Vyktori
cbb0bc5fc2
Pathfinding Updates
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- Improved Navigation / Path Generation
* Still need to set up the agent radius to fit the arm or whatever dynamic component on a robot
2025-04-24 21:32:16 -04:00
Vyktori
966c3ed39d
Navigation Updates
2025-04-23 12:06:59 -04:00
Vyktori
e79570aeae
Robot Movement WIP
...
- Robot Movement semi functional for CombinedInput types
2025-04-22 10:14:20 -04:00
Vyktori
a028ed8caf
Robot Nav Path Spline Updates
...
- Robots now generate the spline based on their input type
- There is now a curve generated with the spline with speed values for any distance along the spline
2025-04-21 11:14:12 -04:00
Vyktori
b0fec0cc7a
Robot Movement Updates
...
- Fixed Input Toggles
- Imported SoArm100
2025-04-18 12:09:26 -04:00
martinluckyrobots
6a50b86363
optimization CaptureSettingsUserWidget GameUserWidget
2025-04-14 13:01:18 +08:00
martinluckyrobots
150f3e627e
optimization BP_selectorPoi
2025-04-14 10:44:47 +08:00
martinluckyrobots
e670c690ce
Optimizing WB_CaptureSettings
2025-04-11 13:33:10 +08:00
martinluckyrobots
8d20bf761d
Optimizing WB_CaptureSettings
2025-04-11 12:41:50 +08:00
martinluckyrobots
7fd533075c
Optimizing WB_GameWidget and delete some file
2025-04-10 14:09:44 +08:00
martinluckyrobots
d188cb846e
Optimizing WB_GameWidget
2025-04-10 13:30:13 +08:00
martinluckyrobots
55fabb31e8
Optimizing WB_MainScreen
2025-04-10 10:50:58 +08:00
martinluckyrobots
28c87e6f85
Optimizing WB_MainScreen
2025-04-10 00:12:27 +08:00
martinluckyrobots
17dc39a612
Optimizing gameinstance
2025-04-09 15:18:16 +08:00
martinluckyrobots
d5ababe90c
Optimizing gameinstance
2025-04-09 13:04:34 +08:00
martinluckyrobots
06a62dd49e
Committing ignored files
2025-04-09 09:54:08 +08:00
martinluckyrobots
4e94aaaf96
Optimizing gameinstance
2025-04-08 22:11:33 +08:00
martinluckyrobots
59499fff7f
Optimize folder structure
2025-04-08 12:01:24 +08:00
martinluckyrobots
fa1c455cf2
File Renaming
2025-04-08 11:44:22 +08:00
martinluckyrobots
3f655bb1a9
Organize some structures
2025-04-08 11:28:03 +08:00
martinluckyrobots
d28f429762
Organize some structures and enum
2025-04-08 09:46:48 +08:00
martinluckyrobots
45f1889eaf
Organize some structures and enum
2025-04-07 21:51:44 +08:00
martinluckyrobots
6cd091136d
Organize some structures and enum
2025-04-07 15:10:43 +08:00
martinluckyrobots
4d4026d9ad
Optimize code to unreal style
2025-04-07 11:32:45 +08:00
martinluckyrobots
2b78176ac3
Optimize some gameinstance codes
2025-04-05 13:32:00 +08:00
martinluckyrobots
90f894a594
Optimize some WB_GameWidget codes and Gameinstance codes
2025-04-04 14:04:15 +08:00
martinluckyrobots
3eb18f4d20
Optimize some WB_GameWidget codes and Gameinstance codes
2025-04-04 10:21:44 +08:00
martinluckyrobots
0a4ec92d9a
Optimize some WB_GameWidget codes
2025-04-03 15:10:44 +08:00
martinluckyrobots
3d00bfc668
Optimize some game instance codes and WB_GameWidget codes
2025-04-03 12:29:12 +08:00
martinluckyrobots
b7ed84f353
Optimize some gameinstance codes
2025-04-03 10:13:55 +08:00
martinluckyrobots
7b9b0b6057
Optimize CaptureSetting, GoalTask, etc.
2025-04-02 11:28:05 +08:00
martinluckyrobots
8e1c017515
Optimize gamemode and gamestate code
2025-04-01 11:04:11 +08:00
martinluckyrobots
c35cf74b49
Organize the code related to selecting robots and levels in blueprints into C++, and organize the related referenced blueprints
2025-03-31 14:59:07 +08:00
martinluckyrobots
b531e28337
OpenLevel is changed to OpenLevelByObject
2025-03-30 12:27:29 +08:00
martinluckyrobots
0ce046cfaf
Update
2025-03-29 22:43:51 +08:00
martinluckyrobots
64bb8f1075
Update
2025-03-29 22:07:10 +08:00
Martin2
1f30fa13a1
update
2025-03-28 16:13:47 +08:00
Martin2
e87d5a2013
Start from WheeledVehicle template with the Sedan
2025-03-28 12:15:35 +08:00