258][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json'
[2025.04.14-19.08.43:259][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json'
[2025.04.14-19.08.43:260][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json'
[2025.04.14-19.08.43:260][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json'
[2025.04.14-19.08.43:261][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json'
[2025.04.14-19.08.43:261][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json'
[2025.04.14-19.08.43:261][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json'
[2025.04.14-19.08.43:262][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json'
[2025.04.14-19.08.43:262][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json'
[2025.04.14-19.08.43:263][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json'
[2025.04.14-19.08.43:263][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json'
[2025.04.14-19.08.43:264][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json'
[2025.04.14-19.08.43:264][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json'
[2025.04.14-19.08.43:264][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json'
[2025.04.14-19.08.43:265][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json'
[2025.04.14-19.08.43:265][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json'
[2025.04.14-19.08.43:266][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json'
[2025.04.14-19.08.43:266][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json'
[2025.04.14-19.08.43:266][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json'
[2025.04.14-19.08.43:267][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json'
[2025.04.14-19.08.43:267][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json'
[2025.04.14-19.08.43:268][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json'
[2025.04.14-19.08.43:268][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json'
[2025.04.14-19.08.43:269][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json'
[2025.04.14-19.08.43:270][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json'
[2025.04.14-19.08.43:270][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json'
[2025.04.14-19.08.43:271][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json'
[2025.04.14-19.08.43:271][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json'
[2025.04.14-19.08.43:756][ 0]LogCollectionManager: Loaded 0 collections in 0.001152 seconds
[2025.04.14-19.08.43:758][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Saved/Collections/' took 0.00s
[2025.04.14-19.08.43:762][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Content/Developers/Bhrama/Collections/' took 0.00s
[2025.04.14-19.08.43:765][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Content/Collections/' took 0.00s
[2025.04.14-19.08.44:424][ 0]LogWindows: Failed to load 'D:/Projects/luckyworld/luckyworld/Binaries/Win64/mujoco.dll' (GetLastError=126)
[2025.04.14-19.08.44:424][ 0]LogWindows: File 'D:/Projects/luckyworld/luckyworld/Binaries/Win64/mujoco.dll' does not exist
[2025.04.14-19.08.53:316][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.14-19.08.53:323][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.14-19.08.53:325][ 0]Message dialog closed, result: Ok, title: Message, text: Failed to load Mujoco library. Please make sure that Mujoco is installed and the library is in the correct path.
[2025.04.14-19.08.53:703][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2025.04.14-19.08.53:703][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.04.14-19.08.53:752][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
[2025.04.14-19.08.53:752][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2025.04.14-19.08.53:774][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.16.4-36651368 booting at 2025-04-14T19:08:53.774Z using C
[2025.04.14-19.08.53:774][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.3775.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=LuckyWorld, ProductVersion=UE5-CL-0, IsServer=false, Flags=DisableOverlay]
[2025.04.14-19.08.53:774][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2025.04.14-19.08.53:774][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2025.04.14-19.08.53:780][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2025.04.14-19.08.53:780][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
[2025.04.14-19.08.53:780][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
[2025.04.14-19.08.53:780][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000066
[2025.04.14-19.08.53:780][ 0]LogFab: Display: Logging in using persist
[2025.04.14-19.08.54:045][ 0]LogUObjectArray: 49104 objects as part of root set at end of initial load.
[2025.04.14-19.08.54:045][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2025.04.14-19.08.54:059][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 38095 public script object entries (1026.42 KB)
[2025.04.14-19.08.54:059][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
[2025.04.14-19.08.54:245][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/AutomationController.AutomatedTestFilterBase. Time(ms): 95.5
[2025.04.14-19.08.54:252][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/SocketIOClient.SIOConnectParams. Time(ms): 3.3
[2025.04.14-19.08.54:253][ 0]LogClass: Error: StructProperty FCPathNode::WorldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:CPathfinding File:Public/CPathNode.h
[2025.04.14-19.08.54:253][ 0]LogClass: Error: ObjectProperty FIKJoint::Joint is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.14-19.08.54:253][ 0]LogClass: Error: ObjectProperty FIKJoint::Actuator is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.14-19.08.54:253][ 0]LogClass: Error: StructProperty FIKJoint::Axis is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.14-19.08.54:253][ 0]LogClass: Error: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
[2025.04.14-19.08.54:253][ 0]LogClass: Display: 5 Uninitialized script struct members found including 2 object properties
[2025.04.14-19.08.54:266][ 0]LogClass: Warning: ScriptStruct FBlueprintJsonObject defines MetaData key "HasNativeMake" which contains short type name "BlueprintJson.BlueprintJsonLibrary.JsonMake". Suggested pathname: "/Script/BlueprintJson.BlueprintJsonLibrary:JsonMake". Module:BlueprintJson File:Classes/BlueprintJsonLibrary.h
[2025.04.14-19.08.54:266][ 0]LogClass: Warning: ScriptStruct FBlueprintJsonObject defines MetaData key "HasnativeBreak" which contains short type name "BlueprintJson.BlueprintJsonLibrary.Conv_JsonObjectToString". Suggested pathname: "/Script/BlueprintJson.BlueprintJsonLibrary:Conv_JsonObjectToString". Module:BlueprintJson File:Classes/BlueprintJsonLibrary.h
[2025.04.14-19.08.54:266][ 0]LogClass: Warning: ScriptStruct FBlueprintJsonValue defines MetaData key "HasNativeMake" which contains short type name "BlueprintJson.BlueprintJsonLibrary.JsonMakeString". Suggested pathname: "/Script/BlueprintJson.BlueprintJsonLibrary:JsonMakeString". Module:BlueprintJson File:Classes/BlueprintJsonLibrary.h
[2025.04.14-19.08.54:287][ 0]LogClass: Display: 3 short type names in reflected types' MetaData
[2025.04.14-19.08.54:289][ 0]LogAutomationTest: Error: LogClass: StructProperty FCPathNode::WorldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:CPathfinding File:Public/CPathNode.h
[2025.04.14-19.08.54:289][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FIKJoint::Joint is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.14-19.08.54:289][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FIKJoint::Actuator is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.14-19.08.54:289][ 0]LogAutomationTest: Error: LogClass: StructProperty FIKJoint::Axis is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.14-19.08.54:289][ 0]LogAutomationTest: Error: LogClass: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
[2025.04.14-19.08.54:290][ 0]LogEngine: Initializing Engine...
[2025.04.14-19.08.54:291][ 0]LogVaRest: UVaRestSubsystem::Initialize(24): VaRest subsystem initialized
[2025.04.14-19.08.54:294][ 0]LogStylusInput: Initializing StylusInput subsystem.
[2025.04.14-19.08.54:308][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s
[2025.04.14-19.08.54:401][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
[2025.04.14-19.08.54:461][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2025.04.14-19.08.54:659][ 0]LogNetVersion: Set ProjectVersion to 0.1. Version Checksum will be recalculated on next use.
[2025.04.14-19.08.54:659][ 0]LogInit: Texture streaming: Enabled
[2025.04.14-19.08.55:108][ 0]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.2-0+UE5
[2025.04.14-19.08.55:147][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2025.04.14-19.08.55:170][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2025.04.14-19.08.55:170][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2025.04.14-19.08.55:171][ 0]LogAudio: Display: Audio Device Manager Initialized
[2025.04.14-19.08.55:171][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2025.04.14-19.08.55:171][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.14-19.08.55:171][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.14-19.08.55:171][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.14-19.08.55:171][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.14-19.08.55:171][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.14-19.08.55:171][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.14-19.08.55:171][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.14-19.08.55:171][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.14-19.08.55:171][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.14-19.08.55:171][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.14-19.08.55:171][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.14-19.08.55:248][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.14-19.08.55:310][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (G432 Gaming Headset)
[2025.04.14-19.08.55:310][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.14-19.08.55:312][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.14-19.08.55:312][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.14-19.08.55:313][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2025.04.14-19.08.55:313][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2025.04.14-19.08.55:315][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2025.04.14-19.08.55:315][ 0]LogInit: FAudioDevice initialized with ID 1.
[2025.04.14-19.08.55:315][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2025.04.14-19.08.55:315][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2025.04.14-19.08.55:315][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2025.04.14-19.08.55:451][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2025.04.14-19.08.55:454][ 0]LogInit: Undo buffer set to 256 MB
[2025.04.14-19.08.55:454][ 0]LogInit: Transaction tracking system initialized
[2025.04.14-19.08.55:702][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-RU0986E: (Name=DESKTOP-RU0986E, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
[2025.04.14-19.08.55:732][ 0]LogSlate: Took 0.000223 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2025.04.14-19.08.55:900][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.14-19.08.55:902][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.14-19.08.55:904][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/Projects/luckyworld/luckyworld/Saved/SourceControl/UncontrolledChangelists.json
[2025.04.14-19.08.57:212][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.63ms
[2025.04.14-19.08.57:213][ 0]LocalizationService: Localization service is disabled
[2025.04.14-19.08.57:553][ 0]LogTimingProfiler: Initialize
[2025.04.14-19.08.57:553][ 0]LogTimingProfiler: OnSessionChanged
[2025.04.14-19.08.57:553][ 0]LoadingProfiler: Initialize
[2025.04.14-19.08.57:553][ 0]LoadingProfiler: OnSessionChanged
[2025.04.14-19.08.57:553][ 0]LogNetworkingProfiler: Initialize
[2025.04.14-19.08.57:553][ 0]LogNetworkingProfiler: OnSessionChanged
[2025.04.14-19.08.57:553][ 0]LogMemoryProfiler: Initialize
[2025.04.14-19.08.57:553][ 0]LogMemoryProfiler: OnSessionChanged
[2025.04.14-19.08.59:255][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Content/' took 0.04s
[2025.04.14-19.08.59:562][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
[2025.04.14-19.08.59:564][ 0]LogPython: Using Python 3.11.8
[2025.04.14-19.09.01:148][ 0]LogPython: Warning: '/Script/SIOJson.OnRequestComplete__DelegateSignature' and '/Script/VaRest.OnRequestComplete__DelegateSignature' have the same name (OnRequestComplete) when exposed to Python. Rename one of them using 'ScriptName' meta-data.
[2025.04.14-19.09.01:148][ 0]LogPython: Warning: '/Script/SIOJson.OnRequestFail__DelegateSignature' and '/Script/VaRest.OnRequestFail__DelegateSignature' have the same name (OnRequestFail) when exposed to Python. Rename one of them using 'ScriptName' meta-data.
[2025.04.14-19.09.01:263][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
[2025.04.14-19.09.01:343][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2025.04.14-19.09.02:579][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error.
[2025.04.14-19.09.02:579][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png
[2025.04.14-19.09.03:614][ 0]LogEditorDataStorage: Initializing
[2025.04.14-19.09.03:863][ 0]LogEditorDataStorage: Initialized
[2025.04.14-19.09.03:934][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2025.04.14-19.09.03:937][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 56.168
[2025.04.14-19.09.03:938][ 0]Cmd: MAP LOAD FILE="D:/Projects/luckyworld/luckyworld/Content/Map/Test_Level.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2025.04.14-19.09.03:940][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2025.04.14-19.09.03:940][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.14-19.09.03:950][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.14-19.09.03:953][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
[2025.04.14-19.09.03:956][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2025.04.14-19.09.05:053][ 0]LogAssetRegistry: Display: Asset registry cache written as 74.7 MiB to D:/Projects/luckyworld/luckyworld/Intermediate/CachedAssetRegistry_*.bin
[2025.04.14-19.09.05:370][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Scanned3DPeoplePack/RP_Character/00_rp_master/Mannequin/UE4_Mannequin_Skeleton (0xE4551A9104E391B5) /Game/Scanned3DPeoplePack/RP_Character/00_rp_master/Mannequin/UE4_Mannequin_Skeleton (0xE4551A9104E391B5) - Skipping non mounted imported package /Engine/EngineMeshes/Humanoid (0x698EF88627D84FC7)
[2025.04.14-19.09.07:067][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC (0x3A1CF463C0FDCF82)
[2025.04.14-19.09.07:067][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M (0x71AE0A1F6793D9AB)
[2025.04.14-19.09.07:067][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N (0x4311B628305FC4DF)
[2025.04.14-19.09.07:069][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC (0xF09F6B6B12D39D13)
[2025.04.14-19.09.07:069][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M (0x521F2F0467836215)
[2025.04.14-19.09.07:069][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N (0xEB73EB75BBF0CC81)
[2025.04.14-19.09.10:651][ 0]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\Blueprint\robotAccessoriesSensors\BP_CameraSensor.uasset: [Compiler] In use pin Render Target no longer exists on node captureTOPng . Please refresh node or break links to remove pin.
[2025.04.14-19.09.10:651][ 0]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\Blueprint\robotAccessoriesSensors\BP_CameraSensor.uasset: [Compiler] In use pin Render Target no longer exists on node captureTOPng . Please refresh node or break links to remove pin.
[2025.04.14-19.09.10:717][ 0]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\Blueprint\Core\BP_RobotArmRandomItemsVolume.uasset: [Compiler] This blueprint (self) is not a StaticMeshComponent, therefore ' Target ' must have a connection.
[2025.04.14-19.09.11:072][ 0]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\Blueprint\oldRobotsBP\BP_DJI_DroneMovementBluePrint.uasset: [Compiler] In use pin Render Target no longer exists on node CaptureWriteDisk . Please refresh node or break links to remove pin.
[2025.04.14-19.09.11:072][ 0]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\Blueprint\oldRobotsBP\BP_DJI_DroneMovementBluePrint.uasset: [Compiler] In use pin Render Target no longer exists on node CaptureWriteDisk . Please refresh node or break links to remove pin.
[2025.04.14-19.09.11:072][ 0]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\Blueprint\oldRobotsBP\BP_DJI_DroneMovementBluePrint.uasset: [Compiler] In use pin Render Target no longer exists on node CaptureWriteDisk . Please refresh node or break links to remove pin.
[2025.04.14-19.09.11:072][ 0]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\Blueprint\oldRobotsBP\BP_DJI_DroneMovementBluePrint.uasset: [Compiler] In use pin Render Target no longer exists on node CaptureWriteDisk . Please refresh node or break links to remove pin.
[2025.04.14-19.09.11:465][ 0]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\Blueprint\Core\BP_RobotArmRandomItemsVolume.uasset: [Compiler] Variable node Get StaticMesh uses an invalid target. It may depend on a node that is not connected to the execution chain, and got purged.
[2025.04.14-19.09.12:373][ 0]LogStateTreeEditor: Compile StateTree 'StateTree /Game/Blueprint/State/ST_LuckyWorld.ST_LuckyWorld' succeeded.
[2025.04.14-19.09.12:393][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2025.04.14-19.09.13:519][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Test_Level'.
[2025.04.14-19.09.13:519][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Test_Level
[2025.04.14-19.09.13:577][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2025.04.14-19.09.13:578][ 0]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.100000) for resolution -1684991544 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 2.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
[2025.04.14-19.09.13:578][ 0]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.200000) for resolution -1684490960 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 3.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
[2025.04.14-19.09.13:578][ 0]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.300000) for resolution -1684483296 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 4.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
[2025.04.14-19.09.13:609][ 0]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 9/10 (lucky_drone) ...
[2025.04.14-19.09.13:884][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2025.04.14-19.09.13:885][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2025.04.14-19.09.13:885][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.079ms to complete.
[2025.04.14-19.09.13:893][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 66.124
[2025.04.14-19.09.15:167][ 0]LogSlate: External Image Picker: DecompressImage failed
[2025.04.14-19.09.15:328][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2025.04.14-19.09.15:423][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.14-19.09.15:473][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.14-19.09.15:523][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.14-19.09.15:573][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.14-19.09.16:278][ 0]LogSlate: Took 0.000187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2025.04.14-19.09.16:372][ 0]LogSlate: The tab "/TodoLogging/Logger/TodoLogger.TodoLogger_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.14-19.09.16:372][ 0]LogSlate: The tab "/EmberEditor/EMBEREDITOR.EMBEREDITOR_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.14-19.09.16:372][ 0]LogSlate: The tab "/Game/ProceduralCity/Blueprints/Interface/PCG_Main.PCG_Main_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.14-19.09.16:373][ 0]LogSlate: The tab "SGCTodoList" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.14-19.09.16:373][ 0]LogSlate: The tab "/NodeToCode/UI/NodeToCodeUI.NodeToCodeUI_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.14-19.09.16:410][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:411][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2025.04.14-19.09.16:411][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:411][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2025.04.14-19.09.16:412][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:412][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2025.04.14-19.09.16:412][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:412][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_Puzzle.upack', mount point: 'root:/'
[2025.04.14-19.09.16:412][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:413][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_PuzzleBP.upack', mount point: 'root:/'
[2025.04.14-19.09.16:413][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:413][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2025.04.14-19.09.16:413][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:413][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2025.04.14-19.09.16:414][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:414][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2025.04.14-19.09.16:414][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:414][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2025.04.14-19.09.16:414][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:415][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_VehicleAdv.upack', mount point: 'root:/'
[2025.04.14-19.09.16:415][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:415][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2025.04.14-19.09.16:415][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.14-19.09.16:415][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2025.04.14-19.09.16:665][ 0]LogSlate: The tab "/Game/ProceduralCity/Blueprints/Interface/PCG_Main.PCG_Main_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.14-19.09.19:493][ 0]LogPSOHitching: Encountered 50 PSO creation hitches so far (6 graphics, 44 compute). 0 of them were precached.
[2025.04.14-19.09.19:684][ 0]LogPSOHitching: Encountered 100 PSO creation hitches so far (19 graphics, 81 compute). 0 of them were precached.
[2025.04.14-19.09.19:868][ 0]LogFSR3: Warning: frameTimeDelta is less than 1.0f - this value should be milliseconds (~16.6f for 60fps)
[2025.04.14-19.09.20:863][ 0]LogStall: Startup...
[2025.04.14-19.09.20:866][ 0]LogStall: Startup complete.
[2025.04.14-19.09.20:935][ 0]LogLoad: (Engine Initialization) Total time: 73.17 seconds
[2025.04.14-19.09.22:593][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchLevel/BP_StretchLevel is missing GeneratedClass asset tag
[2025.04.14-19.09.22:593][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchAiueVol804/BP_StretchAiueVol804 is missing GeneratedClass asset tag
[2025.04.14-19.09.22:593][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Stretch1HouseAiRobottest/BP_Stretch1HouseAiRobottest is missing GeneratedClass asset tag
[2025.04.14-19.09.22:593][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Kitchenarm/BP_Kitchenarm is missing GeneratedClass asset tag
[2025.04.14-19.09.22:593][ 0]LogBlueprint: Warning: Blueprint /Game/Blueprint/NPC/tasks/BTTask_RandomLocation_01 is missing GeneratedClass asset tag
[2025.04.14-19.09.22:679][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2025.04.14-19.09.22:679][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2025.04.14-19.09.22:753][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.14-19.09.22:756][ 0]LogPython: Display: Running start-up script E:/EpicGames/UE5_5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
[2025.04.14-19.09.22:803][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2025.04.14-19.09.22:809][ 0]LogPython: Display: Running start-up script E:/EpicGames/UE5_5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 53.348 ms
[2025.04.14-19.09.22:809][ 0]LogPython: Display: Running start-up script E:/EpicGames/UE5_5/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... started...
[2025.04.14-19.09.22:812][ 0]LogPython: Display: Running start-up script E:/EpicGames/UE5_5/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... took 2.525 ms (total: 55.874 ms)
[2025.04.14-19.09.22:812][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/EngineMeshes/Humanoid which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.14-19.09.22:812][ 0]LoadErrors: Warning: While trying to load package /Game/Scanned3DPeoplePack/RP_Character/00_rp_master/Mannequin/UE4_Mannequin_Skeleton, a dependent package /Engine/EngineMeshes/Humanoid was not available. Additional explanatory information follows:
FPackageName: Skipped package /Engine/EngineMeshes/Humanoid has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'E:/EpicGames/UE5_5/Engine/Content/EngineMeshes/Humanoid.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.14-19.09.22:829][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.14-19.09.22:829][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.14-19.09.22:830][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.14-19.09.22:830][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.14-19.09.22:830][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.14-19.09.22:830][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.14-19.09.22:830][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.14-19.09.22:830][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.14-19.09.22:830][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.14-19.09.22:830][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.14-19.09.22:830][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.14-19.09.22:830][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.14-19.09.22:830][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: LuckyWorldEditor Win64 Development
[2025.04.14-19.09.23:873][ 1]LogAssetRegistry: AssetRegistryGather time 0.3486s: AssetDataDiscovery 0.0671s, AssetDataGather 0.0958s, StoreResults 0.1858s. Wall time 69.3110s.
NumCachedDirectories 0. NumUncachedDirectories 2854. NumCachedFiles 17440. NumUncachedFiles 27.
BackgroundTickInterruptions 3.
[2025.04.14-19.09.23:934][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
[2025.04.14-19.09.23:934][ 1]LogSourceControl: Uncontrolled asset enumeration started...
[2025.04.14-19.09.24:445][ 2]LogSourceControl: Uncontrolled asset enumeration finished in 0.509821 seconds (Found 0 uncontrolled assets)
[2025.04.14-19.09.24:979][ 2]LogSlate: External Image Picker: DecompressImage failed
[2025.04.14-19.09.26:917][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchLevel/BP_StretchLevel is missing GeneratedClass asset tag
[2025.04.14-19.09.26:917][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchAiueVol804/BP_StretchAiueVol804 is missing GeneratedClass asset tag
[2025.04.14-19.09.26:917][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Stretch1HouseAiRobottest/BP_Stretch1HouseAiRobottest is missing GeneratedClass asset tag
[2025.04.14-19.09.26:917][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Kitchenarm/BP_Kitchenarm is missing GeneratedClass asset tag
[2025.04.14-19.09.26:917][ 2]LogBlueprint: Warning: Blueprint /Game/Blueprint/NPC/tasks/BTTask_RandomLocation_01 is missing GeneratedClass asset tag
[2025.04.14-19.09.27:029][ 2]LogSlate: Took 0.000318 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2025.04.14-19.09.27:110][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 30.431892
[2025.04.14-19.09.27:111][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2025.04.14-19.09.27:112][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 33.329052
[2025.04.14-19.09.28:387][ 5]LogPSOHitching: Encountered 150 PSO creation hitches so far (39 graphics, 111 compute). 0 of them were precached.
[2025.04.14-19.09.28:501][ 5]LogPSOHitching: Encountered 200 PSO creation hitches so far (81 graphics, 119 compute). 0 of them were precached.
[2025.04.14-19.09.28:724][ 6]LogPSOHitching: Encountered 250 PSO creation hitches so far (118 graphics, 132 compute). 0 of them were precached.
[2025.04.14-19.09.28:860][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2025.04.14-19.09.29:391][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 35.330845
[2025.04.14-19.09.29:394][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1151022895
[2025.04.14-19.09.29:394][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 35.330845, Update Interval: 326.448547
[2025.04.14-19.09.29:427][ 10]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
[2025.04.14-19.09.29:713][ 13]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: ab9...087 Access[Expires: 2025.04.14-21.09.29 Remaining: 7200.70] Refresh[Expires: 2025-10-11T15:51:58.234Z Remaining: 15540149.23] State: Valid
[2025.04.14-19.09.29:742][ 14]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken
[2025.04.14-19.09.30:039][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success
[2025.04.14-19.09.30:039][ 18]LogFab: Display: User logged in
[2025.04.14-19.09.30:039][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459
[2025.04.14-19.09.30:183][ 22]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[<Redacted>], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-exT3J0SWxkqRlDVziA0Xqw-MqEjzaSyR0CLa5v-vgPvkg]
[2025.04.14-19.10.13:210][430]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.14-19.10.39:778][999]LogSlate: Took 0.000234 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2025.04.14-19.14.56:221][120]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 362.441315
[2025.04.14-19.14.57:222][123]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.14-19.14.57:222][123]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 363.108734, Update Interval: 333.941467
[2025.04.14-19.15.36:149][339]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SkeletalMesh_64.svg'. File could not be found
[2025.04.14-19.15.38:570][454]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/luckyBot/Luckywidget/WB_GameWidget.WB_GameWidget
[2025.04.14-19.15.38:571][454]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
[2025.04.14-19.15.38:602][454]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2
[2025.04.14-19.15.38:612][454]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
[2025.04.14-19.15.38:675][454]LogSlate: Took 0.000246 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2025.04.14-19.15.38:777][454]LogStreaming: Display: FlushAsyncLoading(451): 1 QueuedPackages, 0 AsyncPackages
[2025.04.14-19.15.41:597][454]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchLevel/BP_StretchLevel is missing GeneratedClass asset tag
[2025.04.14-19.15.41:597][454]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchAiueVol804/BP_StretchAiueVol804 is missing GeneratedClass asset tag
[2025.04.14-19.15.41:597][454]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Stretch1HouseAiRobottest/BP_Stretch1HouseAiRobottest is missing GeneratedClass asset tag
[2025.04.14-19.15.41:597][454]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Kitchenarm/BP_Kitchenarm is missing GeneratedClass asset tag
[2025.04.14-19.15.41:597][454]LogBlueprint: Warning: Blueprint /Game/Blueprint/NPC/tasks/BTTask_RandomLocation_01 is missing GeneratedClass asset tag
[2025.04.14-19.15.41:645][454]LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2025.04.14-19.15.41:663][454]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
[2025.04.14-19.15.41:663][454]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2025.04.14-19.15.43:349][463]LogSlate: Window 'WB_GameWidget' being destroyed
[2025.04.14-19.15.43:409][463]LogSlate: Window 'WB_GameWidget' being destroyed
[2025.04.14-19.15.44:141][463]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2025.04.14-19.15.44:141][463]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.14-19.15.44:147][463]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2025.04.14-19.15.44:147][463]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.14-19.15.45:635][463]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms
[2025.04.14-19.16.10:135][544]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings
[2025.04.14-19.16.10:135][544]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3
[2025.04.14-19.16.10:146][544]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4
[2025.04.14-19.16.27:535][314]LogSlate: Took 0.033349 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
[2025.04.14-19.16.55:782][628]LogHttp: Warning: 000005934D4CE000: request failed, libcurl error: 65 (Send failed since rewinding of the data stream failed)
[2025.04.14-19.16.55:782][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 0 (Found bundle for host: 0x591b3840c90 [serially])
[2025.04.14-19.16.55:782][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 1 (Re-using existing connection with host datarouter.ol.epicgames.com)
[2025.04.14-19.16.55:783][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 2 (We are completely uploaded and fine)
[2025.04.14-19.16.55:783][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 3 (Connection died, retrying a fresh connect (retry count: 1))
[2025.04.14-19.16.55:783][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 4 (state.rewindbeforesend = TRUE)
[2025.04.14-19.16.55:783][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 5 (Closing connection)
[2025.04.14-19.16.55:783][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 6 (TLSv1.3 (OUT), TLS alert, close notify (256):)
[2025.04.14-19.16.55:783][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 7 (Issue another request to this URL: 'https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2DCB8648-4EFC-63D6-2486-C88D5130265E%7D&AppID=UEEditor.UnrealEngine.Release&AppVersion=5.5.2-0%2BUE5&UserID=f4333b5f46742370d5acfba90a218256%7Cab9535e319374daabe75fdcfa5475087%7Cbb7acc43-136e-4987-9866-97f80f8e1079&AppEnvironment=datacollector-binary&UploadType=eteventstream')
[2025.04.14-19.16.55:783][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 8 ( Trying 52.206.119.159:443...)
[2025.04.14-19.16.55:783][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 9 (Connected to datarouter.ol.epicgames.com (52.206.119.159) port 443)
[2025.04.14-19.16.55:783][628]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 10 (ALPN: curl offers http/1.1)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 11 (SSL reusing session ID)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 12 (TLSv1.3 (OUT), TLS handshake, Client hello (1):)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 13 (TLSv1.3 (IN), TLS handshake, Server hello (2):)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 14 (TLSv1.3 (IN), TLS handshake, Encrypted Extensions (8):)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 15 (TLSv1.3 (IN), TLS handshake, Certificate (11):)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 16 (TLSv1.3 (IN), TLS handshake, CERT verify (15):)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 17 (TLSv1.3 (IN), TLS handshake, Finished (20):)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 18 (TLSv1.3 (OUT), TLS change cipher, Change cipher spec (1):)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 19 (TLSv1.3 (OUT), TLS handshake, Finished (20):)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 20 (SSL connection using TLSv1.3 / TLS_AES_128_GCM_SHA256)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 21 (ALPN: server accepted http/1.1)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 22 (Server certificate:)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 23 ( subject: CN=datarouter.cfef.live.use1a.on.epicgames.com)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 24 ( start date: Feb 2 00:00:00 2025 GMT)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 25 ( expire date: Mar 3 23:59:59 2026 GMT)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 26 ( subjectAltName: host "datarouter.ol.epicgames.com" matched cert's "datarouter.ol.epicgames.com")
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 27 ( issuer: C=US; O=Amazon; CN=Amazon RSA 2048 M03)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 28 ( SSL certificate verify ok.)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 29 (using HTTP/1.1)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 30 (necessary data rewind wasn't possible)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 31 (Closing connection)
[2025.04.14-19.16.55:783][629]LogHttp: Warning: 000005934D4CE000: libcurl info message cache 32 (TLSv1.3 (OUT), TLS alert, close notify (256):)
[2025.04.14-19.18.28:317][265]LogSlate: Window 'Fix Self Context Function References' being destroyed
[2025.04.14-19.18.31:754][394]LogSlate: Window 'Find in Blueprints' being destroyed
[2025.04.14-19.18.31:762][394]LogSlate: Window 'Find in Blueprints' being destroyed
[2025.04.14-19.18.45:291][944]LogUObjectGlobals: Warning: Failed to find object 'Class None.SIOJJsonObject'
[2025.04.14-19.18.45:291][944]LogUObjectGlobals: Warning: Failed to find object 'Class None.SIOJJsonObject'
[2025.04.14-19.19.00:159][ 33]LogStreaming: Display: FlushAsyncLoading(625): 1 QueuedPackages, 0 AsyncPackages
[2025.04.14-19.19.14:377][693]LogSlate: Took 0.010602 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2025.04.14-19.19.28:599][ 59]LogSlate: Window 'Change Variable Type' being destroyed
[2025.04.14-19.19.36:560][470]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms
[2025.04.14-19.19.36:568][470]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map/Test_Level' took 0.099
[2025.04.14-19.19.36:869][470]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings] ([2] browsable assets)...
[2025.04.14-19.19.37:159][470]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings]
[2025.04.14-19.19.37:159][470]OBJ SavePackage: Finished generating thumbnails for package [/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings]
[2025.04.14-19.19.39:001][470]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings_Auto1
[2025.04.14-19.19.39:002][470]LogSavePackage: Moving 'D:/Projects/luckyworld/luckyworld/Saved/WB_CaptureSettings_Auto19F4F63B644AB3D7290A1ACB6E5C40190.tmp' to 'D:/Projects/luckyworld/luckyworld/Saved/Autosaves/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings_Auto1.uasset'
[2025.04.14-19.19.39:977][470]LogFileHelpers: Auto-saving content packages took 3.292
[2025.04.14-19.20.29:979][931]LogProperty: Warning: ObjectProperty /Script/Engine.GraphReference:MacroGraph: unresolved reference to '"/Script/Engine.EdGraph'ArmFurnitureCategory'",GraphBlueprint="/Script/UMGEditor.WidgetBlueprint'/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings'",GraphGuid=8FFB61AA44572F4FDF46C09EFCE33C61)'
[2025.04.14-19.20.29:979][931]LogProperty: Warning: ObjectProperty /Script/Engine.GraphReference:MacroGraph: unresolved reference to '"/Script/Engine.EdGraph'ArmScenarioSwitcherWidget'",GraphBlueprint="/Script/UMGEditor.WidgetBlueprint'/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings'",GraphGuid=B3C2DCFC452D4DBAEE63938DD4CAD6C1)'
[2025.04.14-19.20.29:979][931]LogProperty: Warning: ObjectProperty /Script/Engine.GraphReference:MacroGraph: unresolved reference to '"/Script/Engine.EdGraph'ArmFurnitureTable'",GraphBlueprint="/Script/UMGEditor.WidgetBlueprint'/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings'",GraphGuid=5CB174B6487A793765BB3FB57BACB812)'
[2025.04.14-19.20.29:979][931]LogProperty: Warning: ObjectProperty /Script/Engine.GraphReference:MacroGraph: unresolved reference to '"/Script/Engine.EdGraph'ArmScenarioMenu'",GraphBlueprint="/Script/UMGEditor.WidgetBlueprint'/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings'",GraphGuid=07D8AA88459F71974F5E909CE5CC2C00)'
[2025.04.14-19.20.29:980][931]LogProperty: Warning: ObjectProperty /Script/Engine.GraphReference:MacroGraph: unresolved reference to '"/Script/Engine.EdGraph'ArmVisibility_Inversed'",GraphBlueprint="/Script/UMGEditor.WidgetBlueprint'/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings'",GraphGuid=CF6C322C4A05EDF8CB4ADB949FA5D1D6)'
[2025.04.14-19.20.32:873][ 92]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 699.095398
[2025.04.14-19.20.32:993][100]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.14-19.20.32:993][100]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 699.202271, Update Interval: 347.515503
[2025.04.14-19.20.34:545][202]LogStreaming: Display: FlushAsyncLoading(626): 1 QueuedPackages, 0 AsyncPackages
[2025.04.14-19.20.34:706][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] No DataTable in Get Data Table Row NONE
[2025.04.14-19.20.34:744][202]LogBlueprint: Warning: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Could not find a variable named "ArmScenarioSelector" in '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C'.
Make sure '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C' has been compiled for Get ArmScenarioSelector
[2025.04.14-19.20.34:744][202]LogBlueprint: Warning: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Could not find a variable named "ScenarioSwitcher" in '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C'.
Make sure '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C' has been compiled for Get ScenarioSwitcher
[2025.04.14-19.20.34:745][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] GetDataTableRow must have a DataTable specified.
[2025.04.14-19.20.34:745][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Can't connect pins Target and As Game Instance Selected Char : Convert BP Lucky Gameinstance Mode Soft Object Reference to BP Lucky Gameinstance Mode Object Reference
[2025.04.14-19.20.34:745][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Can't connect pins As Game Instance Selected Char and Target : Convert BP Lucky Gameinstance Mode Soft Object Reference to BP Lucky Gameinstance Mode Object Reference
[2025.04.14-19.20.34:756][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Macro node Macro instance is pointing at an invalid macro graph.
[2025.04.14-19.20.34:756][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] In use pin Return Value no longer exists on node Macro instance . Please refresh node or break links to remove pin.
[2025.04.14-19.20.34:756][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Macro node Macro instance is pointing at an invalid macro graph.
[2025.04.14-19.20.34:756][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] In use pin Return Value no longer exists on node Macro instance . Please refresh node or break links to remove pin.
[2025.04.14-19.20.34:756][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Macro node Macro instance is pointing at an invalid macro graph.
[2025.04.14-19.20.34:756][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] In use pin Return Value no longer exists on node Macro instance . Please refresh node or break links to remove pin.
[2025.04.14-19.20.34:756][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Macro node Macro instance is pointing at an invalid macro graph.
[2025.04.14-19.20.34:756][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] In use pin Return Value no longer exists on node Macro instance . Please refresh node or break links to remove pin.
[2025.04.14-19.20.34:756][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Macro node Macro instance is pointing at an invalid macro graph.
[2025.04.14-19.20.34:757][202]LogBlueprint: Warning: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Could not find a variable named "SirTabs" in '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C'.
Make sure '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C' has been compiled for Get SirTabs
[2025.04.14-19.20.34:757][202]LogBlueprint: Warning: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Could not find a variable named "FurnitureTable" in '/Game/luckyBot/Luckywidget/menu/WB_ListViewTaskPeopleObject.WB_ListViewTaskPeopleObject_C'.
Make sure '/Game/luckyBot/Luckywidget/menu/WB_ListViewTaskPeopleObject.WB_ListViewTaskPeopleObject_C' has been compiled for Set FurnitureTable
[2025.04.14-19.20.34:757][202]LogBlueprint: Warning: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Could not find a variable named "ScenarioSwitcher" in '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C'.
Make sure '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C' has been compiled for Get ScenarioSwitcher
[2025.04.14-19.20.34:757][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] In use pin Return Value no longer exists on node Macro instance . Please refresh node or break links to remove pin.
[2025.04.14-19.20.34:757][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] In use pin Return Value no longer exists on node Macro instance . Please refresh node or break links to remove pin.
[2025.04.14-19.20.34:757][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] In use pin Return Value no longer exists on node Macro instance . Please refresh node or break links to remove pin.
[2025.04.14-19.20.34:757][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] In use pin Return Value no longer exists on node Macro instance . Please refresh node or break links to remove pin.
[2025.04.14-19.20.34:757][202]LogBlueprint: Warning: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] Could not find a variable named "WB_CameraList" in '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C'.
Make sure '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C' has been compiled for Get WB_CameraList
[2025.04.14-19.20.34:757][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] In use pin Return Value generated from expanding GetRobotType no longer exists on node GetRobotType generated from expanding GetRobotType . Please refresh node or break links to remove pin.
[2025.04.14-19.20.34:765][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] The property associated with Scenario Switcher could not be found in '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C'
[2025.04.14-19.20.34:765][202]LogBlueprint: Error: [AssetLog] D:\Projects\luckyworld\luckyworld\Content\luckyBot\Luckywidget\menu\WB_CaptureSettings.uasset: [Compiler] The property associated with Arm Scenario Selector could not be found in '/Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings_C'
[2025.04.14-19.20.54:028][855]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2025.04.14-19.20.55:337][916]SourceControl: fatal: E:/EpicGames/UE5_5/Engine/Plugins/Enterprise/DatasmithContent/Content/Datasmith/AreaLightsTable.uasset: 'E:/EpicGames/UE5_5/Engine/Plugins/Enterprise/DatasmithContent/Content/Datasmith/AreaLightsTable.uasset' is outside repository at 'D:/Projects/luckyworld/luckyworld'
[2025.04.14-19.20.57:008][ 94]LogStreaming: Display: FlushAsyncLoading(628): 1 QueuedPackages, 0 AsyncPackages
[2025.04.14-19.21.46:515][112]LogOutputDevice: Warning:
Script Stack (0 frames) :
[2025.04.14-19.23.13:306][112]LogStats: FPlatformStackWalk::StackWalkAndDump - 86.791 s
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: === Handled ensure: ===
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error:
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: Ensure condition failed: Entry.Num() == 1 [File:E:\EpicGames\UE5_5\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Variable.cpp] [Line: 1257]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: Couldn't find a Function Entry node in graph ArmScenarioSwitcherWidget
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: Stack:
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb30ada488 UnrealEditor-BlueprintGraph.dll!`UK2Node_Variable::FunctionParameterExists'::`3'::<lambda_1>::operator()() [E:\EpicGames\UE5_5\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Variable.cpp:1257]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb30a26ee6 UnrealEditor-BlueprintGraph.dll!UK2Node_Variable::FunctionParameterExists() [E:\EpicGames\UE5_5\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Variable.cpp:1257]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb30a42bff UnrealEditor-BlueprintGraph.dll!UK2Node_Variable::PostPasteNode() [E:\EpicGames\UE5_5\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Variable.cpp:1106]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3c542f8d UnrealEditor-UnrealEd.dll!FEdGraphUtilities::PostProcessPastedNodes() [E:\EpicGames\UE5_5\Engine\Source\Editor\UnrealEd\Private\EdGraphUtilities.cpp:243]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3c5164f7 UnrealEditor-UnrealEd.dll!FEdGraphUtilities::ImportNodesFromText() [E:\EpicGames\UE5_5\Engine\Source\Editor\UnrealEd\Private\EdGraphUtilities.cpp:494]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3a0d2482 UnrealEditor-Kismet.dll!FBPGraphClipboardData::PopulateGraph() [E:\EpicGames\UE5_5\Engine\Source\Editor\Kismet\Private\BPGraphClipboardData.cpp:164]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3a022530 UnrealEditor-Kismet.dll!FBPGraphClipboardData::CreateAndPopulateGraph() [E:\EpicGames\UE5_5\Engine\Source\Editor\Kismet\Private\BPGraphClipboardData.cpp:95]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3a4b0a69 UnrealEditor-Kismet.dll!SMyBlueprint::OnPasteMacro() [E:\EpicGames\UE5_5\Engine\Source\Editor\Kismet\Private\SMyBlueprint.cpp:4080]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3a44ae6c UnrealEditor-Kismet.dll!TBaseSPMethodDelegateInstance<0,SMyBlueprint,1,void __cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:299]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3eda4a85 UnrealEditor-Slate.dll!FUIAction::Execute() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Public\Framework\Commands\UIAction.h:139]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3eda4c01 UnrealEditor-Slate.dll!FUICommandList::ExecuteAction() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\Commands\UICommandList.cpp:117]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3eecffdc UnrealEditor-Slate.dll!SMenuEntryBlock::OnClicked() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\MultiBox\SMenuEntryBlock.cpp:1170]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3eed5440 UnrealEditor-Slate.dll!SMenuEntryBlock::OnMenuItemButtonClicked() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\MultiBox\SMenuEntryBlock.cpp:1130]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3eea1d60 UnrealEditor-Slate.dll!TBaseSPMethodDelegateInstance<0,SMenuEntryBlock,1,FReply __cdecl(void),FDefaultDelegateUserPolicy>::Execute() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:282]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3ef4f2dc UnrealEditor-Slate.dll!SButton::ExecuteOnClick() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Widgets\Input\SButton.cpp:467]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3ef77b3f UnrealEditor-Slate.dll!SButton::OnMouseButtonUp() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Widgets\Input\SButton.cpp:392]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3eed7c39 UnrealEditor-Slate.dll!SMenuEntryButton::OnMouseButtonUp() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\MultiBox\SMenuEntryBlock.cpp:446]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3ecd5870 UnrealEditor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,`FSlateApplication::RoutePointerUpEvent'::`8'::<lambda_2> >() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:456]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3ed2e9a3 UnrealEditor-Slate.dll!FSlateApplication::RoutePointerUpEvent() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5332]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3ed1c9c2 UnrealEditor-Slate.dll!FSlateApplication::ProcessMouseButtonUpEvent() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5917]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb3ed11606 UnrealEditor-Slate.dll!FSlateApplication::OnMouseUp() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5873]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb821f485d UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessDeferredMessage() [E:\EpicGames\UE5_5\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2271]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb821d9606 UnrealEditor-ApplicationCore.dll!FWindowsApplication::DeferMessage() [E:\EpicGames\UE5_5\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2783]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb821f7495 UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessMessage() [E:\EpicGames\UE5_5\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:1944]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb821d1cf7 UnrealEditor-ApplicationCore.dll!FWindowsApplication::AppWndProc() [E:\EpicGames\UE5_5\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:945]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffc333bb643 USER32.dll!UnknownFunction []
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffc333b91cd USER32.dll!UnknownFunction []
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffb821f88d6 UnrealEditor-ApplicationCore.dll!FWindowsPlatformApplicationMisc::PumpMessages() [E:\EpicGames\UE5_5\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsPlatformApplicationMisc.cpp:145]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ff7274b5f86 UnrealEditor.exe!FEngineLoop::Tick() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5806]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ff7274d5a5c UnrealEditor.exe!GuardedMain() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ff7274d5b4a UnrealEditor.exe!GuardedMainWrapper() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:123]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ff7274d93e4 UnrealEditor.exe!LaunchWindowsStartup() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:277]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ff7274ebec4 UnrealEditor.exe!WinMain() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:317]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ff7274ef27a UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffc3311e8d7 KERNEL32.DLL!UnknownFunction []
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error: [Callstack] 0x00007ffc34f114fc ntdll.dll!UnknownFunction []
[2025.04.14-19.23.13:306][112]LogOutputDevice: Error:
[2025.04.14-19.23.13:311][112]LogStats: SubmitErrorReport - 0.000 s