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8 Commits

35 changed files with 240 additions and 264 deletions

2
.gitignore vendored
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@ -39,5 +39,5 @@ DerivedDataCache/*
/RobotData
#this only is the Binaries folder on the root, not the Binaries folder in the plugin folders
/Binaries/
Binaries/**
*.app/

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@ -21,6 +21,150 @@
"BuildId": "37670630"
},
"BuildProducts": [
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-LuckyWorld.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-LuckyWorld.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/AsyncLoac1ceae7b44acV11/Binaries/Win64/UnrealEditor-AsyncLoadingScreen.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/AsyncLoac1ceae7b44acV11/Binaries/Win64/UnrealEditor-AsyncLoadingScreen.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/AsyncLoac1ceae7b44acV11/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/BlueprintJson/Binaries/Win64/UnrealEditor-BlueprintJson.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/BlueprintJson/Binaries/Win64/UnrealEditor-BlueprintJson.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/BlueprintJson/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/FileHelperPlugin/Binaries/Win64/UnrealEditor-FileHelper.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/FileHelperPlugin/Binaries/Win64/UnrealEditor-FileHelper.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/FileHelperPlugin/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/Binaries/Win64/UnrealEditor-LuckyMujoco.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/Binaries/Win64/UnrealEditor-LuckyMujoco.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/Binaries/Win64/UnrealEditor-LuckyMujocoEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/Binaries/Win64/UnrealEditor-LuckyMujocoEditor.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyTextWrite/Binaries/Win64/UnrealEditor-LuckyTextWrite.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyTextWrite/Binaries/Win64/UnrealEditor-LuckyTextWrite.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyTextWrite/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-CoreUtility.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-CoreUtility.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SIOJEditorPlugin.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SIOJEditorPlugin.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SIOJson.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SIOJson.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SocketIOClient.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SocketIOClient.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SocketIOLib.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SocketIOLib.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRest.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRest.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRestEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRestEditor.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json",
"Type": "RequiredResource"
@ -569,38 +713,6 @@
"Path": "$(EngineDir)/Binaries/Win64/EOSSDK-Win64-Shipping.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/LinuxArm64/UnrealEditor-LinuxArm64TargetPlatform.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/LinuxArm64/UnrealEditor-LinuxArm64TargetPlatformControls.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/LinuxArm64/UnrealEditor-LinuxArm64TargetPlatformSettings.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/LinuxArm64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatform.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatformControls.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatformSettings.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/Linux/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Binaries/Win64/NNEEditorOnnxTools.dll",
"Type": "DynamicLibrary"
@ -4884,153 +4996,41 @@
{
"Path": "$(EngineDir)/Plugins/XGEController/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-LuckyWorld.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-LuckyWorld.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/AsyncLoac1ceae7b44acV11/Binaries/Win64/UnrealEditor-AsyncLoadingScreen.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/AsyncLoac1ceae7b44acV11/Binaries/Win64/UnrealEditor-AsyncLoadingScreen.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/AsyncLoac1ceae7b44acV11/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/BlueprintJson/Binaries/Win64/UnrealEditor-BlueprintJson.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/BlueprintJson/Binaries/Win64/UnrealEditor-BlueprintJson.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/BlueprintJson/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/FileHelperPlugin/Binaries/Win64/UnrealEditor-FileHelper.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/FileHelperPlugin/Binaries/Win64/UnrealEditor-FileHelper.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/FileHelperPlugin/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/Binaries/Win64/UnrealEditor-LuckyMujoco.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/Binaries/Win64/UnrealEditor-LuckyMujoco.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/Binaries/Win64/UnrealEditor-LuckyMujocoEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/Binaries/Win64/UnrealEditor-LuckyMujocoEditor.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyTextWrite/Binaries/Win64/UnrealEditor-LuckyTextWrite.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyTextWrite/Binaries/Win64/UnrealEditor-LuckyTextWrite.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyTextWrite/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-CoreUtility.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-CoreUtility.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SIOJEditorPlugin.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SIOJEditorPlugin.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SIOJson.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SIOJson.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SocketIOClient.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SocketIOClient.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SocketIOLib.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor-SocketIOLib.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRest.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRest.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRestEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRestEditor.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
}
],
"RuntimeDependencies": [
{
"Path": "$(ProjectDir)/LuckyWorld.uproject",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/AsyncLoac1ceae7b44acV11/AsyncLoadingScreen.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/BlueprintJson/BlueprintJson.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/FileHelperPlugin/FileHelper.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/LuckyMujoco.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyTextWrite/LuckyTextWrite.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/SocketIOClient.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/VaRest.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/DbgHelp/dbghelp.dll",
"Type": "NonUFS"
@ -30774,38 +30774,6 @@
{
"Path": "$(EngineDir)/Plugins/XGEController/XGEController.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/LuckyWorld.uproject",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/AsyncLoac1ceae7b44acV11/AsyncLoadingScreen.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/BlueprintJson/BlueprintJson.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/FileHelperPlugin/FileHelper.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyMujoco/LuckyMujoco.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/LuckyTextWrite/LuckyTextWrite.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/SocketIOClient/SocketIOClient.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/VaRestPlugin/VaRest.uplugin",
"Type": "UFS"
}
],
"BuildPlugins": [

View File

@ -334,3 +334,7 @@ bEnableDLSSVulkan=False
[/Script/Engine.Engine]
NearClipPlane=0.100000
[/Script/Engine.TextureEncodingProjectSettings]
bFinalUsesRDO=True
FinalRDOLambda=100

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@ -32,10 +32,11 @@ WriteBackMetadataToAssetRegistry=Disabled
bWritePluginSizeSummaryJsons=False
bCompressed=True
PackageCompressionFormat=Oodle
PakFileAdditionalCompressionOptions=-compressionblocksize=256KB
bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
PackageAdditionalCompressionOptions=
PackageCompressionMethod=Leviathan
PackageCompressionLevel_DebugDevelopment=4
PackageCompressionLevel_DebugDevelopment=3
PackageCompressionLevel_TestShipping=7
PackageCompressionLevel_Distribution=7
PackageCompressionMinBytesSaved=1024
@ -149,3 +150,6 @@ LOD3ColorPointHashWidth=10000.000000
ActiveColorPointHashWidth=500.000000
ActiveColorPointHashUpdateTimeSeconds=1.000000
[DataDrivenPlatformInfo]
HardwareCompressionFormat=Zlib

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BIN
Content/Map/Test_Level.umap (Stored with Git LFS)

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@ -196,4 +196,4 @@ git lfs pull
## License
Lucky World is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.
Lucky World is licensed under the Polyform License - see the [LICENSE](LICENSE) file for details.

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@ -48,13 +48,13 @@ fi
# Set up project paths based on the current working directory
PROJECT_ROOT="$(pwd)"
PROJECT_FILE="$PROJECT_ROOT/Luckyrobots.uproject"
PROJECT_FILE="$PROJECT_ROOT/LuckyWorld.uproject"
ARCHIVE_DIR="$PROJECT_ROOT/Builds/Linux"
# Create the archive directory if it does not exist
mkdir -p "$ARCHIVE_DIR"
echo "Starting Linux build of Luckyrobots..."
echo "Starting Linux build of Lucky World..."
echo "Linux toolchain path: $LINUX_MULTIARCH_ROOT"
# Run the build command using Unreal's Automation Tool (UAT)
@ -70,7 +70,7 @@ echo "Linux toolchain path: $LINUX_MULTIARCH_ROOT"
-utf8output \
-cook \
-project="$PROJECT_FILE" \
-target=Luckyrobots \
-target=LuckyWorld \
-unrealexe="$UE_EDITOR" \
-platform=Linux \
-installed \

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@ -18,7 +18,7 @@ UE_UAT="$UE_ROOT/Engine/Build/BatchFiles/RunUAT.bat"
# Set up project paths based on the current working directory
PROJECT_ROOT="$(pwd)"
PROJECT_FILE="$PROJECT_ROOT/Luckyrobots.uproject"
PROJECT_FILE="$PROJECT_ROOT/LuckyWorld.uproject"
ARCHIVE_DIR="$PROJECT_ROOT/Builds/Windows"
# Create the archive directory if it does not exist
@ -39,7 +39,7 @@ echo "Starting Windows build of Luckyrobots via Gitea Runner..."
-utf8output \
-cook \
-project="$PROJECT_FILE" \
-target=Luckyrobots \
-target=LuckyWorld \
-unrealexe="$UE_EDITOR" \
-platform=Win64 \
-installed \