35 lines
847 B
C#
35 lines
847 B
C#
// Copyright 2014-2019 Vladimir Alyamkin. All Rights Reserved.
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using System.IO;
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namespace UnrealBuildTool.Rules
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{
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public class VaRest : ModuleRules
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{
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public VaRest(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PrecompileForTargets = PrecompileTargetsType.Any;
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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PrivateIncludePaths.AddRange(
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new string[] {
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"VaRest/Private",
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// ... add other private include paths required here ...
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});
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"Engine",
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"HTTP",
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"Json",
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"Projects" // Required by IPluginManager etc (used to get plugin information)
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// ... add other public dependencies that you statically link with here ...
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});
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}
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}
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}
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