Files
LuckyWorld/Source/LuckyWorldV2/Public/Gameplay/NaviSplineCreator.h
martinluckyrobots 144b3e3bce optimization some umg
2025-04-14 19:36:02 +08:00

30 lines
616 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "NaviSplineCreator.generated.h"
UCLASS()
class LUCKYWORLDV2_API ANaviSplineCreator : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
ANaviSplineCreator();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
public:
UFUNCTION(BlueprintCallable)
void UpdateSplineVisibility();
};