2342 lines
268 KiB
Plaintext
2342 lines
268 KiB
Plaintext
Log file open, 04/14/25 15:32:49
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogWindows: Custom abort handler registered for crash reporting.
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LogInit: Display: Running engine for game: LuckyWorld
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LogCore: UTS: Unreal Trace Server launched successfully
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LogTrace: Initializing trace...
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LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
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LogTrace: Display: Display Control listening on port 1985
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LogTrace: Finished trace initialization.
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LogCsvProfiler: Display: Metadata set : platform="Windows"
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LogCsvProfiler: Display: Metadata set : config="Development"
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LogCsvProfiler: Display: Metadata set : buildversion="UE5-CL-0"
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LogCsvProfiler: Display: Metadata set : engineversion="5.5.2-0+UE5"
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LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.3775] "
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LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5900X 12-Core Processor"
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LogCsvProfiler: Display: Metadata set : pgoenabled="0"
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LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
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LogCsvProfiler: Display: Metadata set : ltoenabled="0"
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LogCsvProfiler: Display: Metadata set : asan="0"
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LogCsvProfiler: Display: Metadata set : commandline="" D:\Projects\luckyworld\luckyworld\LuckyWorld.uproject -skipcompile""
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LogCsvProfiler: Display: Metadata set : loginid="f4333b5f46742370d5acfba90a218256"
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LogCsvProfiler: Display: Metadata set : llm="0"
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LogStats: Stats thread started at 0.416931
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LogPluginManager: Display: Module VaRest from plugin VaRest is already associated with plugin VaRestX (maybe because the plugin should be using bIsPluginExtension)
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LogPluginManager: Display: Module VaRestEditor from plugin VaRest is already associated with plugin VaRestX (maybe because the plugin should be using bIsPluginExtension)
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LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
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LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -7:00, Platform Override: ''
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LogInit: Session CrashGUID >====================================================
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Session CrashGUID > UECC-Windows-18609CDE4106C61D9D1CD094A592FBA9
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Session CrashGUID >====================================================
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LogConfig: No local boot hotfix file found at: [D:/Projects/luckyworld/luckyworld/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
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LogAudio: Display: Pre-Initializing Audio Device Manager...
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LogAudio: Display: AudioInfo: 'OPUS' Registered
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LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
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LogAudio: Display: AudioInfo: 'OGG' Registered
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LogAudio: Display: AudioInfo: 'ADPCM' Registered
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LogAudio: Display: AudioInfo: 'PCM' Registered
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LogAudio: Display: AudioInfo: 'BINKA' Registered
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LogAudio: Display: AudioInfo: 'RADA' Registered
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LogAudio: Display: Audio Device Manager Pre-Initialized
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LogPluginManager: Looking for build plugins target receipt
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LogConfig: Display: Loading VulkanPC ini files took 0.12 seconds
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LogConfig: Display: Loading IOS ini files took 0.12 seconds
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LogConfig: Display: Loading Android ini files took 0.13 seconds
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LogConfig: Display: Loading Mac ini files took 0.13 seconds
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LogConfig: Display: Loading TVOS ini files took 0.14 seconds
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LogPluginManager: Found matching target receipt: D:/Projects/luckyworld/luckyworld/Binaries/Win64/LuckyWorldEditor.target
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LogPluginManager: Looking for enabled plugins target receipt
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LogConfig: Display: Loading Windows ini files took 0.15 seconds
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LogConfig: Display: Loading Unix ini files took 0.15 seconds
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LogConfig: Display: Loading VisionOS ini files took 0.15 seconds
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LogConfig: Display: Loading LinuxArm64 ini files took 0.15 seconds
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LogConfig: Display: Loading Linux ini files took 0.15 seconds
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LogPluginManager: Found matching target receipt: D:/Projects/luckyworld/luckyworld/Binaries/Win64/LuckyWorldEditor.target
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LogAssetRegistry: Display: Asset registry cache read as 74.8 MiB from D:/Projects/luckyworld/luckyworld/Intermediate/CachedAssetRegistry_0.bin
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LogPluginManager: Warning: Engine version string in D:/Projects/luckyworld/luckyworld/Plugins/SocketIOClient/SocketIOClient.uplugin could not be parsed ("5.5")
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LogPluginManager: Mounting Engine plugin Bridge
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LogPluginManager: Mounting Engine plugin ChaosClothAsset
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LogPluginManager: Mounting Engine plugin ChaosCloth
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LogPluginManager: Mounting Engine plugin ChaosVD
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LogPluginManager: Mounting Engine plugin CmdLinkServer
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LogPluginManager: Mounting Engine plugin EnhancedInput
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LogPluginManager: Mounting Engine plugin Fab
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LogPluginManager: Mounting Engine plugin FastBuildController
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LogPluginManager: Mounting Engine plugin MeshPainting
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LogPluginManager: Mounting Engine plugin RenderGraphInsights
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LogPluginManager: Mounting Engine plugin TraceUtilities
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LogPluginManager: Mounting Engine plugin UbaController
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LogPluginManager: Mounting Engine plugin WorldMetrics
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LogPluginManager: Mounting Engine plugin XGEController
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LogPluginManager: Mounting Engine plugin AnimationSharing
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LogPluginManager: Mounting Engine plugin DumpGPUServices
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LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
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LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
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LogPluginManager: Mounting Engine plugin GitSourceControl
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LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
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LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
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LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
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LogPluginManager: Mounting Engine plugin PerforceSourceControl
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LogPluginManager: Mounting Engine plugin PixWinPlugin
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LogPluginManager: Mounting Engine plugin PluginUtils
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LogPluginManager: Mounting Engine plugin PlasticSourceControl
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LogPluginManager: Mounting Engine plugin PropertyAccessNode
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LogPluginManager: Mounting Engine plugin RenderDocPlugin
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LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
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LogPluginManager: Mounting Engine plugin TextureFormatOodle
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LogPluginManager: Mounting Engine plugin SubversionSourceControl
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LogPluginManager: Mounting Engine plugin UObjectPlugin
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LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
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LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin AdvancedRenamer
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LogPluginManager: Mounting Engine plugin AutomationUtils
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LogPluginManager: Mounting Engine plugin BackChannel
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LogPluginManager: Mounting Engine plugin ChaosCaching
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LogPluginManager: Mounting Engine plugin ChaosEditor
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LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
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LogPluginManager: Mounting Engine plugin ChaosNiagara
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LogPluginManager: Mounting Engine plugin ChaosUserDataPT
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LogPluginManager: Mounting Engine plugin ChaosVehiclesPlugin
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LogPluginManager: Mounting Engine plugin CharacterAI
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LogPluginManager: Mounting Engine plugin CineCameraSceneCapture
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LogPluginManager: Mounting Engine plugin Dataflow
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LogPluginManager: Mounting Engine plugin EditorDataStorage
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LogPluginManager: Mounting Engine plugin EditorPerformance
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LogPluginManager: Mounting Engine plugin EditorTelemetry
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LogPluginManager: Mounting Engine plugin FullBodyIK
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LogPluginManager: Mounting Engine plugin Fracture
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LogPluginManager: Mounting Engine plugin GeometryFlow
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LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
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LogPluginManager: Mounting Engine plugin LocalizableMessage
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LogPluginManager: Mounting Engine plugin LowLevelNetTrace
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LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
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LogPluginManager: Mounting Engine plugin NFORDenoise
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LogPluginManager: Mounting Engine plugin PlanarCut
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LogPluginManager: Mounting Engine plugin PlatformCrypto
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LogPluginManager: Mounting Engine plugin PythonScriptPlugin
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LogPluginManager: Mounting Engine plugin SkeletalReduction
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LogPluginManager: Mounting Engine plugin StateGraph
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LogPluginManager: Mounting Engine plugin StudioTelemetry
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LogPluginManager: Mounting Engine plugin OodleNetwork
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LogPluginManager: Mounting Engine plugin AssetManagerEditor
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LogPluginManager: Mounting Engine plugin ToolPresets
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LogPluginManager: Mounting Engine plugin BlueprintHeaderView
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LogPluginManager: Mounting Engine plugin ChangelistReview
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LogPluginManager: Mounting Engine plugin ColorGrading
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LogPluginManager: Mounting Engine plugin ConsoleVariables
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LogPluginManager: Mounting Engine plugin CurveEditorTools
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LogPluginManager: Mounting Engine plugin CryptoKeys
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LogPluginManager: Mounting Engine plugin DataValidation
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LogPluginManager: Mounting Engine plugin EditorDebugTools
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LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
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LogPluginManager: Mounting Engine plugin GameplayTagsEditor
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LogPluginManager: Mounting Engine plugin GeometryMode
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LogPluginManager: Mounting Engine plugin FacialAnimation
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LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
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LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
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LogPluginManager: Mounting Engine plugin MaterialAnalyzer
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LogPluginManager: Mounting Engine plugin MeshLODToolset
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LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
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LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
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LogPluginManager: Mounting Engine plugin InterchangeAssets
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LogPluginManager: Mounting Engine plugin DatasmithContent
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LogPluginManager: Mounting Engine plugin InterchangeEditor
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LogPluginManager: Mounting Engine plugin Interchange
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LogPluginManager: Mounting Engine plugin PluginBrowser
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LogPluginManager: Mounting Engine plugin ProxyLODPlugin
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LogPluginManager: Mounting Engine plugin GLTFExporter
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LogPluginManager: Mounting Engine plugin VariantManager
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LogPluginManager: Mounting Engine plugin VariantManagerContent
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LogPluginManager: Mounting Engine plugin SequencerAnimTools
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LogPluginManager: Mounting Engine plugin SpeedTreeImporter
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LogPluginManager: Mounting Engine plugin StylusInput
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LogPluginManager: Mounting Engine plugin UVEditor
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LogPluginManager: Mounting Engine plugin UMGWidgetPreview
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LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
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LogPluginManager: Mounting Engine plugin AndroidMedia
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LogPluginManager: Mounting Engine plugin AvfMedia
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LogPluginManager: Mounting Engine plugin ImgMedia
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LogPluginManager: Mounting Engine plugin ActorLayerUtilities
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LogPluginManager: Mounting Engine plugin MediaCompositing
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LogPluginManager: Mounting Engine plugin MediaPlate
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LogPluginManager: Mounting Engine plugin AndroidFileServer
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LogPluginManager: Mounting Engine plugin MediaPlayerEditor
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LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
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LogPluginManager: Mounting Engine plugin AndroidPermission
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LogPluginManager: Mounting Engine plugin WebMMedia
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LogPluginManager: Mounting Engine plugin WmfMedia
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LogPluginManager: Mounting Engine plugin AppleImageUtils
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LogPluginManager: Mounting Engine plugin AppleMoviePlayer
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LogPluginManager: Mounting Engine plugin ArchVisCharacter
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LogPluginManager: Mounting Engine plugin AssetTags
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LogPluginManager: Mounting Engine plugin AudioCapture
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LogPluginManager: Mounting Engine plugin AudioWidgets
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LogPluginManager: Mounting Engine plugin AudioSynesthesia
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LogPluginManager: Mounting Engine plugin CableComponent
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LogPluginManager: Mounting Engine plugin ChunkDownloader
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LogPluginManager: Mounting Engine plugin CustomMeshComponent
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LogPluginManager: Mounting Engine plugin ComputeFramework
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LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin GameplayStateTree
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LogPluginManager: Mounting Engine plugin GeometryCache
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LogPluginManager: Mounting Engine plugin GeometryProcessing
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LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
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LogPluginManager: Mounting Engine plugin GooglePAD
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LogPluginManager: Mounting Engine plugin HairStrands
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LogPluginManager: Mounting Engine plugin HDRIBackdrop
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LogPluginManager: Mounting Engine plugin InputDebugging
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LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
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LogPluginManager: Mounting Engine plugin MeshModelingToolset
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LogPluginManager: Mounting Engine plugin Metasound
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LogPluginManager: Mounting Engine plugin MobilePatchingUtils
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LogPluginManager: Mounting Engine plugin MsQuic
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LogPluginManager: Mounting Engine plugin PropertyAccessEditor
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LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
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LogPluginManager: Mounting Engine plugin RigVM
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LogPluginManager: Mounting Engine plugin ResonanceAudio
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LogPluginManager: Mounting Engine plugin SignificanceManager
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LogPluginManager: Mounting Engine plugin SoundFields
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LogPluginManager: Mounting Engine plugin TcpMessaging
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LogPluginManager: Mounting Engine plugin UdpMessaging
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LogPluginManager: Mounting Engine plugin NNEDenoiser
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LogPluginManager: Mounting Engine plugin NNERuntimeORT
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LogPluginManager: Mounting Engine plugin StateTree
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LogPluginManager: Mounting Engine plugin Synthesis
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LogPluginManager: Mounting Engine plugin USDCore
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LogPluginManager: Mounting Engine plugin WaveTable
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LogPluginManager: Mounting Engine plugin WebMMoviePlayer
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LogPluginManager: Mounting Engine plugin Paper2D
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LogPluginManager: Mounting Engine plugin AISupport
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LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin InterchangeTests
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LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
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LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
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LogPluginManager: Mounting Engine plugin ACLPlugin
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LogPluginManager: Mounting Engine plugin CameraShakePreviewer
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LogPluginManager: Mounting Engine plugin EngineCameras
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LogPluginManager: Mounting Engine plugin AnimationData
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LogPluginManager: Mounting Engine plugin GameplayCameras
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LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
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LogPluginManager: Mounting Engine plugin OpenColorIO
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LogPluginManager: Mounting Engine plugin Niagara
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LogPluginManager: Mounting Engine plugin NiagaraSimCaching
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LogPluginManager: Mounting Engine plugin AlembicImporter
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LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
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LogPluginManager: Mounting Engine plugin ControlRig
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LogPluginManager: Mounting Engine plugin ControlRigModules
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LogPluginManager: Mounting Engine plugin ControlRigSpline
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LogPluginManager: Mounting Engine plugin DeformerGraph
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LogPluginManager: Mounting Engine plugin IKRig
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LogPluginManager: Mounting Engine plugin LiveLink
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LogPluginManager: Mounting Engine plugin RigLogic
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LogPluginManager: Mounting Engine plugin ActorSequence
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LogPluginManager: Mounting Engine plugin LevelSequenceEditor
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LogPluginManager: Mounting Engine plugin MovieRenderPipeline
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LogPluginManager: Mounting Engine plugin SequencerScripting
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LogPluginManager: Mounting Engine plugin TemplateSequence
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LogPluginManager: Mounting Engine plugin EOSShared
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LogPluginManager: Mounting Engine plugin OnlineBase
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LogPluginManager: Mounting Engine plugin OnlineServices
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LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
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LogPluginManager: Mounting Engine plugin OnlineSubsystem
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LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
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LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
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LogPluginManager: Mounting Engine plugin Takes
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LogPluginManager: Mounting Engine plugin HoldoutComposite
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LogPluginManager: Mounting Engine plugin ConcertMain
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LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
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LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
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LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
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LogPluginManager: Mounting Engine plugin MetaHumanSDK
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LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
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LogPluginManager: Mounting Engine plugin RiderLink
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LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
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LogPluginManager: Mounting Engine plugin SQLiteCore
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LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
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LogPluginManager: Mounting Engine plugin XInputDevice
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LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
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LogPluginManager: Mounting Engine plugin LightMixer
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LogPluginManager: Mounting Engine plugin ObjectMixer
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LogPluginManager: Mounting Engine plugin ConcertSharedSlate
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LogPluginManager: Mounting Engine plugin ConcertSyncClient
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LogPluginManager: Mounting Engine plugin ConcertSyncCore
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LogPluginManager: Mounting Project plugin AsyncLoadingScreen
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LogPluginManager: Mounting Project plugin CPathfinding
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LogPluginManager: Mounting Project plugin BlueprintJson
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LogPluginManager: Mounting Project plugin FileHelper
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LogPluginManager: Mounting Project plugin VaRest
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LogPluginManager: Mounting Project plugin LuckyMujoco
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LogPluginManager: Mounting Project plugin LuckyTextWrite
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LogPluginManager: Mounting Project plugin SocketIOClient
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LogPluginManager: Mounting Project plugin FSR3
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LogPluginManager: Mounting Project plugin FSR3MovieRenderPipeline
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SourceControl: Revision control is disabled
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SourceControl: Revision control is disabled
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SourceControl: Revision control is disabled
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LogConfig: Applying CVar settings from Section [/Script/FFXFSR3Settings.FFXFSR3Settings] File [Engine]
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LogConfig: Set CVar [[r.FidelityFX.FSR3.EnabledInEditorViewport:1]]
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LogConfig: Set CVar [[r.FidelityFX.FSR3.UseSSRExperimentalDenoiser:1]]
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LogConfig: Set CVar [[r.FidelityFX.FSR3.QualityMode:2]]
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LogConfig: Set CVar [[r.FidelityFX.FSR3.Enabled:1]]
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LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
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LogWindows: File 'WinPixGpuCapturer.dll' does not exist
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PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
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LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
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RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
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LogNFORDenoise: NFORDenoise function starting up
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LogStudioTelemetry: Display: Starting StudioTelemetry Module
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LogStudioTelemetry: Started StudioTelemetry Session
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LogEOSSDK: Initializing EOSSDK Version:1.16.4-36651368
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LogInit: Using libcurl 8.4.0
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LogInit: - built for Windows
|
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LogInit: - supports SSL with OpenSSL/1.1.1t
|
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LogInit: - supports HTTP deflate (compression) using libz 1.3
|
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LogInit: - other features:
|
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LogInit: CURL_VERSION_SSL
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LogInit: CURL_VERSION_LIBZ
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LogInit: CURL_VERSION_IPV6
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LogInit: CURL_VERSION_ASYNCHDNS
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LogInit: CURL_VERSION_LARGEFILE
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LogInit: CURL_VERSION_HTTP2
|
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LogInit: CurlRequestOptions (configurable via config and command line):
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LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
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LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
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LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
|
|
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
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LogInit: - LocalHostAddr = Default
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LogInit: - BufferSize = 65536
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LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
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LogInit: Creating http thread with maximum 2147483647 concurrent requests
|
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LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
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LogOnline: OSS: Created online subsystem instance for: NULL
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LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
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LogFSR3: FSR3 Temporal Upscaling Module Started
|
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LogFFXFI: FFX Frame Interpolation Module Started
|
|
LogInit: ExecutableName: UnrealEditor.exe
|
|
LogInit: Build: UE5-CL-0
|
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LogInit: Platform=WindowsEditor
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LogInit: MachineId=f4333b5f46742370d5acfba90a218256
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LogInit: DeviceId=
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LogInit: Engine Version: 5.5.2-0+UE5
|
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LogInit: Compatible Engine Version: 5.5.0-0+UE5
|
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LogInit: Net CL: 0
|
|
LogInit: OS: Windows 11 (24H2) [10.0.26100.3775] (), CPU: AMD Ryzen 9 5900X 12-Core Processor , GPU: NVIDIA GeForce RTX 4070 Ti SUPER
|
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LogInit: Compiled (64-bit): Jan 30 2025 18:54:31
|
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LogInit: Architecture: x64
|
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LogInit: Compiled with Visual C++: 19.42.34436.00
|
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LogInit: Build Configuration: Development
|
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LogInit: Branch Name: UE5
|
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LogInit: Command Line: -skipcompile
|
|
LogInit: Base Directory: E:/EpicGames/UE5_5/Engine/Binaries/Win64/
|
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LogInit: Allocator: Mimalloc
|
|
LogInit: Installed Engine Build: 0
|
|
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
|
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LogDevObjectVersion: Number of dev versions registered: 36
|
|
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
|
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
|
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
|
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
|
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
|
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
|
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
|
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
|
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
|
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
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LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
|
|
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
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LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
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LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
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LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
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LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
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LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
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LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
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LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
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LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
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LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
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LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
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LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
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LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
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LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
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LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
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LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
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LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
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LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
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LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
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LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
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LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
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LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
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LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
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LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
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LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
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LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.21ms
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LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.19ms
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LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.20ms
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LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.19ms
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LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.19ms
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LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.19ms
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LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.19ms
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LogConfig: Branch 'ChaosVehiclesPlugin' had been unloaded. Reloading on-demand took 0.19ms
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LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'CineCameraSceneCapture' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.23ms
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LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'StateGraph' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.21ms
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LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.48ms
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LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.22ms
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LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.19ms
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LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.19ms
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LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.42ms
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LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.22ms
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LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.20ms
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LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.21ms
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LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'ConcertSharedSlate' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'AsyncLoadingScreen' had been unloaded. Reloading on-demand took 0.12ms
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LogConfig: Branch 'CPathfinding' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'BlueprintJson' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'FileHelper' had been unloaded. Reloading on-demand took 0.14ms
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LogCoreRedirects: Warning: ReadRedirectsFromIni(D:/Projects/luckyworld/luckyworld/Saved/Config/WindowsEditor/VaRest.ini) 'MatchSubstring=' is deprecated. Please prefer `MatchWildcard=' instead for redirect (OldName="/VaRestPlugin/", NewName="/VaRest/", MatchSubstring=true).
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For more information refer to the documentation in Engine/Config/BaseEngine.ini.
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LogCoreRedirects: AddRedirect(D:/Projects/luckyworld/luckyworld/Saved/Config/WindowsEditor/VaRest.ini) has wildcard redirect /VaRestPlugin/, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini.
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LogConfig: Branch 'LuckyMujoco' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'LuckyTextWrite' had been unloaded. Reloading on-demand took 0.24ms
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LogConfig: Branch 'SocketIOClient' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'FSR3' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'FSR3MovieRenderPipeline' had been unloaded. Reloading on-demand took 0.14ms
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LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
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LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
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LogStreaming: Display: AsyncLoading2 - Initialized
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LogInit: Object subsystem initialized
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LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
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LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
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LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
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LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
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LogConfig: Set CVar [[r.setres:1280x720]]
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LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
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LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
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LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
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LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
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LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
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LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
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LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
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LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
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LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
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LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
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LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
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LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
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[2025.04.14-21.32.51:523][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
|
[2025.04.14-21.32.51:523][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
|
|
[2025.04.14-21.32.51:523][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
|
[2025.04.14-21.32.51:523][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:523][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:523][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
|
|
[2025.04.14-21.32.51:524][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
|
|
[2025.04.14-21.32.51:526][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
|
|
[2025.04.14-21.32.51:526][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
|
|
[2025.04.14-21.32.51:526][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
|
|
[2025.04.14-21.32.51:526][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:1]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:526][ 0]LogConfig: CVar [[bEnableVirtualTexturePostProcessing:0]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:526][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
|
|
[2025.04.14-21.32.51:526][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
|
|
[2025.04.14-21.32.51:526][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
|
|
[2025.04.14-21.32.51:526][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]]
|
|
[2025.04.14-21.32.51:526][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]]
|
|
[2025.04.14-21.32.51:527][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]]
|
|
[2025.04.14-21.32.51:527][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]]
|
|
[2025.04.14-21.32.51:527][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]]
|
|
[2025.04.14-21.32.51:527][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]]
|
|
[2025.04.14-21.32.51:527][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]]
|
|
[2025.04.14-21.32.51:527][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]]
|
|
[2025.04.14-21.32.51:527][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]]
|
|
[2025.04.14-21.32.51:527][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]]
|
|
[2025.04.14-21.32.51:527][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]]
|
|
[2025.04.14-21.32.51:528][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]]
|
|
[2025.04.14-21.32.51:528][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]]
|
|
[2025.04.14-21.32.51:528][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:528][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:528][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:528][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:528][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:528][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]]
|
|
[2025.04.14-21.32.51:528][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
|
|
[2025.04.14-21.32.51:528][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
|
[2025.04.14-21.32.51:529][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
|
[2025.04.14-21.32.51:529][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
|
|
[2025.04.14-21.32.51:529][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
|
|
[2025.04.14-21.32.51:529][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
|
|
[2025.04.14-21.32.51:529][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
|
|
[2025.04.14-21.32.51:529][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
|
|
[2025.04.14-21.32.51:529][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
|
|
[2025.04.14-21.32.51:529][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]]
|
|
[2025.04.14-21.32.51:529][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:0]]
|
|
[2025.04.14-21.32.51:529][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.PathTracing:0]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
|
|
[2025.04.14-21.32.51:530][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]]
|
|
[2025.04.14-21.32.51:531][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
|
|
[2025.04.14-21.32.51:532][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
|
|
[2025.04.14-21.32.51:532][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
|
|
[2025.04.14-21.32.51:532][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
|
|
[2025.04.14-21.32.51:532][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
|
|
[2025.04.14-21.32.51:532][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
|
|
[2025.04.14-21.32.51:532][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
|
[2025.04.14-21.32.51:532][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
|
|
[2025.04.14-21.32.51:532][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
|
|
[2025.04.14-21.32.51:532][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
|
|
[2025.04.14-21.32.51:532][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:2]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.MSAACount:2]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:85.000000]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
|
|
[2025.04.14-21.32.51:533][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
|
|
[2025.04.14-21.32.51:534][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
|
|
[2025.04.14-21.32.51:534][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
|
|
[2025.04.14-21.32.51:534][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
|
|
[2025.04.14-21.32.51:534][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
|
|
[2025.04.14-21.32.51:534][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
|
|
[2025.04.14-21.32.51:534][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
|
|
[2025.04.14-21.32.51:534][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
|
|
[2025.04.14-21.32.51:534][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
|
|
[2025.04.14-21.32.51:534][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
|
|
[2025.04.14-21.32.51:534][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:535][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
|
|
[2025.04.14-21.32.51:535][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
|
|
[2025.04.14-21.32.51:535][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
|
|
[2025.04.14-21.32.51:535][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
|
|
[2025.04.14-21.32.51:535][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
|
|
[2025.04.14-21.32.51:535][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
|
|
[2025.04.14-21.32.51:535][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
|
|
[2025.04.14-21.32.51:535][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
|
|
[2025.04.14-21.32.51:535][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]]
|
|
[2025.04.14-21.32.51:535][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
|
|
[2025.04.14-21.32.51:536][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
|
|
[2025.04.14-21.32.51:538][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
|
|
[2025.04.14-21.32.51:538][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
|
|
[2025.04.14-21.32.51:538][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
|
|
[2025.04.14-21.32.51:538][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
|
|
[2025.04.14-21.32.51:538][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
|
|
[2025.04.14-21.32.51:538][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
|
|
[2025.04.14-21.32.51:538][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
|
|
[2025.04.14-21.32.51:538][ 0]LogConfig: Set CVar [[r.Substrate:0]]
|
|
[2025.04.14-21.32.51:539][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
|
|
[2025.04.14-21.32.51:539][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
|
[2025.04.14-21.32.51:539][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
|
|
[2025.04.14-21.32.51:539][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
|
|
[2025.04.14-21.32.51:539][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
|
|
[2025.04.14-21.32.51:539][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]]
|
|
[2025.04.14-21.32.51:539][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
|
|
[2025.04.14-21.32.51:539][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
|
|
[2025.04.14-21.32.51:539][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
|
[2025.04.14-21.32.51:539][ 0]LogConfig: Set CVar [[r.VRS.Support:1]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
|
|
[2025.04.14-21.32.51:540][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]]
|
|
[2025.04.14-21.32.51:541][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]]
|
|
[2025.04.14-21.32.51:541][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
|
|
[2025.04.14-21.32.51:541][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
|
|
[2025.04.14-21.32.51:541][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
|
|
[2025.04.14-21.32.51:541][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
|
|
[2025.04.14-21.32.51:541][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
|
|
[2025.04.14-21.32.51:541][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:541][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
|
|
[2025.04.14-21.32.51:541][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]]
|
|
[2025.04.14-21.32.51:541][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
|
[2025.04.14-21.32.51:542][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
|
[2025.04.14-21.32.51:543][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
|
[2025.04.14-21.32.51:543][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
|
[2025.04.14-21.32.51:543][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
|
[2025.04.14-21.32.51:543][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
|
[2025.04.14-21.32.51:543][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
|
[2025.04.14-21.32.51:543][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
|
[2025.04.14-21.32.51:543][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
|
[2025.04.14-21.32.51:543][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
|
[2025.04.14-21.32.51:543][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
|
[2025.04.14-21.32.51:543][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:544][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
|
[2025.04.14-21.32.51:544][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:544][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:544][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:544][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
|
[2025.04.14-21.32.51:544][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
|
[2025.04.14-21.32.51:544][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
|
|
[2025.04.14-21.32.51:544][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
|
[2025.04.14-21.32.51:544][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
|
[2025.04.14-21.32.51:545][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:546][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:546][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
|
[2025.04.14-21.32.51:546][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:546][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:546][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:546][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:546][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:546][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:546][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:546][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:550][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:550][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:550][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:550][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
|
[2025.04.14-21.32.51:558][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:558][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
|
[2025.04.14-21.32.51:558][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
|
[2025.04.14-21.32.51:558][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:558][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
|
[2025.04.14-21.32.51:558][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
|
[2025.04.14-21.32.51:558][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
|
[2025.04.14-21.32.51:558][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
|
[2025.04.14-21.32.51:559][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
|
[2025.04.14-21.32.51:559][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
|
[2025.04.14-21.32.51:559][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
|
[2025.04.14-21.32.51:559][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
|
[2025.04.14-21.32.51:559][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
|
[2025.04.14-21.32.51:560][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:560][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
|
[2025.04.14-21.32.51:560][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
|
[2025.04.14-21.32.51:560][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
|
[2025.04.14-21.32.51:560][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
|
[2025.04.14-21.32.51:560][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
|
[2025.04.14-21.32.51:560][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
|
[2025.04.14-21.32.51:560][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
|
[2025.04.14-21.32.51:560][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
|
[2025.04.14-21.32.51:561][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2025.04.14-21.32.51:561][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
|
[2025.04.14-21.32.51:561][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
|
[2025.04.14-21.32.51:561][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2025.04.14-21.32.51:561][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2025.04.14-21.32.51:561][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2025.04.14-21.32.51:561][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2025.04.14-21.32.51:561][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
|
[2025.04.14-21.32.51:562][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
|
[2025.04.14-21.32.51:562][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
|
[2025.04.14-21.32.51:562][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
|
[2025.04.14-21.32.51:562][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
|
[2025.04.14-21.32.51:562][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
|
[2025.04.14-21.32.51:562][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
|
[2025.04.14-21.32.51:562][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
|
[2025.04.14-21.32.51:562][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
|
[2025.04.14-21.32.51:562][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
|
[2025.04.14-21.32.51:563][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:563][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
|
[2025.04.14-21.32.51:563][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
|
[2025.04.14-21.32.51:563][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
|
[2025.04.14-21.32.51:563][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
|
[2025.04.14-21.32.51:563][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
|
[2025.04.14-21.32.51:563][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
|
[2025.04.14-21.32.51:563][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
|
[2025.04.14-21.32.51:563][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
|
|
[2025.04.14-21.32.51:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
|
[2025.04.14-21.32.51:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
|
[2025.04.14-21.32.51:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
|
[2025.04.14-21.32.51:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
|
[2025.04.14-21.32.51:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
|
[2025.04.14-21.32.51:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
|
[2025.04.14-21.32.51:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
|
[2025.04.14-21.32.51:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
|
|
[2025.04.14-21.32.51:564][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
|
[2025.04.14-21.32.51:564][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
|
[2025.04.14-21.32.51:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
|
[2025.04.14-21.32.51:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
|
[2025.04.14-21.32.51:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
|
|
[2025.04.14-21.32.51:565][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
|
|
[2025.04.14-21.32.51:565][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
|
[2025.04.14-21.32.51:565][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:565][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
|
[2025.04.14-21.32.51:565][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2025.04.14-21.32.51:565][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
|
[2025.04.14-21.32.51:565][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
|
[2025.04.14-21.32.51:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
|
[2025.04.14-21.32.51:566][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
|
[2025.04.14-21.32.51:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
|
|
[2025.04.14-21.32.51:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
|
[2025.04.14-21.32.51:566][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
|
[2025.04.14-21.32.51:566][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
|
[2025.04.14-21.32.51:566][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:566][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
|
[2025.04.14-21.32.51:566][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
|
[2025.04.14-21.32.51:567][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2025.04.14-21.32.51:568][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2025.04.14-21.32.51:570][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2025.04.14-21.32.51:570][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:570][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
|
[2025.04.14-21.32.51:570][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2025.04.14-21.32.51:570][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2025.04.14-21.32.51:570][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
|
[2025.04.14-21.32.51:570][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
|
[2025.04.14-21.32.51:570][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2025.04.14-21.32.51:570][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2025.04.14-21.32.51:570][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
|
[2025.04.14-21.32.51:571][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
|
[2025.04.14-21.32.51:572][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
|
[2025.04.14-21.32.51:572][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
|
[2025.04.14-21.32.51:572][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
|
[2025.04.14-21.32.51:572][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
|
[2025.04.14-21.32.51:572][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
|
[2025.04.14-21.32.51:572][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
|
[2025.04.14-21.32.51:572][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
|
[2025.04.14-21.32.51:572][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
|
[2025.04.14-21.32.51:572][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
|
[2025.04.14-21.32.51:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
|
[2025.04.14-21.32.51:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
|
[2025.04.14-21.32.51:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
|
[2025.04.14-21.32.51:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
|
[2025.04.14-21.32.51:573][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
|
[2025.04.14-21.32.51:573][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
|
[2025.04.14-21.32.51:573][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
|
|
[2025.04.14-21.32.51:573][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
|
|
[2025.04.14-21.32.51:573][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
|
|
[2025.04.14-21.32.51:574][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:574][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
|
[2025.04.14-21.32.51:574][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
|
[2025.04.14-21.32.51:574][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:574][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
|
[2025.04.14-21.32.51:574][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
|
[2025.04.14-21.32.51:574][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
|
[2025.04.14-21.32.51:574][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
|
[2025.04.14-21.32.51:574][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
|
[2025.04.14-21.32.51:578][ 0]LogRHI: Using Default RHI: D3D12
|
|
[2025.04.14-21.32.51:578][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
|
[2025.04.14-21.32.51:580][ 0]LogRHI: Loading RHI module D3D12RHI
|
|
[2025.04.14-21.32.51:596][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
|
[2025.04.14-21.32.51:597][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
|
[2025.04.14-21.32.52:100][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 Ti SUPER (VendorId: 10de, DeviceId: 2705, SubSysId: e13c1462, Revision: 00a1
|
|
[2025.04.14-21.32.52:100][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
|
[2025.04.14-21.32.52:100][ 0]LogD3D12RHI: Adapter has 16063MB of dedicated video memory, 0MB of dedicated system memory, and 65498MB of shared system memory, 3 output[s]
|
|
[2025.04.14-21.32.52:100][ 0]LogD3D12RHI: Driver Version: 572.47 (internal:32.0.15.7247, unified:572.47)
|
|
[2025.04.14-21.32.52:101][ 0]LogD3D12RHI: Driver Date: 2-15-2025
|
|
[2025.04.14-21.32.52:132][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
|
[2025.04.14-21.32.52:132][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
|
[2025.04.14-21.32.52:132][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65498MB of shared system memory, 0 output[s]
|
|
[2025.04.14-21.32.52:132][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
|
[2025.04.14-21.32.52:132][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
|
[2025.04.14-21.32.52:132][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
|
[2025.04.14-21.32.52:133][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
|
[2025.04.14-21.32.52:133][ 0]LogHAL: Display: Platform has ~ 128 GB [137359384576 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
|
[2025.04.14-21.32.52:133][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
|
[2025.04.14-21.32.52:133][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2025.04.14-21.32.52:133][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
|
[2025.04.14-21.32.52:134][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
|
[2025.04.14-21.32.52:134][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2025.04.14-21.32.52:134][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
|
|
[2025.04.14-21.32.52:134][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
|
[2025.04.14-21.32.52:134][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
|
[2025.04.14-21.32.52:134][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
|
|
[2025.04.14-21.32.52:134][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
|
|
[2025.04.14-21.32.52:135][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2025.04.14-21.32.52:135][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
|
[2025.04.14-21.32.52:135][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
|
|
[2025.04.14-21.32.52:135][ 0]LogConfig: CVar [[r.CEFGPUAcceleration:1]] deferred - dummy variable created
|
|
[2025.04.14-21.32.52:135][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Projects/luckyworld/luckyworld/Saved/Config/WindowsEditor/Editor.ini]
|
|
[2025.04.14-21.32.52:135][ 0]LogInit: Computer: DESKTOP-RU0986E
|
|
[2025.04.14-21.32.52:135][ 0]LogInit: User: Bhrama
|
|
[2025.04.14-21.32.52:135][ 0]LogInit: CPU Page size=4096, Cores=12
|
|
[2025.04.14-21.32.52:135][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
|
[2025.04.14-21.32.52:667][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
|
[2025.04.14-21.32.52:667][ 0]LogMemory: Memory total: Physical=127.9GB (128GB approx) Virtual=169.9GB
|
|
[2025.04.14-21.32.52:667][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
|
[2025.04.14-21.32.52:667][ 0]LogMemory: Process Physical Memory: 661.36 MB used, 800.40 MB peak
|
|
[2025.04.14-21.32.52:667][ 0]LogMemory: Process Virtual Memory: 712.19 MB used, 718.17 MB peak
|
|
[2025.04.14-21.32.52:667][ 0]LogMemory: Physical Memory: 65126.13 MB used, 65869.98 MB free, 130996.12 MB total
|
|
[2025.04.14-21.32.52:667][ 0]LogMemory: Virtual Memory: 82204.29 MB used, 91799.83 MB free, 174004.12 MB total
|
|
[2025.04.14-21.32.52:667][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
|
[2025.04.14-21.32.52:678][ 0]LogWindows: WindowsPlatformFeatures enabled
|
|
[2025.04.14-21.32.52:712][ 0]LogChaosDD: Chaos Debug Draw Startup
|
|
[2025.04.14-21.32.52:712][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
|
[2025.04.14-21.32.52:715][ 0]LogInit: Using OS detected language (en-US).
|
|
[2025.04.14-21.32.52:715][ 0]LogInit: Using OS detected locale (en-US).
|
|
[2025.04.14-21.32.52:720][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
|
|
[2025.04.14-21.32.52:721][ 0]LogInit: Setting process to per monitor DPI aware
|
|
[2025.04.14-21.32.53:149][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
|
[2025.04.14-21.32.53:149][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
|
|
[2025.04.14-21.32.53:149][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
|
|
[2025.04.14-21.32.53:180][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
|
[2025.04.14-21.32.53:180][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
|
[2025.04.14-21.32.53:398][ 0]LogRHI: Using Default RHI: D3D12
|
|
[2025.04.14-21.32.53:398][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
|
[2025.04.14-21.32.53:398][ 0]LogRHI: Loading RHI module D3D12RHI
|
|
[2025.04.14-21.32.53:398][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
|
[2025.04.14-21.32.53:398][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
|
[2025.04.14-21.32.53:398][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
|
|
[2025.04.14-21.32.53:399][ 0]LogWindows: Attached monitors:
|
|
[2025.04.14-21.32.53:399][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 91) -> (0, 1123), device: '\\.\DISPLAY1'
|
|
[2025.04.14-21.32.53:399][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2088), device: '\\.\DISPLAY2' [PRIMARY]
|
|
[2025.04.14-21.32.53:400][ 0]LogWindows: resolution: 3840x2160, work area: (3840, 91) -> (7680, 2179), device: '\\.\DISPLAY3'
|
|
[2025.04.14-21.32.53:400][ 0]LogWindows: Found 3 attached monitors.
|
|
[2025.04.14-21.32.53:400][ 0]LogWindows: Gathering driver information using Windows Setup API
|
|
[2025.04.14-21.32.53:400][ 0]LogRHI: RHI Adapter Info:
|
|
[2025.04.14-21.32.53:400][ 0]LogRHI: Name: NVIDIA GeForce RTX 4070 Ti SUPER
|
|
[2025.04.14-21.32.53:401][ 0]LogRHI: Driver Version: 572.47 (internal:32.0.15.7247, unified:572.47)
|
|
[2025.04.14-21.32.53:401][ 0]LogRHI: Driver Date: 2-15-2025
|
|
[2025.04.14-21.32.53:401][ 0]LogD3D12RHI: GPU DeviceId: 0x2705 (for the marketing name, search the web for "GPU Device Id")
|
|
[2025.04.14-21.32.53:401][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
|
[2025.04.14-21.32.53:568][ 0]LogNvidiaAftermath: Aftermath initialized
|
|
[2025.04.14-21.32.53:568][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
|
[2025.04.14-21.32.53:734][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
|
|
[2025.04.14-21.32.53:734][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
|
|
[2025.04.14-21.32.53:735][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
|
[2025.04.14-21.32.53:735][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
|
[2025.04.14-21.32.53:735][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
|
[2025.04.14-21.32.53:735][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
|
[2025.04.14-21.32.53:735][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
|
[2025.04.14-21.32.53:735][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
|
[2025.04.14-21.32.53:735][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
|
[2025.04.14-21.32.53:735][ 0]LogD3D12RHI: ID3D12Device8 is supported.
|
|
[2025.04.14-21.32.53:735][ 0]LogD3D12RHI: ID3D12Device9 is supported.
|
|
[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: ID3D12Device10 is supported.
|
|
[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: ID3D12Device11 is supported.
|
|
[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: ID3D12Device12 is supported.
|
|
[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: Bindless resources are supported
|
|
[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
|
|
[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: Raster order views are supported
|
|
[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
|
|
[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
|
|
[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
|
|
[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
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[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
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[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
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[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
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[2025.04.14-21.32.53:736][ 0]LogD3D12RHI: Work Graphs are supported
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[2025.04.14-21.32.53:911][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AADBA9BE300)
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[2025.04.14-21.32.53:911][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AADBA9BE580)
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[2025.04.14-21.32.53:912][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AADBA9BE800)
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[2025.04.14-21.32.53:912][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
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[2025.04.14-21.32.53:912][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
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[2025.04.14-21.32.53:913][ 0]LogRHI: Texture pool is 9635 MB (70% of 13765 MB)
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[2025.04.14-21.32.53:913][ 0]LogD3D12RHI: Async texture creation enabled
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[2025.04.14-21.32.53:913][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
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[2025.04.14-21.32.53:929][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
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[2025.04.14-21.32.53:934][ 0]LogInit: Initializing FReadOnlyCVARCache
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[2025.04.14-21.32.53:970][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyReport_0.log" -log="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyLog_0.log" -project="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" -platform=all'
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[2025.04.14-21.32.53:970][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/EpicGames/UE5_5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyReport_0.log" -log="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyLog_0.log" -project="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" -platform=all" ]
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[2025.04.14-21.32.54:100][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
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[2025.04.14-21.32.54:101][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
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[2025.04.14-21.32.54:101][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
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[2025.04.14-21.32.54:101][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
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[2025.04.14-21.32.54:101][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
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[2025.04.14-21.32.54:101][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
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[2025.04.14-21.32.54:101][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
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[2025.04.14-21.32.54:110][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
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[2025.04.14-21.32.54:119][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
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[2025.04.14-21.32.54:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
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[2025.04.14-21.32.54:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
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[2025.04.14-21.32.54:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
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[2025.04.14-21.32.54:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
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[2025.04.14-21.32.54:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
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[2025.04.14-21.32.54:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
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[2025.04.14-21.32.54:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
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[2025.04.14-21.32.54:206][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
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[2025.04.14-21.32.54:206][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
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[2025.04.14-21.32.54:206][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
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[2025.04.14-21.32.54:363][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
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[2025.04.14-21.32.54:364][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
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[2025.04.14-21.32.54:364][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
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[2025.04.14-21.32.54:364][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
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[2025.04.14-21.32.54:430][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
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[2025.04.14-21.32.54:430][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
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[2025.04.14-21.32.54:430][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
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[2025.04.14-21.32.54:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
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[2025.04.14-21.32.54:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
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[2025.04.14-21.32.54:576][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
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[2025.04.14-21.32.54:576][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
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[2025.04.14-21.32.54:576][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
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[2025.04.14-21.32.54:831][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
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[2025.04.14-21.32.54:836][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
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[2025.04.14-21.32.54:836][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Projects/luckyworld/luckyworld/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
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[2025.04.14-21.32.54:836][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Root.
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[2025.04.14-21.32.54:836][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
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[2025.04.14-21.32.54:836][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchy Root.
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[2025.04.14-21.32.54:838][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Data
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[2025.04.14-21.32.54:838][ 0]LogZenServiceInstance: InTree version at 'E:/EpicGames/UE5_5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
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[2025.04.14-21.32.54:839][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
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[2025.04.14-21.32.54:839][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
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[2025.04.14-21.32.54:839][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Bhrama\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 15644 --child-id Zen_15644_Startup'
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[2025.04.14-21.32.55:058][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
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[2025.04.14-21.32.55:058][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.220 seconds
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[2025.04.14-21.32.55:063][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
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[2025.04.14-21.32.55:071][ 0]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Speed tests took 0.01 seconds.
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[2025.04.14-21.32.55:072][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache: Performance: Latency=0.01ms. RandomReadSpeed=605.07MBs, RandomWriteSpeed=147.98MBs. Assigned SpeedClass 'Local'
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[2025.04.14-21.32.55:073][ 0]LogDerivedDataCache: Local: Using data cache path ../../../Engine/DerivedDataCache: DeleteOnly
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[2025.04.14-21.32.55:073][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
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[2025.04.14-21.32.55:073][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Root.
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[2025.04.14-21.32.55:074][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
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[2025.04.14-21.32.55:074][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Root.
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[2025.04.14-21.32.55:074][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
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[2025.04.14-21.32.55:074][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Root.
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[2025.04.14-21.32.55:074][ 0]LogShaderCompilers: Guid format shader working directory is 13 characters bigger than the processId version (D:/Projects/luckyworld/luckyworld/Intermediate/Shaders/WorkingDirectory/15644/).
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[2025.04.14-21.32.55:076][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Bhrama/AppData/Local/Temp/UnrealShaderWorkingDir/DCD532EB407748E65C5FD2A5CEAF6161/'.
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[2025.04.14-21.32.55:076][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
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[2025.04.14-21.32.55:077][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
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[2025.04.14-21.32.55:096][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Projects/luckyworld/luckyworld/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
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[2025.04.14-21.32.55:096][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
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[2025.04.14-21.32.57:441][ 0]LogSlate: Using FreeType 2.10.0
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[2025.04.14-21.32.57:441][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
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[2025.04.14-21.32.57:444][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
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[2025.04.14-21.32.57:445][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
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[2025.04.14-21.32.57:499][ 0]LogAssetRegistry: FAssetRegistry took 0.0063 seconds to start up
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[2025.04.14-21.32.57:503][ 0]LogEditorDomain: Display: EditorDomain is Disabled
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[2025.04.14-21.32.57:505][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.002s loading caches D:/Projects/luckyworld/luckyworld/Intermediate/CachedAssetRegistry_*.bin.
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[2025.04.14-21.32.57:894][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
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[2025.04.14-21.32.57:897][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
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[2025.04.14-21.32.57:898][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO On Lambda=100, Effort=Normal
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[2025.04.14-21.32.57:898][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
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[2025.04.14-21.32.57:982][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
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[2025.04.14-21.32.57:987][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
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[2025.04.14-21.32.58:072][ 0]LogDeviceProfileManager: Active device profile: [00000AADD7945A00][00000AADD7F8A000 66] WindowsEditor
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[2025.04.14-21.32.58:072][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
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[2025.04.14-21.32.58:191][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:201][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
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[2025.04.14-21.32.58:205][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2025.04.14-21.32.58:208][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:210][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
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[2025.04.14-21.32.58:215][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2025.04.14-21.32.58:216][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:219][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
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[2025.04.14-21.32.58:219][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2025.04.14-21.32.58:220][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:220][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
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[2025.04.14-21.32.58:221][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2025.04.14-21.32.58:221][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:223][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:224][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
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[2025.04.14-21.32.58:224][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
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[2025.04.14-21.32.58:225][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:225][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
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[2025.04.14-21.32.58:225][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
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[2025.04.14-21.32.58:226][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:232][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:232][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
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[2025.04.14-21.32.58:233][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2025.04.14-21.32.58:234][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:237][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
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[2025.04.14-21.32.58:237][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2025.04.14-21.32.58:238][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:245][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2025.04.14-21.32.58:274][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:276][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
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[2025.04.14-21.32.58:277][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
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[2025.04.14-21.32.58:278][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:278][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
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[2025.04.14-21.32.58:279][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
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[2025.04.14-21.32.58:280][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2025.04.14-21.32.58:282][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
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[2025.04.14-21.32.58:282][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2025.04.14-21.32.58:283][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.04.14-21.32.58:283][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
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[2025.04.14-21.32.58:284][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
|
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[2025.04.14-21.32.58:284][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
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[2025.04.14-21.32.58:285][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
|
|
[2025.04.14-21.32.58:289][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.04.14-21.32.58:293][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
|
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[2025.04.14-21.32.58:294][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
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[2025.04.14-21.32.58:296][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
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[2025.04.14-21.32.58:298][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2025.04.14-21.32.58:298][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.04.14-21.32.58:300][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish
|
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[2025.04.14-21.32.58:300][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
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|
[2025.04.14-21.32.59:157][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
|
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[2025.04.14-21.32.59:157][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
|
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[2025.04.14-21.32.59:157][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
|
|
[2025.04.14-21.32.59:157][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
|
|
[2025.04.14-21.32.59:158][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
|
[2025.04.14-21.32.59:495][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.38ms
|
|
[2025.04.14-21.32.59:536][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.93ms
|
|
[2025.04.14-21.32.59:563][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 1.68ms
|
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[2025.04.14-21.32.59:566][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 1.06ms
|
|
[2025.04.14-21.33.00:261][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
|
|
[2025.04.14-21.33.00:261][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
|
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[2025.04.14-21.33.00:391][ 0]LogSlate: Border
|
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[2025.04.14-21.33.00:391][ 0]LogSlate: BreadcrumbButton
|
|
[2025.04.14-21.33.00:391][ 0]LogSlate: Brushes.Title
|
|
[2025.04.14-21.33.00:391][ 0]LogSlate: Default
|
|
[2025.04.14-21.33.00:391][ 0]LogSlate: Icons.Save
|
|
[2025.04.14-21.33.00:391][ 0]LogSlate: Icons.Toolbar.Settings
|
|
[2025.04.14-21.33.00:391][ 0]LogSlate: ListView
|
|
[2025.04.14-21.33.00:391][ 0]LogSlate: SoftwareCursor_CardinalCross
|
|
[2025.04.14-21.33.00:391][ 0]LogSlate: SoftwareCursor_Grab
|
|
[2025.04.14-21.33.00:392][ 0]LogSlate: TableView.DarkRow
|
|
[2025.04.14-21.33.00:392][ 0]LogSlate: TableView.Row
|
|
[2025.04.14-21.33.00:392][ 0]LogSlate: TreeView
|
|
[2025.04.14-21.33.01:055][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
|
|
[2025.04.14-21.33.01:060][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 9.833 ms
|
|
[2025.04.14-21.33.01:214][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 2.30ms
|
|
[2025.04.14-21.33.01:362][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
|
|
[2025.04.14-21.33.01:482][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
|
[2025.04.14-21.33.01:482][ 0]LogInit: XR: MultiViewport is Disabled
|
|
[2025.04.14-21.33.01:483][ 0]LogInit: XR: Mobile Multiview is Disabled
|
|
[2025.04.14-21.33.01:874][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 1.28ms
|
|
[2025.04.14-21.33.04:457][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
|
[2025.04.14-21.33.04:457][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
|
[2025.04.14-21.33.04:483][ 0]LogMetaSound: MetaSound Engine Initialized
|
|
[2025.04.14-21.33.04:674][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
|
[2025.04.14-21.33.04:695][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
|
|
[2025.04.14-21.33.04:695][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
|
|
[2025.04.14-21.33.04:696][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:50659'.
|
|
[2025.04.14-21.33.04:709][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.160' to multicast group '230.0.0.1:6666'
|
|
[2025.04.14-21.33.04:709][ 0]LogUdpMessaging: Display: Added local interface '172.23.48.1' to multicast group '230.0.0.1:6666'
|
|
[2025.04.14-21.33.04:814][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
|
[2025.04.14-21.33.04:814][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 4070 Ti SUPER (Compute, Graphics)
|
|
[2025.04.14-21.33.04:814][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
|
|
[2025.04.14-21.33.04:814][ 0]LogNNERuntimeORT: No NPU adapter found!
|
|
[2025.04.14-21.33.05:085][ 0]LogOpenColorIOEditor: Display: Force-disable invalid viewport transform settings.
|
|
[2025.04.14-21.33.05:085][ 0]LogOpenColorIOEditor: Display: Force-disable invalid viewport transform settings.
|
|
[2025.04.14-21.33.05:088][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A1C40E08658948098000000000000800 | Instance: 64D4150B43710673D9CE02B9E755B84C (DESKTOP-RU0986E-15644).
|
|
[2025.04.14-21.33.06:415][ 0]LogVaRest: FVaRestModule::StartupModule(28): VaRest (1.1-r32) module started
|
|
[2025.04.14-21.33.10:726][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 1.87ms
|
|
[2025.04.14-21.33.11:249][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
|
|
[2025.04.14-21.33.11:249][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
|
|
[2025.04.14-21.33.12:084][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
|
[2025.04.14-21.33.12:194][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
|
[2025.04.14-21.33.12:194][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
|
[2025.04.14-21.33.12:553][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
|
[2025.04.14-21.33.12:611][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:614][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:616][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:619][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:620][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:624][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:626][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:629][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:631][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:633][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:638][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:640][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:645][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:646][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:649][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:651][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:652][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:654][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:655][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:656][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:656][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:657][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:659][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:660][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:661][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:662][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:663][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:664][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:665][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:666][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:667][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:669][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:670][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:671][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json'
|
|
[2025.04.14-21.33.12:672][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json'
|
|
[2025.04.14-21.33.13:537][ 0]LogCollectionManager: Loaded 0 collections in 0.001381 seconds
|
|
[2025.04.14-21.33.13:540][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Saved/Collections/' took 0.00s
|
|
[2025.04.14-21.33.13:545][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Content/Developers/Bhrama/Collections/' took 0.01s
|
|
[2025.04.14-21.33.13:550][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Content/Collections/' took 0.00s
|
|
[2025.04.14-21.33.13:790][ 0]LogWindows: Failed to load 'D:/Projects/luckyworld/luckyworld/Binaries/Win64/mujoco.dll' (GetLastError=126)
|
|
[2025.04.14-21.33.13:790][ 0]LogWindows: File 'D:/Projects/luckyworld/luckyworld/Binaries/Win64/mujoco.dll' does not exist
|
|
[2025.04.14-21.33.24:986][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
|
|
[2025.04.14-21.33.25:008][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
|
|
[2025.04.14-21.33.25:011][ 0]Message dialog closed, result: Ok, title: Message, text: Failed to load Mujoco library. Please make sure that Mujoco is installed and the library is in the correct path.
|
|
[2025.04.14-21.33.25:150][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
|
|
[2025.04.14-21.33.25:151][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
|
|
[2025.04.14-21.33.25:212][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
|
|
[2025.04.14-21.33.25:212][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
|
|
[2025.04.14-21.33.25:237][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.16.4-36651368 booting at 2025-04-14T21:33:25.237Z using C
|
|
[2025.04.14-21.33.25:237][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.3775.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=LuckyWorld, ProductVersion=UE5-CL-0, IsServer=false, Flags=DisableOverlay]
|
|
[2025.04.14-21.33.25:238][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
|
[2025.04.14-21.33.25:238][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
|
|
[2025.04.14-21.33.25:245][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
|
|
[2025.04.14-21.33.25:246][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
|
|
[2025.04.14-21.33.25:246][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
|
|
[2025.04.14-21.33.25:246][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000352
|
|
[2025.04.14-21.33.25:247][ 0]LogFab: Display: Logging in using persist
|
|
[2025.04.14-21.33.25:354][ 0]LogUObjectArray: 49092 objects as part of root set at end of initial load.
|
|
[2025.04.14-21.33.25:354][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
|
|
[2025.04.14-21.33.25:368][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 38085 public script object entries (1026.18 KB)
|
|
[2025.04.14-21.33.25:368][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
|
|
[2025.04.14-21.33.25:503][ 0]LogClass: Error: StructProperty FCPathNode::WorldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:CPathfinding File:Public/CPathNode.h
|
|
[2025.04.14-21.33.25:503][ 0]LogClass: Error: ObjectProperty FIKJoint::Joint is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
|
|
[2025.04.14-21.33.25:504][ 0]LogClass: Error: ObjectProperty FIKJoint::Actuator is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
|
|
[2025.04.14-21.33.25:504][ 0]LogClass: Error: StructProperty FIKJoint::Axis is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
|
|
[2025.04.14-21.33.25:504][ 0]LogClass: Error: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
|
|
[2025.04.14-21.33.25:504][ 0]LogClass: Display: 5 Uninitialized script struct members found including 2 object properties
|
|
[2025.04.14-21.33.25:522][ 0]LogClass: Warning: ScriptStruct FBlueprintJsonObject defines MetaData key "HasNativeMake" which contains short type name "BlueprintJson.BlueprintJsonLibrary.JsonMake". Suggested pathname: "/Script/BlueprintJson.BlueprintJsonLibrary:JsonMake". Module:BlueprintJson File:Classes/BlueprintJsonLibrary.h
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[2025.04.14-21.33.25:522][ 0]LogClass: Warning: ScriptStruct FBlueprintJsonObject defines MetaData key "HasnativeBreak" which contains short type name "BlueprintJson.BlueprintJsonLibrary.Conv_JsonObjectToString". Suggested pathname: "/Script/BlueprintJson.BlueprintJsonLibrary:Conv_JsonObjectToString". Module:BlueprintJson File:Classes/BlueprintJsonLibrary.h
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[2025.04.14-21.33.25:523][ 0]LogClass: Warning: ScriptStruct FBlueprintJsonValue defines MetaData key "HasNativeMake" which contains short type name "BlueprintJson.BlueprintJsonLibrary.JsonMakeString". Suggested pathname: "/Script/BlueprintJson.BlueprintJsonLibrary:JsonMakeString". Module:BlueprintJson File:Classes/BlueprintJsonLibrary.h
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[2025.04.14-21.33.25:554][ 0]LogClass: Display: 3 short type names in reflected types' MetaData
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[2025.04.14-21.33.25:558][ 0]LogAutomationTest: Error: LogClass: StructProperty FCPathNode::WorldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:CPathfinding File:Public/CPathNode.h
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[2025.04.14-21.33.25:558][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FIKJoint::Joint is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
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[2025.04.14-21.33.25:558][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FIKJoint::Actuator is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
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[2025.04.14-21.33.25:558][ 0]LogAutomationTest: Error: LogClass: StructProperty FIKJoint::Axis is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
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[2025.04.14-21.33.25:558][ 0]LogAutomationTest: Error: LogClass: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
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[2025.04.14-21.33.25:558][ 0]LogEngine: Initializing Engine...
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|
[2025.04.14-21.33.25:560][ 0]LogVaRest: UVaRestSubsystem::Initialize(24): VaRest subsystem initialized
|
|
[2025.04.14-21.33.25:563][ 0]LogStylusInput: Initializing StylusInput subsystem.
|
|
[2025.04.14-21.33.25:563][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s
|
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[2025.04.14-21.33.25:670][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
|
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[2025.04.14-21.33.25:749][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
|
[2025.04.14-21.33.25:782][ 0]LogNetVersion: Set ProjectVersion to 0.1. Version Checksum will be recalculated on next use.
|
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[2025.04.14-21.33.25:782][ 0]LogInit: Texture streaming: Enabled
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|
[2025.04.14-21.33.25:829][ 0]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.2-0+UE5
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[2025.04.14-21.33.25:855][ 0]LogAudio: Display: Initializing Audio Device Manager...
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|
[2025.04.14-21.33.25:890][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
|
[2025.04.14-21.33.25:890][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
|
[2025.04.14-21.33.25:891][ 0]LogAudio: Display: Audio Device Manager Initialized
|
|
[2025.04.14-21.33.25:891][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
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[2025.04.14-21.33.25:891][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
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[2025.04.14-21.33.25:891][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.04.14-21.33.25:891][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2025.04.14-21.33.25:892][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
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[2025.04.14-21.33.25:892][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
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|
[2025.04.14-21.33.25:892][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.04.14-21.33.25:892][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.04.14-21.33.25:892][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.04.14-21.33.25:892][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.04.14-21.33.25:892][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.04.14-21.33.25:892][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.04.14-21.33.25:918][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.04.14-21.33.26:001][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (G432 Gaming Headset)
|
|
[2025.04.14-21.33.26:002][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.04.14-21.33.26:003][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.04.14-21.33.26:003][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.04.14-21.33.26:005][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
|
|
[2025.04.14-21.33.26:005][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
|
[2025.04.14-21.33.26:010][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
|
[2025.04.14-21.33.26:010][ 0]LogInit: FAudioDevice initialized with ID 1.
|
|
[2025.04.14-21.33.26:011][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
|
|
[2025.04.14-21.33.26:011][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
|
[2025.04.14-21.33.26:011][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
|
[2025.04.14-21.33.26:033][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
|
|
[2025.04.14-21.33.26:033][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
|
[2025.04.14-21.33.26:039][ 0]LogInit: Undo buffer set to 256 MB
|
|
[2025.04.14-21.33.26:039][ 0]LogInit: Transaction tracking system initialized
|
|
[2025.04.14-21.33.26:108][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, MinAllowed_Sdk=r25b, MaxAllowed_Sdk=r27, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Support_FullSdk, Sdk_HasBestVersion")
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|
[2025.04.14-21.33.26:108][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=15.2, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
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|
[2025.04.14-21.33.26:108][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Valid, Allowed_Sdk=v23_clang-18.1.0-rockylinux8, Current_Sdk=v23_clang-18.1.0-rockylinux8, Allowed_AutoSdk=v23_clang-18.1.0-rockylinux8, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
|
|
[2025.04.14-21.33.26:108][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Valid, Allowed_Sdk=v23_clang-18.1.0-rockylinux8, Current_Sdk=v23_clang-18.1.0-rockylinux8, Allowed_AutoSdk=v23_clang-18.1.0-rockylinux8, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
|
|
[2025.04.14-21.33.26:108][ 0]LogTurnkeySupport: Turnkey Platform: Mac: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=15.2, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
|
|
[2025.04.14-21.33.26:108][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=15.2, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
|
|
[2025.04.14-21.33.26:108][ 0]LogTurnkeySupport: Turnkey Platform: VisionOS: (Status=Invalid, , Flags="Host_Unsupported")
|
|
[2025.04.14-21.33.26:108][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
|
|
[2025.04.14-21.33.26:123][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyReport_1.log" -log="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyLog_1.log" -project="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" -Device=Win64@DESKTOP-RU0986E'
|
|
[2025.04.14-21.33.26:123][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/EpicGames/UE5_5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyReport_1.log" -log="D:/Projects/luckyworld/luckyworld/Intermediate/TurnkeyLog_1.log" -project="D:/Projects/luckyworld/luckyworld/LuckyWorld.uproject" -Device=Win64@DESKTOP-RU0986E" -nocompile -nocompileuat ]
|
|
[2025.04.14-21.33.26:173][ 0]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
|
[2025.04.14-21.33.26:373][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
|
|
[2025.04.14-21.33.26:376][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
|
|
[2025.04.14-21.33.26:378][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/Projects/luckyworld/luckyworld/Saved/SourceControl/UncontrolledChangelists.json
|
|
[2025.04.14-21.33.26:591][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.98ms
|
|
[2025.04.14-21.33.26:595][ 0]LocalizationService: Localization service is disabled
|
|
[2025.04.14-21.33.26:633][ 0]LogTimingProfiler: Initialize
|
|
[2025.04.14-21.33.26:635][ 0]LogTimingProfiler: OnSessionChanged
|
|
[2025.04.14-21.33.26:635][ 0]LoadingProfiler: Initialize
|
|
[2025.04.14-21.33.26:635][ 0]LoadingProfiler: OnSessionChanged
|
|
[2025.04.14-21.33.26:635][ 0]LogNetworkingProfiler: Initialize
|
|
[2025.04.14-21.33.26:636][ 0]LogNetworkingProfiler: OnSessionChanged
|
|
[2025.04.14-21.33.26:636][ 0]LogMemoryProfiler: Initialize
|
|
[2025.04.14-21.33.26:636][ 0]LogMemoryProfiler: OnSessionChanged
|
|
[2025.04.14-21.33.27:092][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
|
|
[2025.04.14-21.33.27:132][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Content/' took 0.06s
|
|
[2025.04.14-21.33.27:174][ 0]LogPython: Using Python 3.11.8
|
|
[2025.04.14-21.33.27:744][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
|
[2025.04.14-21.33.28:380][ 0]LogPython: Warning: '/Script/VaRest.OnRequestComplete__DelegateSignature' and '/Script/SIOJson.OnRequestComplete__DelegateSignature' have the same name (OnRequestComplete) when exposed to Python. Rename one of them using 'ScriptName' meta-data.
|
|
[2025.04.14-21.33.28:380][ 0]LogPython: Warning: '/Script/VaRest.OnRequestFail__DelegateSignature' and '/Script/SIOJson.OnRequestFail__DelegateSignature' have the same name (OnRequestFail) when exposed to Python. Rename one of them using 'ScriptName' meta-data.
|
|
[2025.04.14-21.33.28:491][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
|
|
[2025.04.14-21.33.28:554][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error.
|
|
[2025.04.14-21.33.28:555][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png
|
|
[2025.04.14-21.33.29:057][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
|
[2025.04.14-21.33.29:166][ 0]LogEditorDataStorage: Initializing
|
|
[2025.04.14-21.33.29:167][ 0]LogEditorDataStorage: Initialized
|
|
[2025.04.14-21.33.29:223][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
|
[2025.04.14-21.33.29:228][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 40.053
|
|
[2025.04.14-21.33.29:229][ 0]Cmd: MAP LOAD FILE="D:/Projects/luckyworld/luckyworld/Content/Map/Test_Level.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
|
[2025.04.14-21.33.29:232][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
|
[2025.04.14-21.33.29:233][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.33.29:248][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2025.04.14-21.33.29:249][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
|
|
[2025.04.14-21.33.29:251][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
|
|
[2025.04.14-21.33.29:389][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC (0x3A1CF463C0FDCF82)
|
|
[2025.04.14-21.33.29:389][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M (0x71AE0A1F6793D9AB)
|
|
[2025.04.14-21.33.29:389][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01 (0x914BDEB2B5370A87) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N (0x4311B628305FC4DF)
|
|
[2025.04.14-21.33.29:389][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC (0xF09F6B6B12D39D13)
|
|
[2025.04.14-21.33.29:390][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M (0x521F2F0467836215)
|
|
[2025.04.14-21.33.29:390][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01 (0xAE6B34E3472CB7F2) - Skipping non mounted imported package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N (0xEB73EB75BBF0CC81)
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|
[2025.04.14-21.33.29:710][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Scanned3DPeoplePack/RP_Character/00_rp_master/Mannequin/UE4_Mannequin_Skeleton (0xE4551A9104E391B5) /Game/Scanned3DPeoplePack/RP_Character/00_rp_master/Mannequin/UE4_Mannequin_Skeleton (0xE4551A9104E391B5) - Skipping non mounted imported package /Engine/EngineMeshes/Humanoid (0x698EF88627D84FC7)
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|
[2025.04.14-21.33.30:629][ 0]LogAssetRegistry: Display: Asset registry cache written as 74.8 MiB to D:/Projects/luckyworld/luckyworld/Intermediate/CachedAssetRegistry_*.bin
|
|
[2025.04.14-21.33.39:921][ 0]LogStateTreeEditor: Compile StateTree 'StateTree /Game/Blueprint/State/ST_LuckyWorld.ST_LuckyWorld' succeeded.
|
|
[2025.04.14-21.33.39:969][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
|
|
[2025.04.14-21.33.41:509][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Test_Level'.
|
|
[2025.04.14-21.33.41:509][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Test_Level
|
|
[2025.04.14-21.33.41:634][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
|
[2025.04.14-21.33.41:635][ 0]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.100000) for resolution -1936059896 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 2.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.33.41:635][ 0]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.200000) for resolution -1936145152 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 3.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.33.41:636][ 0]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.300000) for resolution -1936137488 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 4.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.33.41:704][ 0]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 9/10 (lucky_drone) ...
|
|
[2025.04.14-21.33.42:025][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms
|
|
[2025.04.14-21.33.42:029][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
|
[2025.04.14-21.33.42:029][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.135ms to complete.
|
|
[2025.04.14-21.33.42:039][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 52.865
|
|
[2025.04.14-21.33.43:516][ 0]LogSlate: External Image Picker: DecompressImage failed
|
|
[2025.04.14-21.33.43:789][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
|
|
[2025.04.14-21.33.43:926][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.33.44:050][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.33.44:138][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.33.44:218][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.33.45:133][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-RU0986E: (Name=DESKTOP-RU0986E, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
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|
[2025.04.14-21.33.45:206][ 0]LogSlate: Took 0.000225 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
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|
[2025.04.14-21.33.45:393][ 0]LogSlate: The tab "/TodoLogging/Logger/TodoLogger.TodoLogger_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
|
|
[2025.04.14-21.33.45:393][ 0]LogSlate: The tab "/EmberEditor/EMBEREDITOR.EMBEREDITOR_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
|
|
[2025.04.14-21.33.45:393][ 0]LogSlate: The tab "/Game/ProceduralCity/Blueprints/Interface/PCG_Main.PCG_Main_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
|
|
[2025.04.14-21.33.45:397][ 0]LogSlate: The tab "SGCTodoList" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
|
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[2025.04.14-21.33.45:397][ 0]LogSlate: The tab "/NodeToCode/UI/NodeToCodeUI.NodeToCodeUI_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
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[2025.04.14-21.33.45:479][ 0]LogPakFile: Initializing PakPlatformFile
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[2025.04.14-21.33.45:480][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/StarterContent.upack', mount point: 'root:/'
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[2025.04.14-21.33.45:480][ 0]LogPakFile: Initializing PakPlatformFile
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[2025.04.14-21.33.45:481][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
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[2025.04.14-21.33.45:482][ 0]LogPakFile: Initializing PakPlatformFile
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[2025.04.14-21.33.45:484][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
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[2025.04.14-21.33.45:486][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.04.14-21.33.45:487][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_Puzzle.upack', mount point: 'root:/'
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[2025.04.14-21.33.45:488][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.04.14-21.33.45:489][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_PuzzleBP.upack', mount point: 'root:/'
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[2025.04.14-21.33.45:490][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.04.14-21.33.45:490][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
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[2025.04.14-21.33.45:490][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.04.14-21.33.45:492][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
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[2025.04.14-21.33.45:492][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.04.14-21.33.45:492][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
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[2025.04.14-21.33.45:494][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.04.14-21.33.45:495][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
|
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[2025.04.14-21.33.45:495][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.04.14-21.33.45:496][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_VehicleAdv.upack', mount point: 'root:/'
|
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[2025.04.14-21.33.45:496][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.04.14-21.33.45:497][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
|
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[2025.04.14-21.33.45:497][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.04.14-21.33.45:498][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
|
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[2025.04.14-21.33.45:706][ 0]LogSlate: The tab "/Game/ProceduralCity/Blueprints/Interface/PCG_Main.PCG_Main_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
|
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[2025.04.14-21.33.45:803][ 0]LogSlate: Took 0.000284 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
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[2025.04.14-21.33.45:862][ 0]LogSlate: Took 0.000281 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
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[2025.04.14-21.33.49:155][ 0]LogFSR3: Warning: frameTimeDelta is less than 1.0f - this value should be milliseconds (~16.6f for 60fps)
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[2025.04.14-21.33.49:223][ 0]LogStall: Startup...
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[2025.04.14-21.33.49:229][ 0]LogStall: Startup complete.
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[2025.04.14-21.33.49:248][ 0]LogLoad: (Engine Initialization) Total time: 60.07 seconds
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[2025.04.14-21.33.51:116][ 0]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.2-0+UE5
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[2025.04.14-21.33.51:390][ 0]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] Destroying ET Analytics provider
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[2025.04.14-21.33.51:390][ 0]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] Destroyed ET Analytics provider
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[2025.04.14-21.33.51:390][ 0]LogAnalyticsSessionSummarySender: Sent summary session report for: AppId=UEEditor.UnrealEngine.Release SessionId={8F35D3F0-47E0-FC2F-3B08-4586F754BE18}
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[2025.04.14-21.33.51:422][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchLevel/BP_StretchLevel is missing GeneratedClass asset tag
|
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[2025.04.14-21.33.51:422][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchAiueVol804/BP_StretchAiueVol804 is missing GeneratedClass asset tag
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[2025.04.14-21.33.51:422][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Stretch1HouseAiRobottest/BP_Stretch1HouseAiRobottest is missing GeneratedClass asset tag
|
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[2025.04.14-21.33.51:422][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Kitchenarm/BP_Kitchenarm is missing GeneratedClass asset tag
|
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[2025.04.14-21.33.51:422][ 0]LogBlueprint: Warning: Blueprint /Game/Blueprint/NPC/tasks/BTTask_RandomLocation_01 is missing GeneratedClass asset tag
|
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[2025.04.14-21.33.51:533][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
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[2025.04.14-21.33.51:533][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
|
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[2025.04.14-21.33.51:629][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
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[2025.04.14-21.33.51:634][ 0]LogPython: Display: Running start-up script E:/EpicGames/UE5_5/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... started...
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[2025.04.14-21.33.51:669][ 0]LogPython: Display: Running start-up script E:/EpicGames/UE5_5/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... took 35.595 ms
|
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[2025.04.14-21.33.51:670][ 0]LogPython: Display: Running start-up script E:/EpicGames/UE5_5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
|
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[2025.04.14-21.33.51:697][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
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[2025.04.14-21.33.51:712][ 0]LogPython: Display: Running start-up script E:/EpicGames/UE5_5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 42.046 ms (total: 77.641 ms)
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[2025.04.14-21.33.51:712][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
|
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[2025.04.14-21.33.51:712][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC was not available. Additional explanatory information follows:
|
|
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC.uasset'. Perhaps it has been deleted or was not synced?
|
|
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|
[2025.04.14-21.33.51:713][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
|
|
[2025.04.14-21.33.51:713][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M was not available. Additional explanatory information follows:
|
|
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M.uasset'. Perhaps it has been deleted or was not synced?
|
|
|
|
[2025.04.14-21.33.51:713][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
|
|
[2025.04.14-21.33.51:714][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N was not available. Additional explanatory information follows:
|
|
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N.uasset'. Perhaps it has been deleted or was not synced?
|
|
|
|
[2025.04.14-21.33.51:714][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
|
|
[2025.04.14-21.33.51:714][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC was not available. Additional explanatory information follows:
|
|
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC.uasset'. Perhaps it has been deleted or was not synced?
|
|
|
|
[2025.04.14-21.33.51:714][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
|
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[2025.04.14-21.33.51:715][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M was not available. Additional explanatory information follows:
|
|
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M.uasset'. Perhaps it has been deleted or was not synced?
|
|
|
|
[2025.04.14-21.33.51:715][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
|
|
[2025.04.14-21.33.51:715][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N was not available. Additional explanatory information follows:
|
|
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N.uasset'. Perhaps it has been deleted or was not synced?
|
|
|
|
[2025.04.14-21.33.51:715][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/EngineMeshes/Humanoid which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
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|
[2025.04.14-21.33.51:715][ 0]LoadErrors: Warning: While trying to load package /Game/Scanned3DPeoplePack/RP_Character/00_rp_master/Mannequin/UE4_Mannequin_Skeleton, a dependent package /Engine/EngineMeshes/Humanoid was not available. Additional explanatory information follows:
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|
FPackageName: Skipped package /Engine/EngineMeshes/Humanoid has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'E:/EpicGames/UE5_5/Engine/Content/EngineMeshes/Humanoid.uasset'. Perhaps it has been deleted or was not synced?
|
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[2025.04.14-21.33.52:554][ 1]LogAssetRegistry: AssetRegistryGather time 1.4638s: AssetDataDiscovery 0.0850s, AssetDataGather 0.0731s, StoreResults 1.3057s. Wall time 55.0590s.
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NumCachedDirectories 0. NumUncachedDirectories 2854. NumCachedFiles 17465. NumUncachedFiles 2.
|
|
BackgroundTickInterruptions 14.
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[2025.04.14-21.33.52:626][ 1]LogSourceControl: Uncontrolled asset enumeration started...
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[2025.04.14-21.33.52:626][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
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[2025.04.14-21.33.53:437][ 2]LogSourceControl: Uncontrolled asset enumeration finished in 0.811071 seconds (Found 0 uncontrolled assets)
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[2025.04.14-21.33.54:005][ 2]LogSlate: External Image Picker: DecompressImage failed
|
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[2025.04.14-21.33.56:228][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchLevel/BP_StretchLevel is missing GeneratedClass asset tag
|
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[2025.04.14-21.33.56:228][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchAiueVol804/BP_StretchAiueVol804 is missing GeneratedClass asset tag
|
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[2025.04.14-21.33.56:230][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Stretch1HouseAiRobottest/BP_Stretch1HouseAiRobottest is missing GeneratedClass asset tag
|
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[2025.04.14-21.33.56:230][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Kitchenarm/BP_Kitchenarm is missing GeneratedClass asset tag
|
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[2025.04.14-21.33.56:230][ 2]LogBlueprint: Warning: Blueprint /Game/Blueprint/NPC/tasks/BTTask_RandomLocation_01 is missing GeneratedClass asset tag
|
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[2025.04.14-21.33.56:470][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 27.657303
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[2025.04.14-21.33.56:471][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
|
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[2025.04.14-21.33.56:472][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 31.223219
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[2025.04.14-21.33.57:629][ 4]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
|
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[2025.04.14-21.33.58:493][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
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[2025.04.14-21.33.58:643][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
|
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[2025.04.14-21.33.58:773][ 9]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 33.390785
|
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[2025.04.14-21.33.58:776][ 9]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1748075563
|
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[2025.04.14-21.33.58:776][ 9]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 33.390785, Update Interval: 331.632446
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[2025.04.14-21.33.58:955][ 11]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2
|
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[2025.04.14-21.33.59:152][ 12]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3
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[2025.04.14-21.33.59:253][ 12]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: ab9...087 Access[Expires: 2025.04.14-23.33.59 Remaining: 7200.38] Refresh[Expires: 2025-10-11T15:51:58.234Z Remaining: 15531479.23] State: Valid
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[2025.04.14-21.33.59:280][ 13]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken
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[2025.04.14-21.33.59:546][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success
|
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[2025.04.14-21.33.59:546][ 18]LogFab: Display: User logged in
|
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[2025.04.14-21.33.59:546][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459
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[2025.04.14-21.33.59:788][ 21]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[<Redacted>], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-D7TLLbEfSEyRU3VngoM9Zw-a9DFi9JqoUqIVjNABbv89Q]
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[2025.04.14-21.34.05:654][197]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/luckyBot/Luckywidget/menu/WB_CaptureSettings.WB_CaptureSettings
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[2025.04.14-21.34.05:655][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4
|
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[2025.04.14-21.34.05:675][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5
|
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[2025.04.14-21.34.05:688][197]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
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[2025.04.14-21.34.05:767][197]LogSlate: Took 0.000222 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
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[2025.04.14-21.34.05:810][197]LogStreaming: Display: FlushAsyncLoading(451): 1 QueuedPackages, 0 AsyncPackages
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[2025.04.14-21.34.06:987][197]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/luckyBot/Luckywidget/Style/WB_LuckyDropDownList.WB_LuckyDropDownList
|
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[2025.04.14-21.34.06:987][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6
|
|
[2025.04.14-21.34.07:000][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7
|
|
[2025.04.14-21.34.07:225][197]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/luckyBot/Luckywidget/menu/WB_AllRandom.WB_AllRandom
|
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[2025.04.14-21.34.07:226][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8
|
|
[2025.04.14-21.34.07:240][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9
|
|
[2025.04.14-21.34.07:507][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/Game/BP_LuckyRobots.BP_LuckyRobots
|
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[2025.04.14-21.34.07:507][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10
|
|
[2025.04.14-21.34.07:768][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/Game/BP_LuckyGameinstanceMode.BP_LuckyGameinstanceMode
|
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[2025.04.14-21.34.07:769][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11
|
|
[2025.04.14-21.34.07:946][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/robotAccessoriesSensors/BP_CameraSensor.BP_CameraSensor
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[2025.04.14-21.34.07:947][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12
|
|
[2025.04.14-21.34.08:186][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/oldRobotsBP/BP_DJI_DroneMovementBluePrint.BP_DJI_DroneMovementBluePrint
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[2025.04.14-21.34.08:187][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_13
|
|
[2025.04.14-21.34.08:482][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/Core/BP_RobotArmRandomItemsVolume.BP_RobotArmRandomItemsVolume
|
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[2025.04.14-21.34.08:484][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_14
|
|
[2025.04.14-21.34.08:756][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/Core/BP_PickAndPlaceTarget.BP_PickAndPlaceTarget
|
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[2025.04.14-21.34.08:757][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_15
|
|
[2025.04.14-21.34.09:036][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100.BP_mujoco_SOArm100
|
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[2025.04.14-21.34.09:038][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_16
|
|
[2025.04.14-21.34.09:401][197]LogAssetEditorSubsystem: Opening Asset editor for StateTree /Game/Blueprint/State/ST_LuckyWorld.ST_LuckyWorld
|
|
[2025.04.14-21.34.09:438][197]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'Standalone_StateTree_Layout_v4' but failed for some reason. It will not be displayed.
|
|
[2025.04.14-21.34.09:439][197]LogSlate: The tab "BottomRightModeTab" attempted to spawn in layout 'Standalone_StateTree_Layout_v4' but failed for some reason. It will not be displayed.
|
|
[2025.04.14-21.34.09:512][197]LogToolMenus: Warning: Menu already registered : AssetEditor.StateTreeEditor.MainMenu.File
|
|
[2025.04.14-21.34.09:537][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/RobotPawnActors/BP_mujokoStretch.BP_mujokoStretch
|
|
[2025.04.14-21.34.09:539][197]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_17
|
|
[2025.04.14-21.34.14:042][197]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchLevel/BP_StretchLevel is missing GeneratedClass asset tag
|
|
[2025.04.14-21.34.14:043][197]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchAiueVol804/BP_StretchAiueVol804 is missing GeneratedClass asset tag
|
|
[2025.04.14-21.34.14:043][197]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Stretch1HouseAiRobottest/BP_Stretch1HouseAiRobottest is missing GeneratedClass asset tag
|
|
[2025.04.14-21.34.14:043][197]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Kitchenarm/BP_Kitchenarm is missing GeneratedClass asset tag
|
|
[2025.04.14-21.34.14:043][197]LogBlueprint: Warning: Blueprint /Game/Blueprint/NPC/tasks/BTTask_RandomLocation_01 is missing GeneratedClass asset tag
|
|
[2025.04.14-21.34.14:238][197]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
|
[2025.04.14-21.34.14:242][197]LogSlate: Took 0.000278 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
|
|
[2025.04.14-21.34.26:076][560]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.04.14-21.34.26:086][560]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.04.14-21.34.26:093][560]LogOnline: OSS: Created online subsystem instance for: NULL
|
|
[2025.04.14-21.34.26:093][560]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
|
[2025.04.14-21.34.26:094][560]LogPlayLevel: Creating play world package: /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.34.26:129][560]LogPlayLevel: PIE: StaticDuplicateObject took: (0.035019s)
|
|
[2025.04.14-21.34.26:129][560]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map/Test_Level.Test_Level to /Game/Map/UEDPIE_0_Test_Level.Test_Level (0.035411s)
|
|
[2025.04.14-21.34.26:295][560]LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms
|
|
[2025.04.14-21.34.26:303][560]LogChaosDD: Creating Chaos Debug Draw Scene for world Test_Level
|
|
[2025.04.14-21.34.26:306][560]LogPlayLevel: PIE: World Init took: (0.003072s)
|
|
[2025.04.14-21.34.26:307][560]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
|
[2025.04.14-21.34.26:307][560]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.04.14-21.34.26:307][560]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.04.14-21.34.26:308][560]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.04.14-21.34.26:308][560]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.04.14-21.34.26:308][560]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.04.14-21.34.26:308][560]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.04.14-21.34.26:308][560]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.04.14-21.34.26:308][560]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.04.14-21.34.26:308][560]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.04.14-21.34.26:308][560]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.04.14-21.34.26:308][560]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.04.14-21.34.26:313][560]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.04.14-21.34.26:373][560]LogAudioMixer: Display: Using Audio Hardware Device Speakers (G432 Gaming Headset)
|
|
[2025.04.14-21.34.26:373][560]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.04.14-21.34.26:373][560]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.04.14-21.34.26:373][560]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.04.14-21.34.26:374][560]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
|
|
[2025.04.14-21.34.26:374][560]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
|
|
[2025.04.14-21.34.26:381][560]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
|
|
[2025.04.14-21.34.26:381][560]LogInit: FAudioDevice initialized with ID 2.
|
|
[2025.04.14-21.34.26:381][560]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
|
|
[2025.04.14-21.34.26:381][560]LogAudio: Display: Audio Device (ID: 2) registered with world 'Test_Level'.
|
|
[2025.04.14-21.34.26:382][560]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
|
|
[2025.04.14-21.34.26:386][560]LogLoad: Game class is 'BP_LuckyRobots_C'
|
|
[2025.04.14-21.34.26:401][560]LogWorld: Bringing World /Game/Map/UEDPIE_0_Test_Level.Test_Level up for play (max tick rate 0) at 2025.04.14-15.34.26
|
|
[2025.04.14-21.34.26:402][560]LogWorld: Bringing up level for play took: 0.015462
|
|
[2025.04.14-21.34.26:404][560]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.100000) for resolution -1936059896 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 2.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.34.26:404][560]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.200000) for resolution -1936145152 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 3.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.34.26:404][560]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.300000) for resolution -1936137488 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 4.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.34.26:436][560]LogOnline: OSS: Created online subsystem instance for: :Context_19
|
|
[2025.04.14-21.34.26:450][560]LogConsoleManager: Warning: Setting the console variable 'r.ScreenPercentage' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '58.8235'
|
|
[2025.04.14-21.34.26:460][560]ShowFlag.Splines = "1"
|
|
[2025.04.14-21.34.26:465][560]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BlockingVolume.BrushComponent0
|
|
[2025.04.14-21.34.26:465][560]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.002 002
|
|
[2025.04.14-21.34.26:466][560]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmRandomItemsVolume.SpawnExtent
|
|
[2025.04.14-21.34.26:466][560]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.SpawnExtent
|
|
[2025.04.14-21.34.26:466][560]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.002 002
|
|
[2025.04.14-21.34.26:466][560]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.out Cube
|
|
[2025.04.14-21.34.26:466][560]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.in Cube
|
|
[2025.04.14-21.34.26:466][560]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.SpawnExtent
|
|
[2025.04.14-21.34.26:538][560]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.34.26:545][560]Cmd: stat none
|
|
[2025.04.14-21.34.26:545][560]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Begin
|
|
[2025.04.14-21.34.26:762][560]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Success
|
|
[2025.04.14-21.34.26:765][560]PIE: Server logged in
|
|
[2025.04.14-21.34.26:767][560]PIE: Play in editor total start time 0.683 seconds.
|
|
[2025.04.14-21.34.26:866][560]LogTraceServices: Warning: [Regions] A region end event (EndTime=96.914108, Name="Editor") was encountered without having seen a matching region begin event first.
|
|
[2025.04.14-21.34.26:867][560]LogTraceServices: Warning: [Regions] A region end event (EndTime=96.914119, Name="Editor.Interact") was encountered without having seen a matching region begin event first.
|
|
[2025.04.14-21.34.28:693][581]LogBlueprintUserMessages: 15:34:28:693 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.34.28:694][581]LogBlueprintUserMessages: 15:34:28:693 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.34.29:664][608]LogBlueprintUserMessages: 15:34:29:664 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.34.29:665][608]LogBlueprintUserMessages: 15:34:29:664 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.34.29:665][608]LogBlueprintUserMessages: 15:34:29:665 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.34.29:665][608]LogBlueprintUserMessages: 15:34:29:665 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.34.30:452][615]LogWindows: WindowsPlatformFeatures enabled
|
|
[2025.04.14-21.34.30:452][615]LogStreaming: Warning: Failed to read file 'D:/Projects/luckyworld/luckyworld/Saved/SaveGames/CaptureSettings.sav' error.
|
|
[2025.04.14-21.34.30:453][615]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.34.30:573][617]SocketIO: SocketIO Invalid appears to have lost connection, reconnecting attempt 0 with delay 5000
|
|
[2025.04.14-21.34.30:598][617]LogBlueprintUserMessages: [BP_LuckyGameState_C_0] SocketOnConnectionProblem
|
|
[2025.04.14-21.34.35:972][682]LogStreaming: Warning: Failed to read file 'D:/Projects/luckyworld/luckyworld/Saved/SaveGames/CaptureSettings.sav' error.
|
|
[2025.04.14-21.34.35:995][682]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_allObjectCreate_C_0.MujocoGeom SM_ChamferCube
|
|
[2025.04.14-21.34.35:996][682]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_allObjectCreate_C_1.MujocoGeom_1 SM_ChamferCube
|
|
[2025.04.14-21.34.35:998][682]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
|
|
[2025.04.14-21.34.35:998][682]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Cube Cube
|
|
[2025.04.14-21.34.35:998][682]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Box
|
|
[2025.04.14-21.34.36:388][685]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
|
[2025.04.14-21.34.36:488][685]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
|
[2025.04.14-21.34.39:656][721]SocketIO: SocketIO Invalid appears to have lost connection, reconnecting attempt 1 with delay 7500
|
|
[2025.04.14-21.34.39:708][721]LogBlueprintUserMessages: [BP_LuckyGameState_C_0] SocketOnConnectionProblem
|
|
[2025.04.14-21.34.43:461][765]LogTraceServices: Warning: [Regions] A region (BeginTime=96.914131, Name="PIE", Id=0) was never closed.
|
|
[2025.04.14-21.34.43:461][765]LogTraceServices: Warning: [Regions] A region (BeginTime=96.914133, Name="PIE.Startup", Id=0) was never closed.
|
|
[2025.04.14-21.34.43:462][765]LogTraceServices: Warning: [Regions] A region (BeginTime=96.914636, Name="PIE.PreBegin", Id=0) was never closed.
|
|
[2025.04.14-21.34.43:462][765]LogTraceServices: Warning: [Regions] 5 warnings
|
|
[2025.04.14-21.34.43:462][765]LogTraceServices: [Regions] Analysis completed (5 regions, 3 lanes).
|
|
[2025.04.14-21.34.43:462][765]LogChaosVDEditor: Trace Analysis complete for session [C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/UnrealTrace/Store/001/20250414_153426.utrace] | Calculating data loaded stats...
|
|
[2025.04.14-21.34.43:462][765]LogChaosVDEditor: [0] Game frames Processed at [inf] ms per frame on average
|
|
[2025.04.14-21.34.43:462][765]LogChaosVDEditor: Total size of loaded data => [0.00 B]
|
|
[2025.04.14-21.34.43:465][765]LogTraceServices: [CpuProfiler] Analysis completed (10401 timers, 11582 spec ids, 3242 scopes, 15163 bytes, 4.7 bytes/scope).
|
|
[2025.04.14-21.34.43:465][765]LogTraceServices: [GpuProfiler] Analysis completed (1 frames, 596 timers).
|
|
[2025.04.14-21.34.43:486][765]LogAnalysisCache: Display: Closing analysis cache, 0.00 MiB read, 0.00 MiB written.
|
|
[2025.04.14-21.34.43:501][765]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.34.43:502][765]LogWorld: BeginTearingDown for /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.34.43:564][765]LogWorld: UWorld::CleanupWorld for Test_Level, bSessionEnded=true, bCleanupResources=true
|
|
[2025.04.14-21.34.43:569][765]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.34.43:585][765]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.04.14-21.34.43:596][765]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.34.43:626][765]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.34.43:626][765]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
|
|
[2025.04.14-21.34.43:627][765]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
|
|
[2025.04.14-21.34.43:631][765]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
|
|
[2025.04.14-21.34.43:657][765]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
|
|
[2025.04.14-21.34.43:713][766]LogPlayLevel: Display: Destroying online subsystem :Context_19
|
|
[2025.04.14-21.35.02:715][275]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
|
[2025.04.14-21.35.04:879][343]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms
|
|
[2025.04.14-21.35.06:081][343]LogSlate: Window 'Save Content' being destroyed
|
|
[2025.04.14-21.35.06:339][343]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.04.14-21.35.06:402][343]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map/Test_Level" FILE="D:/Projects/luckyworld/luckyworld/Content/Map/Test_Level.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
|
[2025.04.14-21.35.06:448][343]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
|
|
[2025.04.14-21.35.06:569][343]LogSavePackage: Moving output files for package: /Game/Map/Test_Level
|
|
[2025.04.14-21.35.06:570][343]LogSavePackage: Moving 'D:/Projects/luckyworld/luckyworld/Saved/Test_Level5DFDF721445279638D5DC7B37EB1FC80.tmp' to 'D:/Projects/luckyworld/luckyworld/Content/Map/Test_Level.umap'
|
|
[2025.04.14-21.35.06:582][343]LogFileHelpers: All files are already saved.
|
|
[2025.04.14-21.35.06:582][343]LogFileHelpers: Saving map 'Test_Level' took 0.179
|
|
[2025.04.14-21.35.06:594][343]LogFileHelpers: InternalPromptForCheckoutAndSave took 255.398 ms
|
|
[2025.04.14-21.35.06:671][343]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.04.14-21.35.06:671][343]LogContentValidation: Enabled validators:
|
|
[2025.04.14-21.35.06:671][343]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.04.14-21.35.06:672][343]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.04.14-21.35.06:672][343]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.04.14-21.35.06:672][343]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.04.14-21.35.06:672][343]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.04.14-21.35.06:672][343]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.04.14-21.35.06:673][343]AssetCheck: /Game/Map/Test_Level Validating asset
|
|
[2025.04.14-21.35.07:270][359]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.04.14-21.35.07:281][359]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.04.14-21.35.07:282][359]LogPlayLevel: Creating play world package: /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.35.07:312][359]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030443s)
|
|
[2025.04.14-21.35.07:312][359]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map/Test_Level.Test_Level to /Game/Map/UEDPIE_0_Test_Level.Test_Level (0.030838s)
|
|
[2025.04.14-21.35.07:340][359]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms
|
|
[2025.04.14-21.35.07:343][359]LogChaosDD: Creating Chaos Debug Draw Scene for world Test_Level
|
|
[2025.04.14-21.35.07:345][359]LogPlayLevel: PIE: World Init took: (0.002078s)
|
|
[2025.04.14-21.35.07:347][359]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
|
|
[2025.04.14-21.35.07:347][359]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.04.14-21.35.07:347][359]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.04.14-21.35.07:347][359]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.04.14-21.35.07:348][359]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.04.14-21.35.07:348][359]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.04.14-21.35.07:348][359]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.04.14-21.35.07:348][359]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.04.14-21.35.07:348][359]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.04.14-21.35.07:348][359]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.04.14-21.35.07:348][359]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.04.14-21.35.07:348][359]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.04.14-21.35.07:351][359]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.04.14-21.35.07:415][359]LogAudioMixer: Display: Using Audio Hardware Device Speakers (G432 Gaming Headset)
|
|
[2025.04.14-21.35.07:415][359]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.04.14-21.35.07:415][359]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.04.14-21.35.07:416][359]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.04.14-21.35.07:416][359]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
|
|
[2025.04.14-21.35.07:416][359]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
|
|
[2025.04.14-21.35.07:421][359]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
|
|
[2025.04.14-21.35.07:422][359]LogInit: FAudioDevice initialized with ID 3.
|
|
[2025.04.14-21.35.07:422][359]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
|
|
[2025.04.14-21.35.07:422][359]LogAudio: Display: Audio Device (ID: 3) registered with world 'Test_Level'.
|
|
[2025.04.14-21.35.07:422][359]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
|
|
[2025.04.14-21.35.07:425][359]LogLoad: Game class is 'BP_LuckyRobots_C'
|
|
[2025.04.14-21.35.07:438][359]LogWorld: Bringing World /Game/Map/UEDPIE_0_Test_Level.Test_Level up for play (max tick rate 0) at 2025.04.14-15.35.07
|
|
[2025.04.14-21.35.07:439][359]LogWorld: Bringing up level for play took: 0.013171
|
|
[2025.04.14-21.35.07:439][359]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.100000) for resolution -1936059896 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 2.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.35.07:439][359]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.200000) for resolution -1936145152 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 3.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.35.07:439][359]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.300000) for resolution -1936137488 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 4.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.35.07:473][359]LogOnline: OSS: Created online subsystem instance for: :Context_20
|
|
[2025.04.14-21.35.07:493][359]ShowFlag.Splines = "1"
|
|
[2025.04.14-21.35.07:499][359]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BlockingVolume.BrushComponent0
|
|
[2025.04.14-21.35.07:499][359]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.002 002
|
|
[2025.04.14-21.35.07:499][359]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmRandomItemsVolume.SpawnExtent
|
|
[2025.04.14-21.35.07:499][359]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.SpawnExtent
|
|
[2025.04.14-21.35.07:500][359]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.002 002
|
|
[2025.04.14-21.35.07:500][359]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.out Cube
|
|
[2025.04.14-21.35.07:500][359]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.in Cube
|
|
[2025.04.14-21.35.07:500][359]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.SpawnExtent
|
|
[2025.04.14-21.35.07:567][359]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.35.07:574][359]Cmd: stat none
|
|
[2025.04.14-21.35.07:574][359]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Begin
|
|
[2025.04.14-21.35.07:752][359]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Success
|
|
[2025.04.14-21.35.07:754][359]PIE: Server logged in
|
|
[2025.04.14-21.35.07:755][359]PIE: Play in editor total start time 0.476 seconds.
|
|
[2025.04.14-21.35.09:568][390]LogBlueprintUserMessages: 15:35:9:568 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.35.09:569][390]LogBlueprintUserMessages: 15:35:9:569 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.35.10:141][408]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.35.10:577][420]LogBlueprintUserMessages: 15:35:10:576 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.35.10:578][420]LogBlueprintUserMessages: 15:35:10:577 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.35.10:578][420]LogBlueprintUserMessages: 15:35:10:578 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.35.10:580][420]LogBlueprintUserMessages: 15:35:10:580 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.35.11:598][431]SocketIO: SocketIO Invalid appears to have lost connection, reconnecting attempt 0 with delay 5000
|
|
[2025.04.14-21.35.11:599][431]LogBlueprintUserMessages: [BP_LuckyGameState_C_0] SocketOnConnectionProblem
|
|
[2025.04.14-21.35.12:521][442]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.35.20:689][539]SocketIO: SocketIO Invalid appears to have lost connection, reconnecting attempt 1 with delay 7500
|
|
[2025.04.14-21.35.20:690][539]LogBlueprintUserMessages: [BP_LuckyGameState_C_0] SocketOnConnectionProblem
|
|
[2025.04.14-21.35.27:809][625]LogTraceServices: [Regions] Analysis completed (0 regions, 0 lanes).
|
|
[2025.04.14-21.35.27:810][625]LogChaosVDEditor: Trace Analysis complete for session [C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/UnrealTrace/Store/001/20250414_153507.utrace] | Calculating data loaded stats...
|
|
[2025.04.14-21.35.27:810][625]LogChaosVDEditor: [0] Game frames Processed at [inf] ms per frame on average
|
|
[2025.04.14-21.35.27:810][625]LogChaosVDEditor: Total size of loaded data => [0.00 B]
|
|
[2025.04.14-21.35.27:815][625]LogTraceServices: [CpuProfiler] Analysis completed (10400 timers, 11581 spec ids, 0 scopes, 0 bytes, -nan(ind) bytes/scope).
|
|
[2025.04.14-21.35.27:815][625]LogTraceServices: [GpuProfiler] Analysis completed (0 frames, 596 timers).
|
|
[2025.04.14-21.35.28:661][635]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
|
|
[2025.04.14-21.35.28:662][635]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
|
|
[2025.04.14-21.35.28:662][635]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
|
|
[2025.04.14-21.35.28:662][635]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
|
|
[2025.04.14-21.35.28:663][635]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
|
|
[2025.04.14-21.35.28:663][635]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Cube Cube
|
|
[2025.04.14-21.35.28:664][635]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Box
|
|
[2025.04.14-21.35.32:269][678]SocketIO: SocketIO Invalid appears to have lost connection, reconnecting attempt 2 with delay 11250
|
|
[2025.04.14-21.35.32:271][678]LogBlueprintUserMessages: [BP_LuckyGameState_C_0] SocketOnConnectionProblem
|
|
[2025.04.14-21.35.37:608][743]LogAnalysisCache: Display: Closing analysis cache, 0.00 MiB read, 0.00 MiB written.
|
|
[2025.04.14-21.35.37:626][743]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.35.37:626][743]LogWorld: BeginTearingDown for /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.35.37:667][743]LogWorld: UWorld::CleanupWorld for Test_Level, bSessionEnded=true, bCleanupResources=true
|
|
[2025.04.14-21.35.37:673][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.35.37:722][743]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.04.14-21.35.37:735][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.35.37:761][743]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2025.04.14-21.35.37:763][743]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
|
|
[2025.04.14-21.35.37:763][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
|
|
[2025.04.14-21.35.37:766][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
|
|
[2025.04.14-21.35.37:775][743]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.35.37:788][743]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms
|
|
[2025.04.14-21.35.37:852][744]LogPlayLevel: Display: Destroying online subsystem :Context_20
|
|
[2025.04.14-21.35.50:175][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms
|
|
[2025.04.14-21.35.51:325][ 64]LogSlate: Window 'Save Content' being destroyed
|
|
[2025.04.14-21.35.51:554][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.04.14-21.35.51:621][ 64]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map/Test_Level" FILE="D:/Projects/luckyworld/luckyworld/Content/Map/Test_Level.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
|
[2025.04.14-21.35.51:667][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
|
|
[2025.04.14-21.35.51:782][ 64]LogSavePackage: Moving output files for package: /Game/Map/Test_Level
|
|
[2025.04.14-21.35.51:782][ 64]LogSavePackage: Moving 'D:/Projects/luckyworld/luckyworld/Saved/Test_Level2F26B2E445AAC753E18FE68969497CA5.tmp' to 'D:/Projects/luckyworld/luckyworld/Content/Map/Test_Level.umap'
|
|
[2025.04.14-21.35.51:795][ 64]LogFileHelpers: All files are already saved.
|
|
[2025.04.14-21.35.51:795][ 64]LogFileHelpers: Saving map 'Test_Level' took 0.176
|
|
[2025.04.14-21.35.51:806][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave took 252.604 ms (total: 508.002 ms)
|
|
[2025.04.14-21.35.51:863][ 64]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.04.14-21.35.51:863][ 64]LogContentValidation: Enabled validators:
|
|
[2025.04.14-21.35.51:863][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.04.14-21.35.51:863][ 64]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.04.14-21.35.51:863][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.04.14-21.35.51:864][ 64]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.04.14-21.35.51:864][ 64]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.04.14-21.35.51:864][ 64]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.04.14-21.35.51:864][ 64]AssetCheck: /Game/Map/Test_Level Validating asset
|
|
[2025.04.14-21.35.54:974][161]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.04.14-21.35.54:986][161]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.04.14-21.35.54:986][161]LogPlayLevel: Creating play world package: /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.35.55:017][161]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029951s)
|
|
[2025.04.14-21.35.55:017][161]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map/Test_Level.Test_Level to /Game/Map/UEDPIE_0_Test_Level.Test_Level (0.030348s)
|
|
[2025.04.14-21.35.55:050][161]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms
|
|
[2025.04.14-21.35.55:055][161]LogChaosDD: Creating Chaos Debug Draw Scene for world Test_Level
|
|
[2025.04.14-21.35.55:057][161]LogPlayLevel: PIE: World Init took: (0.002607s)
|
|
[2025.04.14-21.35.55:058][161]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
|
|
[2025.04.14-21.35.55:059][161]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.04.14-21.35.55:059][161]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.04.14-21.35.55:060][161]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.04.14-21.35.55:060][161]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.04.14-21.35.55:060][161]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.04.14-21.35.55:060][161]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.04.14-21.35.55:060][161]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.04.14-21.35.55:060][161]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.04.14-21.35.55:060][161]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.04.14-21.35.55:061][161]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.04.14-21.35.55:061][161]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.04.14-21.35.55:065][161]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.04.14-21.35.55:136][161]LogAudioMixer: Display: Using Audio Hardware Device Speakers (G432 Gaming Headset)
|
|
[2025.04.14-21.35.55:137][161]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.04.14-21.35.55:137][161]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.04.14-21.35.55:137][161]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.04.14-21.35.55:138][161]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
|
|
[2025.04.14-21.35.55:138][161]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
|
|
[2025.04.14-21.35.55:145][161]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
|
|
[2025.04.14-21.35.55:145][161]LogInit: FAudioDevice initialized with ID 4.
|
|
[2025.04.14-21.35.55:145][161]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
|
|
[2025.04.14-21.35.55:145][161]LogAudio: Display: Audio Device (ID: 4) registered with world 'Test_Level'.
|
|
[2025.04.14-21.35.55:146][161]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
|
|
[2025.04.14-21.35.55:153][161]LogLoad: Game class is 'BP_LuckyRobots_C'
|
|
[2025.04.14-21.35.55:168][161]LogWorld: Bringing World /Game/Map/UEDPIE_0_Test_Level.Test_Level up for play (max tick rate 0) at 2025.04.14-15.35.55
|
|
[2025.04.14-21.35.55:169][161]LogWorld: Bringing up level for play took: 0.016215
|
|
[2025.04.14-21.35.55:170][161]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.100000) for resolution -1936059896 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 2.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.35.55:170][161]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.200000) for resolution -1936145152 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 3.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.35.55:170][161]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.300000) for resolution -1936137488 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 4.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.35.55:208][161]LogOnline: OSS: Created online subsystem instance for: :Context_21
|
|
[2025.04.14-21.35.55:230][161]ShowFlag.Splines = "1"
|
|
[2025.04.14-21.35.55:233][161]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BlockingVolume.BrushComponent0
|
|
[2025.04.14-21.35.55:233][161]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.002 002
|
|
[2025.04.14-21.35.55:235][161]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmRandomItemsVolume.SpawnExtent
|
|
[2025.04.14-21.35.55:235][161]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.SpawnExtent
|
|
[2025.04.14-21.35.55:235][161]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.002 002
|
|
[2025.04.14-21.35.55:235][161]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.out Cube
|
|
[2025.04.14-21.35.55:235][161]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.in Cube
|
|
[2025.04.14-21.35.55:235][161]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.SpawnExtent
|
|
[2025.04.14-21.35.55:307][161]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.35.55:315][161]Cmd: stat none
|
|
[2025.04.14-21.35.55:315][161]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Begin
|
|
[2025.04.14-21.35.55:500][161]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Success
|
|
[2025.04.14-21.35.55:501][161]PIE: Server logged in
|
|
[2025.04.14-21.35.55:504][161]PIE: Play in editor total start time 0.521 seconds.
|
|
[2025.04.14-21.35.57:314][192]LogBlueprintUserMessages: 15:35:57:313 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.35.57:314][192]LogBlueprintUserMessages: 15:35:57:314 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.35.57:491][198]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.35.58:321][221]LogBlueprintUserMessages: 15:35:58:321 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.35.58:321][221]LogBlueprintUserMessages: 15:35:58:321 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.35.58:323][221]LogBlueprintUserMessages: 15:35:58:321 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.35.58:324][221]LogBlueprintUserMessages: 15:35:58:323 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.35.59:340][230]SocketIO: SocketIO Invalid appears to have lost connection, reconnecting attempt 0 with delay 5000
|
|
[2025.04.14-21.35.59:341][230]LogBlueprintUserMessages: [BP_LuckyGameState_C_0] SocketOnConnectionProblem
|
|
[2025.04.14-21.35.59:770][236]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
|
|
[2025.04.14-21.35.59:771][236]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
|
|
[2025.04.14-21.35.59:771][236]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
|
|
[2025.04.14-21.35.59:771][236]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
|
|
[2025.04.14-21.35.59:772][236]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Cube Cube
|
|
[2025.04.14-21.35.59:772][236]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Box
|
|
[2025.04.14-21.36.04:316][282]LogTraceServices: [Regions] Analysis completed (0 regions, 0 lanes).
|
|
[2025.04.14-21.36.04:316][282]LogChaosVDEditor: Trace Analysis complete for session [C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/UnrealTrace/Store/001/20250414_153554.utrace] | Calculating data loaded stats...
|
|
[2025.04.14-21.36.04:316][282]LogChaosVDEditor: [0] Game frames Processed at [inf] ms per frame on average
|
|
[2025.04.14-21.36.04:317][282]LogChaosVDEditor: Total size of loaded data => [0.00 B]
|
|
[2025.04.14-21.36.04:320][282]LogTraceServices: [CpuProfiler] Analysis completed (10400 timers, 11581 spec ids, 0 scopes, 0 bytes, -nan(ind) bytes/scope).
|
|
[2025.04.14-21.36.04:320][282]LogTraceServices: [GpuProfiler] Analysis completed (0 frames, 596 timers).
|
|
[2025.04.14-21.36.04:326][282]LogAnalysisCache: Display: Closing analysis cache, 0.00 MiB read, 0.00 MiB written.
|
|
[2025.04.14-21.36.04:345][282]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.36.04:345][282]LogWorld: BeginTearingDown for /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.36.04:421][282]LogWorld: UWorld::CleanupWorld for Test_Level, bSessionEnded=true, bCleanupResources=true
|
|
[2025.04.14-21.36.04:425][282]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.36.04:437][282]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.04.14-21.36.04:451][282]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.36.04:482][282]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.36.04:484][282]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
|
|
[2025.04.14-21.36.04:484][282]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
|
|
[2025.04.14-21.36.04:487][282]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
|
|
[2025.04.14-21.36.04:512][282]LogUObjectHash: Compacting FUObjectHashTables data took 2.26ms
|
|
[2025.04.14-21.36.04:586][283]LogPlayLevel: Display: Destroying online subsystem :Context_21
|
|
[2025.04.14-21.36.18:877][687]LogUObjectGlobals: Warning: Failed to find object 'Class None.SIOJJsonObject'
|
|
[2025.04.14-21.36.18:877][687]LogUObjectGlobals: Warning: Failed to find object 'Class None.SIOJJsonObject'
|
|
[2025.04.14-21.36.40:142][395]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_18
|
|
[2025.04.14-21.36.40:193][396]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_19
|
|
[2025.04.14-21.36.40:326][398]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_20
|
|
[2025.04.14-21.36.40:457][401]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_21
|
|
[2025.04.14-21.36.40:598][404]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_22
|
|
[2025.04.14-21.36.40:679][405]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_23
|
|
[2025.04.14-21.36.41:821][438]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Developers/Wdev/Robots/BP_SoArm100robot.BP_SoArm100robot
|
|
[2025.04.14-21.36.41:823][438]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_24
|
|
[2025.04.14-21.37.43:044][370]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
|
|
[2025.04.14-21.37.43:494][370]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.04.14-21.37.43:564][370]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100] ([2] browsable assets)...
|
|
[2025.04.14-21.37.43:564][370]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100]
|
|
[2025.04.14-21.37.43:564][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100" FILE="D:/Projects/luckyworld/luckyworld/Content/Blueprint/RobotPawnActors/BP_mujoco_SOArm100.uasset" SILENT=true
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[2025.04.14-21.37.43:678][370]LogSavePackage: Moving output files for package: /Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100
|
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[2025.04.14-21.37.43:679][370]LogSavePackage: Moving 'D:/Projects/luckyworld/luckyworld/Saved/BP_mujoco_SOArm100131711694F91BE055FA31DBF9A4254B7.tmp' to 'D:/Projects/luckyworld/luckyworld/Content/Blueprint/RobotPawnActors/BP_mujoco_SOArm100.uasset'
|
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[2025.04.14-21.37.43:689][370]LogFileHelpers: InternalPromptForCheckoutAndSave took 194.203 ms (total: 702.206 ms)
|
|
[2025.04.14-21.37.43:746][370]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.04.14-21.37.43:747][370]LogContentValidation: Enabled validators:
|
|
[2025.04.14-21.37.43:747][370]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.04.14-21.37.43:747][370]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.04.14-21.37.43:747][370]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.04.14-21.37.43:747][370]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.04.14-21.37.43:747][370]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.04.14-21.37.43:747][370]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.04.14-21.37.43:748][370]AssetCheck: /Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100 Validating asset
|
|
[2025.04.14-21.37.57:130][797]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
|
|
[2025.04.14-21.39.01:245][824]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.04.14-21.39.01:255][824]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.04.14-21.39.01:256][824]LogPlayLevel: Creating play world package: /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.39.01:286][824]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029726s)
|
|
[2025.04.14-21.39.01:286][824]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map/Test_Level.Test_Level to /Game/Map/UEDPIE_0_Test_Level.Test_Level (0.030124s)
|
|
[2025.04.14-21.39.01:387][824]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
|
|
[2025.04.14-21.39.01:391][824]LogChaosDD: Creating Chaos Debug Draw Scene for world Test_Level
|
|
[2025.04.14-21.39.01:394][824]LogPlayLevel: PIE: World Init took: (0.002530s)
|
|
[2025.04.14-21.39.01:395][824]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
|
|
[2025.04.14-21.39.01:395][824]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.04.14-21.39.01:395][824]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.04.14-21.39.01:395][824]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.04.14-21.39.01:395][824]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.04.14-21.39.01:396][824]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.04.14-21.39.01:396][824]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.04.14-21.39.01:396][824]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.04.14-21.39.01:396][824]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.04.14-21.39.01:396][824]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.04.14-21.39.01:396][824]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.04.14-21.39.01:396][824]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.04.14-21.39.01:401][824]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.04.14-21.39.01:450][824]LogAudioMixer: Display: Using Audio Hardware Device Speakers (G432 Gaming Headset)
|
|
[2025.04.14-21.39.01:451][824]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.04.14-21.39.01:451][824]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.04.14-21.39.01:451][824]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.04.14-21.39.01:452][824]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
|
|
[2025.04.14-21.39.01:452][824]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
|
|
[2025.04.14-21.39.01:457][824]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
|
|
[2025.04.14-21.39.01:457][824]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
|
|
[2025.04.14-21.39.01:458][824]LogInit: FAudioDevice initialized with ID 5.
|
|
[2025.04.14-21.39.01:458][824]LogAudio: Display: Audio Device (ID: 5) registered with world 'Test_Level'.
|
|
[2025.04.14-21.39.01:458][824]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
|
|
[2025.04.14-21.39.01:462][824]LogLoad: Game class is 'BP_LuckyRobots_C'
|
|
[2025.04.14-21.39.01:474][824]LogWorld: Bringing World /Game/Map/UEDPIE_0_Test_Level.Test_Level up for play (max tick rate 0) at 2025.04.14-15.39.01
|
|
[2025.04.14-21.39.01:475][824]LogWorld: Bringing up level for play took: 0.012895
|
|
[2025.04.14-21.39.01:475][824]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.100000) for resolution -1936059896 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 2.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.39.01:476][824]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.200000) for resolution -1936145152 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 3.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.39.01:476][824]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.300000) for resolution -1936137488 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 4.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.39.01:511][824]LogOnline: OSS: Created online subsystem instance for: :Context_29
|
|
[2025.04.14-21.39.01:538][824]ShowFlag.Splines = "1"
|
|
[2025.04.14-21.39.01:543][824]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BlockingVolume.BrushComponent0
|
|
[2025.04.14-21.39.01:543][824]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.002 002
|
|
[2025.04.14-21.39.01:543][824]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmRandomItemsVolume.SpawnExtent
|
|
[2025.04.14-21.39.01:543][824]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.SpawnExtent
|
|
[2025.04.14-21.39.01:543][824]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.002 002
|
|
[2025.04.14-21.39.01:543][824]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.out Cube
|
|
[2025.04.14-21.39.01:544][824]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.in Cube
|
|
[2025.04.14-21.39.01:544][824]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.SpawnExtent
|
|
[2025.04.14-21.39.01:612][824]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.39.01:619][824]Cmd: stat none
|
|
[2025.04.14-21.39.01:619][824]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Begin
|
|
[2025.04.14-21.39.01:802][824]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Success
|
|
[2025.04.14-21.39.01:804][824]PIE: Server logged in
|
|
[2025.04.14-21.39.01:806][824]PIE: Play in editor total start time 0.553 seconds.
|
|
[2025.04.14-21.39.03:495][855]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.39.03:630][859]LogBlueprintUserMessages: 15:39:3:629 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.39.03:631][859]LogBlueprintUserMessages: 15:39:3:630 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.39.04:644][889]LogBlueprintUserMessages: 15:39:4:643 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.39.04:644][889]LogBlueprintUserMessages: 15:39:4:644 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.39.04:645][889]LogBlueprintUserMessages: 15:39:4:644 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.39.04:645][889]LogBlueprintUserMessages: 15:39:4:645 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.39.05:642][899]SocketIO: SocketIO Invalid appears to have lost connection, reconnecting attempt 0 with delay 5000
|
|
[2025.04.14-21.39.05:666][899]LogBlueprintUserMessages: [BP_LuckyGameState_C_0] SocketOnConnectionProblem
|
|
[2025.04.14-21.39.07:364][920]LogTraceServices: [Regions] Analysis completed (0 regions, 0 lanes).
|
|
[2025.04.14-21.39.07:365][920]LogChaosVDEditor: Trace Analysis complete for session [C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/UnrealTrace/Store/001/20250414_153901.utrace] | Calculating data loaded stats...
|
|
[2025.04.14-21.39.07:365][920]LogChaosVDEditor: [0] Game frames Processed at [inf] ms per frame on average
|
|
[2025.04.14-21.39.07:365][920]LogChaosVDEditor: Total size of loaded data => [0.00 B]
|
|
[2025.04.14-21.39.07:367][920]LogTraceServices: [CpuProfiler] Analysis completed (10400 timers, 11581 spec ids, 0 scopes, 0 bytes, -nan(ind) bytes/scope).
|
|
[2025.04.14-21.39.07:368][920]LogTraceServices: [GpuProfiler] Analysis completed (0 frames, 596 timers).
|
|
[2025.04.14-21.39.08:382][933]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
|
|
[2025.04.14-21.39.08:383][933]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
|
|
[2025.04.14-21.39.08:383][933]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
|
|
[2025.04.14-21.39.08:383][933]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
|
|
[2025.04.14-21.39.08:384][933]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Cube Cube
|
|
[2025.04.14-21.39.08:384][933]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Box
|
|
[2025.04.14-21.39.12:380][982]LogAnalysisCache: Display: Closing analysis cache, 0.00 MiB read, 0.00 MiB written.
|
|
[2025.04.14-21.39.12:391][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.39.12:391][982]LogWorld: BeginTearingDown for /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.39.12:403][982]LogWorld: UWorld::CleanupWorld for Test_Level, bSessionEnded=true, bCleanupResources=true
|
|
[2025.04.14-21.39.12:406][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.39.12:473][982]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.04.14-21.39.12:486][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.39.12:519][982]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2025.04.14-21.39.12:521][982]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
|
|
[2025.04.14-21.39.12:521][982]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
|
|
[2025.04.14-21.39.12:528][982]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
|
|
[2025.04.14-21.39.12:536][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.39.12:550][982]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms
|
|
[2025.04.14-21.39.12:655][983]LogPlayLevel: Display: Destroying online subsystem :Context_29
|
|
[2025.04.14-21.39.23:597][296]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.04.14-21.39.23:606][296]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.04.14-21.39.23:608][296]LogPlayLevel: Creating play world package: /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.39.23:639][296]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030514s)
|
|
[2025.04.14-21.39.23:639][296]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map/Test_Level.Test_Level to /Game/Map/UEDPIE_0_Test_Level.Test_Level (0.030888s)
|
|
[2025.04.14-21.39.23:673][296]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms
|
|
[2025.04.14-21.39.23:679][296]LogChaosDD: Creating Chaos Debug Draw Scene for world Test_Level
|
|
[2025.04.14-21.39.23:681][296]LogPlayLevel: PIE: World Init took: (0.002223s)
|
|
[2025.04.14-21.39.23:682][296]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
|
|
[2025.04.14-21.39.23:682][296]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.04.14-21.39.23:682][296]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.04.14-21.39.23:682][296]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.04.14-21.39.23:683][296]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.04.14-21.39.23:683][296]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.04.14-21.39.23:683][296]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.04.14-21.39.23:683][296]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.04.14-21.39.23:683][296]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.04.14-21.39.23:683][296]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.04.14-21.39.23:683][296]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.04.14-21.39.23:683][296]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.04.14-21.39.23:688][296]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.04.14-21.39.23:744][296]LogAudioMixer: Display: Using Audio Hardware Device Speakers (G432 Gaming Headset)
|
|
[2025.04.14-21.39.23:746][296]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.04.14-21.39.23:746][296]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.04.14-21.39.23:747][296]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.04.14-21.39.23:747][296]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
|
|
[2025.04.14-21.39.23:747][296]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
|
|
[2025.04.14-21.39.23:752][296]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
|
|
[2025.04.14-21.39.23:752][296]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
|
|
[2025.04.14-21.39.23:752][296]LogInit: FAudioDevice initialized with ID 6.
|
|
[2025.04.14-21.39.23:752][296]LogAudio: Display: Audio Device (ID: 6) registered with world 'Test_Level'.
|
|
[2025.04.14-21.39.23:752][296]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
|
|
[2025.04.14-21.39.23:756][296]LogLoad: Game class is 'BP_LuckyRobots_C'
|
|
[2025.04.14-21.39.23:768][296]LogWorld: Bringing World /Game/Map/UEDPIE_0_Test_Level.Test_Level up for play (max tick rate 0) at 2025.04.14-15.39.23
|
|
[2025.04.14-21.39.23:769][296]LogWorld: Bringing up level for play took: 0.012425
|
|
[2025.04.14-21.39.23:769][296]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.100000) for resolution -1936059896 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 2.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.39.23:770][296]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.200000) for resolution -1936145152 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 3.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.39.23:770][296]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.300000) for resolution -1936137488 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 4.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.39.23:801][296]LogOnline: OSS: Created online subsystem instance for: :Context_30
|
|
[2025.04.14-21.39.23:831][296]ShowFlag.Splines = "1"
|
|
[2025.04.14-21.39.23:836][296]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BlockingVolume.BrushComponent0
|
|
[2025.04.14-21.39.23:837][296]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.002 002
|
|
[2025.04.14-21.39.23:837][296]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmRandomItemsVolume.SpawnExtent
|
|
[2025.04.14-21.39.23:837][296]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.SpawnExtent
|
|
[2025.04.14-21.39.23:837][296]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.002 002
|
|
[2025.04.14-21.39.23:838][296]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.out Cube
|
|
[2025.04.14-21.39.23:838][296]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.in Cube
|
|
[2025.04.14-21.39.23:838][296]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.SpawnExtent
|
|
[2025.04.14-21.39.23:904][296]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.39.23:911][296]Cmd: stat none
|
|
[2025.04.14-21.39.23:912][296]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Begin
|
|
[2025.04.14-21.39.24:087][296]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Success
|
|
[2025.04.14-21.39.24:089][296]PIE: Server logged in
|
|
[2025.04.14-21.39.24:092][296]PIE: Play in editor total start time 0.487 seconds.
|
|
[2025.04.14-21.39.25:872][328]LogBlueprintUserMessages: 15:39:25:872 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.39.25:873][328]LogBlueprintUserMessages: 15:39:25:873 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.39.26:033][333]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.39.26:929][360]LogBlueprintUserMessages: 15:39:26:929 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.39.26:930][360]LogBlueprintUserMessages: 15:39:26:930 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.39.26:930][360]LogBlueprintUserMessages: 15:39:26:930 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.39.26:931][360]LogBlueprintUserMessages: 15:39:26:931 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.39.27:931][370]SocketIO: SocketIO Invalid appears to have lost connection, reconnecting attempt 0 with delay 5000
|
|
[2025.04.14-21.39.27:932][370]LogBlueprintUserMessages: [BP_LuckyGameState_C_0] SocketOnConnectionProblem
|
|
[2025.04.14-21.39.27:955][371]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
|
|
[2025.04.14-21.39.27:955][371]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
|
|
[2025.04.14-21.39.27:955][371]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
|
|
[2025.04.14-21.39.27:955][371]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
|
|
[2025.04.14-21.39.27:956][371]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Cube Cube
|
|
[2025.04.14-21.39.27:957][371]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Box
|
|
[2025.04.14-21.39.29:241][386]LogTraceServices: [Regions] Analysis completed (0 regions, 0 lanes).
|
|
[2025.04.14-21.39.29:241][386]LogChaosVDEditor: Trace Analysis complete for session [C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/UnrealTrace/Store/001/20250414_153923.utrace] | Calculating data loaded stats...
|
|
[2025.04.14-21.39.29:241][386]LogChaosVDEditor: [0] Game frames Processed at [inf] ms per frame on average
|
|
[2025.04.14-21.39.29:241][386]LogChaosVDEditor: Total size of loaded data => [0.00 B]
|
|
[2025.04.14-21.39.29:245][386]LogTraceServices: [CpuProfiler] Analysis completed (10400 timers, 11581 spec ids, 0 scopes, 0 bytes, -nan(ind) bytes/scope).
|
|
[2025.04.14-21.39.29:245][386]LogTraceServices: [GpuProfiler] Analysis completed (0 frames, 596 timers).
|
|
[2025.04.14-21.39.30:376][399]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 365.129700
|
|
[2025.04.14-21.39.30:770][403]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.04.14-21.39.30:770][403]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 365.409424, Update Interval: 314.046448
|
|
[2025.04.14-21.39.30:818][404]LogAnalysisCache: Display: Closing analysis cache, 0.00 MiB read, 0.00 MiB written.
|
|
[2025.04.14-21.39.30:835][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.39.30:835][404]LogWorld: BeginTearingDown for /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.39.30:932][404]LogWorld: UWorld::CleanupWorld for Test_Level, bSessionEnded=true, bCleanupResources=true
|
|
[2025.04.14-21.39.30:938][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.39.30:946][404]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.04.14-21.39.30:958][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.04.14-21.39.31:011][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.04.14-21.39.31:014][404]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
|
|
[2025.04.14-21.39.31:014][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
|
|
[2025.04.14-21.39.31:018][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
|
|
[2025.04.14-21.39.31:042][404]LogUObjectHash: Compacting FUObjectHashTables data took 3.60ms
|
|
[2025.04.14-21.39.31:106][405]LogPlayLevel: Display: Destroying online subsystem :Context_30
|
|
[2025.04.14-21.40.36:893][ 1]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.04.14-21.40.36:902][ 1]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.04.14-21.40.36:903][ 1]LogPlayLevel: Creating play world package: /Game/Map/UEDPIE_0_Test_Level
|
|
[2025.04.14-21.40.36:934][ 1]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029961s)
|
|
[2025.04.14-21.40.36:934][ 1]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map/Test_Level.Test_Level to /Game/Map/UEDPIE_0_Test_Level.Test_Level (0.030246s)
|
|
[2025.04.14-21.40.36:967][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms
|
|
[2025.04.14-21.40.36:973][ 1]LogChaosDD: Creating Chaos Debug Draw Scene for world Test_Level
|
|
[2025.04.14-21.40.36:977][ 1]LogPlayLevel: PIE: World Init took: (0.002757s)
|
|
[2025.04.14-21.40.36:978][ 1]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
|
|
[2025.04.14-21.40.36:978][ 1]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.04.14-21.40.36:978][ 1]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.04.14-21.40.36:979][ 1]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.04.14-21.40.36:979][ 1]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.04.14-21.40.36:979][ 1]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.04.14-21.40.36:979][ 1]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.04.14-21.40.36:979][ 1]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.04.14-21.40.36:979][ 1]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.04.14-21.40.36:979][ 1]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.04.14-21.40.36:979][ 1]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.04.14-21.40.36:980][ 1]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.04.14-21.40.36:983][ 1]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.04.14-21.40.37:040][ 1]LogAudioMixer: Display: Using Audio Hardware Device Speakers (G432 Gaming Headset)
|
|
[2025.04.14-21.40.37:041][ 1]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.04.14-21.40.37:041][ 1]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.04.14-21.40.37:041][ 1]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.04.14-21.40.37:042][ 1]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
|
|
[2025.04.14-21.40.37:042][ 1]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
|
|
[2025.04.14-21.40.37:046][ 1]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
|
|
[2025.04.14-21.40.37:046][ 1]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
|
|
[2025.04.14-21.40.37:046][ 1]LogInit: FAudioDevice initialized with ID 7.
|
|
[2025.04.14-21.40.37:046][ 1]LogAudio: Display: Audio Device (ID: 7) registered with world 'Test_Level'.
|
|
[2025.04.14-21.40.37:046][ 1]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
|
|
[2025.04.14-21.40.37:050][ 1]LogLoad: Game class is 'BP_LuckyRobots_C'
|
|
[2025.04.14-21.40.37:063][ 1]LogWorld: Bringing World /Game/Map/UEDPIE_0_Test_Level.Test_Level up for play (max tick rate 0) at 2025.04.14-15.40.37
|
|
[2025.04.14-21.40.37:064][ 1]LogWorld: Bringing up level for play took: 0.012010
|
|
[2025.04.14-21.40.37:064][ 1]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.100000) for resolution -1936059896 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 2.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.40.37:064][ 1]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.200000) for resolution -1936145152 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 3.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.40.37:064][ 1]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.300000) for resolution -1936137488 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 4.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
|
|
[2025.04.14-21.40.37:100][ 1]LogOnline: OSS: Created online subsystem instance for: :Context_31
|
|
[2025.04.14-21.40.37:132][ 1]ShowFlag.Splines = "1"
|
|
[2025.04.14-21.40.37:137][ 1]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BlockingVolume.BrushComponent0
|
|
[2025.04.14-21.40.37:137][ 1]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.002 002
|
|
[2025.04.14-21.40.37:138][ 1]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmRandomItemsVolume.SpawnExtent
|
|
[2025.04.14-21.40.37:138][ 1]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.SpawnExtent
|
|
[2025.04.14-21.40.37:138][ 1]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume.002 002
|
|
[2025.04.14-21.40.37:138][ 1]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.out Cube
|
|
[2025.04.14-21.40.37:138][ 1]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] lampBP.in Cube
|
|
[2025.04.14-21.40.37:138][ 1]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_RobotArmPlacementVolume2.SpawnExtent
|
|
[2025.04.14-21.40.37:211][ 1]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.40.37:218][ 1]Cmd: stat none
|
|
[2025.04.14-21.40.37:218][ 1]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Begin
|
|
[2025.04.14-21.40.37:426][ 1]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] Mujoco Success
|
|
[2025.04.14-21.40.37:427][ 1]PIE: Server logged in
|
|
[2025.04.14-21.40.37:429][ 1]PIE: Play in editor total start time 0.529 seconds.
|
|
[2025.04.14-21.40.39:237][ 35]LogBlueprintUserMessages: [WB_CaptureSettings] 0
|
|
[2025.04.14-21.40.39:242][ 35]LogBlueprintUserMessages: 15:40:39:242 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
|
|
[2025.04.14-21.40.39:243][ 35]LogBlueprintUserMessages: 15:40:39:243 / Receive / -{"robotInfoList":[{"name":"Rotation","min":-7,"max":7},{"name":"Pitch","min":-3.1415801048278809,"max":0.20000000298023224},{"name":"Elbow","min":0,"max":3.1415801048278809},{"name":"Wrist_Pitch","min":-2,"max":1.7999999523162842},{"name":"Wrist_Roll","min":-3.1415801048278809,"max":3.1415801048278809},{"name":"Jaw","min":-0.20000000298023224,"max":2}]}
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|
[2025.04.14-21.40.40:218][ 65]LogBlueprintUserMessages: 15:40:40:218 / Receive / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.40.40:218][ 65]LogBlueprintUserMessages: 15:40:40:218 / Receive / -{"name":"level_is_loaded"}
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|
[2025.04.14-21.40.40:220][ 65]LogBlueprintUserMessages: 15:40:40:218 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.40.40:220][ 65]LogBlueprintUserMessages: 15:40:40:220 / Status: / -{"name":"level_is_loaded"}
|
|
[2025.04.14-21.40.41:259][ 75]SocketIO: SocketIO Invalid appears to have lost connection, reconnecting attempt 0 with delay 5000
|
|
[2025.04.14-21.40.41:261][ 75]LogBlueprintUserMessages: [BP_LuckyGameState_C_0] SocketOnConnectionProblem
|
|
[2025.04.14-21.40.42:346][ 88]LogTraceServices: [Regions] Analysis completed (0 regions, 0 lanes).
|
|
[2025.04.14-21.40.42:346][ 88]LogChaosVDEditor: Trace Analysis complete for session [C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/UnrealTrace/Store/001/20250414_154036.utrace] | Calculating data loaded stats...
|
|
[2025.04.14-21.40.42:346][ 88]LogChaosVDEditor: [0] Game frames Processed at [inf] ms per frame on average
|
|
[2025.04.14-21.40.42:346][ 88]LogChaosVDEditor: Total size of loaded data => [0.00 B]
|
|
[2025.04.14-21.40.42:349][ 88]LogTraceServices: [CpuProfiler] Analysis completed (10400 timers, 11581 spec ids, 0 scopes, 0 bytes, -nan(ind) bytes/scope).
|
|
[2025.04.14-21.40.42:349][ 88]LogTraceServices: [GpuProfiler] Analysis completed (0 frames, 596 timers).
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|
[2025.04.14-21.40.42:746][ 93]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
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|
[2025.04.14-21.40.42:746][ 93]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
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|
[2025.04.14-21.40.42:746][ 93]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
|
|
[2025.04.14-21.40.42:747][ 93]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
|
|
[2025.04.14-21.40.42:748][ 93]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Cube Cube
|
|
[2025.04.14-21.40.42:748][ 93]LogBlueprintUserMessages: [BP_mujoco_SOArm100_C_0] BP_PickAndPlaceTarget_C_0.Box
|
|
[2025.04.14-21.40.42:748][ 93]LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_SetNewTarget', from offset 298
|
|
[2025.04.14-21.40.42:748][ 93]LogBlueprintDebug:
|
|
Script call stack:
|
|
Function /Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100.BP_mujoco_SOArm100_C:EDStartCaptureEvent
|
|
Function /Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100.BP_mujoco_SOArm100_C:ExecuteUbergraph_BP_mujoco_SOArm100
|
|
Function /Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100.BP_mujoco_SOArm100_C:RestartGame
|
|
Function /Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100.BP_mujoco_SOArm100_C:ExecuteUbergraph_BP_mujoco_SOArm100
|
|
Function /Game/Blueprint/Core/BP_RobotArmRandomItemsVolume.BP_RobotArmRandomItemsVolume_C:SpawnObjects
|
|
Function /Game/Blueprint/Core/BP_RobotArmRandomItemsVolume.BP_RobotArmRandomItemsVolume_C:SpawnPickAndPlaceTarget
|
|
|
|
[2025.04.14-21.40.42:836][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.Image_recordEdge.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:836][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.HelpCanvas.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:836][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.CrashCanvas.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:837][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.PauseCanvas.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.CounterCanvas.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_0.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_1.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_2.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_3.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_4.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_5.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_6.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_7.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_8.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_9.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:838][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_10.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:839][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_11.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:839][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_12.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:839][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_13.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:839][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_14.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:839][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_15.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:839][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_16.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:839][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_17.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_18.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_19.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_20.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_21.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_22.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_23.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_24.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_25.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_26.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_27.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_28.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_29.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:840][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_30.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:841][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_31.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:841][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_32.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:841][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_33.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:841][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_34.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:841][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_35.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:841][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_36.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:841][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_37.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:842][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_38.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:842][ 93]LogScriptCore: Warning: Cannot call UnrealScript (BrushBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_AllRandomWidget.WidgetTree_0.WB_ObjectsListCheckbox_C_39.WidgetTree_0.Image_132.BrushBinding_0 - Function /Script/UMG.BrushBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:842][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_CaptureSettings.WidgetTree_0.WB_TaskMenu.WidgetTree_0.Button_add_BTN_add_object.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:842][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_CaptureSettings.WidgetTree_0.WB_ListViewPet.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
|
|
[2025.04.14-21.40.42:843][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_CaptureSettings.WidgetTree_0.WB_ListViewPet.WidgetTree_0.Button_add_BTN_add_object.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
|
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[2025.04.14-21.40.42:843][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_CaptureSettings.WidgetTree_0.WB_ListViewPeople.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
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[2025.04.14-21.40.42:843][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_CaptureSettings.WidgetTree_0.WB_ListViewPeople.WidgetTree_0.Button_add_BTN_add_object.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
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[2025.04.14-21.40.42:843][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_CaptureSettings.WidgetTree_0.VerticalBox_191.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
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[2025.04.14-21.40.42:844][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_CaptureSettings.WidgetTree_0.WB_ListViewObject.WidgetTree_0.Button_add_BTN_add_object.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
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[2025.04.14-21.40.42:844][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_CaptureSettings.WidgetTree_0.WB_CameraList.WidgetTree_0.Button_add_BTN_add_object.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
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[2025.04.14-21.40.42:844][ 93]LogScriptCore: Warning: Cannot call UnrealScript (VisibilityBinding /Engine/Transient.UnrealEdEngine_0:BP_LuckyGameinstanceMode_C_5.WB_GameWidget_C_0.WidgetTree_0.WB_SelectGoolMenu.VisibilityBinding_0 - Function /Script/UMG.VisibilityBinding:GetValue) while stopped at a breakpoint.
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[2025.04.14-21.40.45:328][ 93]LogBlueprintDebug: Display: Encountered a blueprint breakpoint in /Game/Blueprint/Core/BP_RobotArmRandomItemsVolume.BP_RobotArmRandomItemsVolume without an associated node. The blueprint breakpoint has been removed
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[2025.04.14-21.40.45:328][ 93]LogBlueprintDebug: Display: Encountered a blueprint breakpoint in /Game/Blueprint/Core/BP_RobotArmRandomItemsVolume.BP_RobotArmRandomItemsVolume without an associated node. The blueprint breakpoint has been removed
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[2025.04.14-21.42.11:773][ 93]SocketIO: SocketIO Invalid appears to have lost connection, reconnecting attempt 1 with delay 7500
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[2025.04.14-21.42.11:776][ 93]LogBlueprintUserMessages: [BP_LuckyGameState_C_0] SocketOnConnectionProblem
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[2025.04.14-21.42.15:255][129]LogAnalysisCache: Display: Closing analysis cache, 0.00 MiB read, 0.00 MiB written.
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[2025.04.14-21.42.15:272][129]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2025.04.14-21.42.15:272][129]LogWorld: BeginTearingDown for /Game/Map/UEDPIE_0_Test_Level
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[2025.04.14-21.42.15:289][129]LogWorld: UWorld::CleanupWorld for Test_Level, bSessionEnded=true, bCleanupResources=true
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[2025.04.14-21.42.15:295][129]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.04.14-21.42.15:315][129]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2025.04.14-21.42.15:328][129]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.04.14-21.42.15:363][129]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2025.04.14-21.42.15:365][129]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
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[2025.04.14-21.42.15:365][129]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
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[2025.04.14-21.42.15:369][129]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
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[2025.04.14-21.42.15:389][129]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms
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[2025.04.14-21.42.15:541][130]LogPlayLevel: Display: Destroying online subsystem :Context_31
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