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FT - Tool to fix FTL meshes imported from Mujoco importer
+ FTL Plugins are somehow broken, we can't enable nanite on them + Nanite is crucial for performances on robots, too many vertices and overdraw + The tool will convert the mesh to dynamic mesh then back to static - kinda autofix
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Content/Blueprint/_Utils/BP-DEV-Mujoco-StaticMesh-Repair.uasset
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Content/Blueprint/_Utils/BP-DEV-Mujoco-StaticMesh-Repair.uasset
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@ -68,6 +68,10 @@
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"SupportedTargetPlatforms": [
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"Win64"
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]
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},
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{
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"Name": "GeometryScripting",
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"Enabled": true
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}
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],
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"TargetPlatforms": [
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