Goran Lazarevski 669cf5383b Lucky World source code
2025-03-18 19:25:25 +01:00

36 lines
812 B
C#

// Modifications Copyright 2018-current Getnamo. All Rights Reserved
// Copyright 2014 Vladimir Alyamkin. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class SIOJson : ModuleRules
{
public SIOJson(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateIncludePaths.AddRange(
new string[] {
"SIOJson/Private",
// ... add other private include paths required here ...
});
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"HTTP",
"Json",
"JsonUtilities",
"CoreUtility"
// ... add other public dependencies that you statically link with here ...
});
}
}
}