LuckyWorld/.gitea/workflows/macos-build.yml
Ozgur Ersoy dca79841d4
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feat(workflows): add new build workflows for Windows, Linux, and macOS, and remove obsolete build scripts
2025-04-12 23:19:39 +02:00

81 lines
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YAML

name: macOS Build
on:
workflow_dispatch:
workflow_call:
jobs:
macos-build:
runs-on: macos
steps:
- name: Checkout repository
uses: actions/checkout@v3
with:
lfs: true
fetch-depth: 0
- name: Setup environment
run: |
# Use the correct path where Unreal Engine is installed
UE_PATH="/Users/Shared/Epic Games/UE_5.5"
if [ ! -d "$UE_PATH" ]; then
echo "Error: Unreal Engine is not installed in the expected location"
echo "Please ensure Unreal Engine is installed at $UE_PATH"
exit 1
fi
# Create directories for builds
mkdir -p Builds/Mac
mkdir -p PackagedReleases
echo "Using Unreal Engine 5.5"
- name: Build for macOS
run: |
chmod +x ./scripts/mac_build.sh
./scripts/mac_build.sh
- name: Package macOS build
run: |
echo "Preparing packaged files for release..."
# Find the app bundle in the Builds directory
APP_PATH=$(find Builds -type d -name "*.app" | head -1)
if [ -n "$APP_PATH" ]; then
echo "Found app bundle: $APP_PATH"
# Get the app name
APP_NAME=$(basename "$APP_PATH")
# Create zip file of the app bundle
(cd $(dirname "$APP_PATH") && zip -r "../../PackagedReleases/LuckyRobots-macOS.zip" "$APP_NAME")
echo "Created packaged release: PackagedReleases/LuckyRobots-macOS.zip"
else
echo "No .app bundle found in Builds directory"
# Look for a directory that might be a bundle but not named .app
MAIN_BUILD_DIR=$(find Builds -mindepth 1 -maxdepth 1 -type d | head -1)
if [ -n "$MAIN_BUILD_DIR" ]; then
echo "Found main build directory: $MAIN_BUILD_DIR"
DIR_NAME=$(basename "$MAIN_BUILD_DIR")
# Package this directory as if it were the app
(cd $(dirname "$MAIN_BUILD_DIR") && zip -r "../../PackagedReleases/LuckyRobots-macOS.zip" "$DIR_NAME")
echo "Created packaged release from main directory: PackagedReleases/LuckyRobots-macOS.zip"
else
# Package the entire Builds directory as a fallback
echo "No main directory found, packaging everything"
zip -r "PackagedReleases/LuckyRobots-macOS.zip" Builds
echo "Created fallback package: PackagedReleases/LuckyRobots-macOS.zip"
fi
fi
echo "Packaged releases:"
ls -la PackagedReleases/
- name: Upload macOS Build Artifact
uses: actions/upload-artifact@v3
if: success()
with:
name: LuckyRobots-macOS
path: PackagedReleases/LuckyRobots-macOS.zip
retention-days: 365