LuckyWorld/Source/Luckyrobots/Luckyrobots.Build.cs
Martin 897f1a6b10
Some checks failed
Unreal Engine Build / macos-build (push) Failing after 1h7m30s
Revert "Merge pull request 'martin' (#3) from martin into main"
This reverts commit 566a6fc59fba3bf4150c1375552883c95641f7cd, reversing
changes made to 594356189a4db2e2529cda8c79a47705b04246c4.
2025-03-26 23:20:51 -07:00

24 lines
797 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class Luckyrobots : ModuleRules
{
public Luckyrobots(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
PrivateDependencyModuleNames.AddRange(new string[] { });
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}