LuckyWorld/Source/LuckyWorld.Target.cs
Ozgur Ersoy 0440c10440
Some checks failed
Test macOS Build Action / test-macos-build (push) Failing after 15m29s
fix(actions): remove redundant macOS build settings and streamline build script for improved clarity
2025-04-15 21:36:56 +02:00

23 lines
560 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class LuckyWorldTarget : TargetRules
{
public LuckyWorldTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V5;
ExtraModuleNames.AddRange( new string[] { "LuckyWorld" } );
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
if (Target.Configuration == UnrealTargetConfiguration.Test)
{
this.bUseLoggingInShipping = true;
}
}
}