Files
LuckyWorld/Source/LuckyWorldV2/Public/UI/Settings/SelectGoalUserWidget.h
2025-04-17 10:41:19 +08:00

40 lines
903 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "SelectGoalUserWidget.generated.h"
class UComboBoxString;
class UPathfindingSelectorUserWidget;
/**
*
*/
UCLASS()
class LUCKYWORLDV2_API USelectGoalUserWidget : public UUserWidget
{
GENERATED_BODY()
protected:
virtual void NativeConstruct() override;
public:
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Config")
UDataTable* AllGoalListDataTable;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
UPathfindingSelectorUserWidget* NavigateSimpleEnvironments;
public:
UPROPERTY(EditAnywhere, BlueprintReadWrite)
bool bInitAddOption;
public:
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void DoAutoConfirm();
UFUNCTION(BlueprintPure, BlueprintImplementableEvent)
UComboBoxString* GetComboBoxString();
};