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Unreal Engine Build / macos-build (push) Failing after 1h7m30s
This reverts commit 566a6fc59fba3bf4150c1375552883c95641f7cd, reversing changes made to 594356189a4db2e2529cda8c79a47705b04246c4.
21 lines
502 B
C#
21 lines
502 B
C#
// Fill out your copyright notice in the Description page of Project Settings.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class LuckyrobotsTarget : TargetRules
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{
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public LuckyrobotsTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Game;
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DefaultBuildSettings = BuildSettingsVersion.V5;
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ExtraModuleNames.AddRange( new string[] { "Luckyrobots" } );
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if (Target.Configuration == UnrealTargetConfiguration.Test)
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{
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this.bUseLoggingInShipping = true;
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}
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}
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}
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