Compare commits

...

32 Commits
v1.0.8 ... main

Author SHA1 Message Date
102d8f0750 Merge pull request 'Identification of random objects with mujoco.' () from gurkan.model.add.mujoco into main
Reviewed-on: 
2025-04-11 21:19:15 +00:00
fbd378539e Merge pull request 'oodle settings' () from erdinc.oodle into main
Reviewed-on: 
2025-04-11 21:18:27 +00:00
124635bec6 Object menu fixed 2025-04-11 23:44:37 +03:00
3dbd3e5c08 oodle settings 2025-04-11 19:20:59 +03:00
Devrim Yasar
44a125e44e Update project references and ignore rules for Linux and Windows builds 2025-04-11 09:49:55 -05:00
271315f69b Merge pull request 'IK fixed' () from gurkan.IK.fix into main
Reviewed-on: 
2025-04-10 16:54:10 +00:00
ee77ef6d8d IK fixed 2025-04-10 19:51:20 +03:00
6d2f2ac3e2 update license description in readme 2025-04-10 15:27:53 +00:00
Devrim Yasar
993677e971 merged 2025-04-10 08:37:46 -05:00
Devrim Yasar
5ba13ad0c2 Merge branch 'LuckyWorld.namechange' 2025-04-10 08:36:21 -05:00
Devrim Yasar
96edce83ea feat: Ignore root Binaries directory 2025-04-10 08:34:50 -05:00
00269327c6 Merge pull request 'Update .gitea/workflows/unreal-build.yml' () from m-patch-1 into main
Reviewed-on: 
2025-04-10 13:11:51 +00:00
3b52ba3596 Merge pull request 'Developer menu add' () from gurkan.new.stat into main
Reviewed-on: 
2025-04-10 13:09:49 +00:00
5355fa3d9a Merge pull request 'ethan/readme' () from ethan/readme into main
Reviewed-on: 
2025-04-10 13:09:36 +00:00
4dcf92124f New Project name changed on windows 2025-04-10 15:34:50 +03:00
3640778c7b Level change bug fix 2025-04-10 15:20:55 +03:00
Devrim Yasar
58073d73f3 name change complete for LuckyWorld 2025-04-10 07:17:18 -05:00
9fabe6620f update readme to match structure with luckyrobots readme 2025-04-09 23:54:49 +00:00
d2cbe4c0e5 add assets folder to store readme visuals 2025-04-09 23:53:08 +00:00
1ca7338ef5 Bug fixed
In some cases the button worked illogically.
2025-04-09 23:44:16 +03:00
0d4b4981ed Developer menu add
which will evolve over time. stat menu plugin.
2025-04-09 23:22:25 +03:00
d03bbb482b Update .gitea/workflows/unreal-build.yml 2025-04-09 19:11:48 +00:00
3fa68331b6 Merge pull request 'istanbullevel optimized' () from gurkan.erdinc.temp into main
Reviewed-on: 
2025-04-08 21:55:53 +00:00
981d30b2ed istanbullevel optimized 2025-04-09 00:31:30 +03:00
a8580042f6 Merge pull request 'new IK system for soArm100 Robot' () from gurkan.erdinc.temp into main
Reviewed-on: 
2025-04-08 21:21:21 +00:00
74a6cdca2e IK system 2025-04-08 23:59:06 +03:00
Devrim Yasar
65220f3318 Update .gitignore and remove deleted files 2025-04-07 17:01:02 -05:00
Devrim Yasar
dde79ffd54 Update .gitignore 2025-04-07 15:40:36 -05:00
Devrim Yasar
c5c9eb20a5 Remove .DS_Store files from Git tracking 2025-04-07 15:40:35 -05:00
Devrim Yasar
9ce6ba07eb dsstore ignore 2025-04-07 15:40:35 -05:00
468dc0043a Capture Camera image correction
I've converted it to the new cinecapture system. It should now give high quality image results.
2025-04-07 16:47:03 +03:00
1b391cfa2a mac light problem
Fixed the lighting issue in the loft scene.
2025-04-06 19:02:11 +03:00
2535 changed files with 26066 additions and 14966411 deletions
.DS_Store
.gitea/workflows
.gitignore
Assets
Binaries
Linux
LuckyWorld (Mac).build/Mac/LuckyWorld.build
Mac
Win64
Config

BIN
.DS_Store vendored

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@ -2,8 +2,6 @@ name: Unreal Engine Build
on:
workflow_dispatch:
push:
branches: [main, develop]
jobs:
build-and-release:

9
.gitignore vendored

@ -18,6 +18,7 @@
# Builds
Build/*
Builds/*
*.app
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
@ -33,4 +34,10 @@ Intermediate/*
Plugins/**/Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*
.DS_Store
.DS_Store
/RobotData
#this only is the Binaries folder on the root, not the Binaries folder in the plugin folders
Binaries/**
*.app/

BIN
Assets/Default_Logo_Horizontal.png (Stored with Git LFS) Normal file

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Assets/bedroom.png (Stored with Git LFS) Normal file

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Assets/loft.png (Stored with Git LFS) Normal file

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Assets/luck-e.mp4 Normal file

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Binaries/Linux/amd_fidelityfx_dx12.dll (Stored with Git LFS)

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@ -1 +0,0 @@
INPUT (libOpenColorIO.so.2.3)

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.get-task-allow</key>
<true/>
</dict>
</plist>

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict/>
</plist>

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.get-task-allow</key>
<true/>
</dict>
</plist>

@ -0,0 +1 @@
pR°M0# com.apple.security.app-sandboxÿ0& !com.apple.security.get-task-allowÿ

@ -0,0 +1,44 @@
#!/bin/sh
set -eo pipefail
SRC_EXE="${UE_BINARIES_DIR}/${UE_UBT_BINARY_SUBPATH}"
DEST_EXE="${CONFIGURATION_BUILD_DIR}/${EXECUTABLE_PATH}"
DEST_EXE_DIR=`dirname "${DEST_EXE}"`
echo Copying executable and any standalone dylibs into ${DEST_EXE_DIR} but do not overwrite unless src is newer
mkdir -p "${DEST_EXE_DIR}"
rsync -au "${SRC_EXE}" "${DEST_EXE}"
ditto "/Users/d/Projects/LuckyWorld/Plugins/LuckyMujoco/Source/ThirdParty/Mujoco/lib/mujoco.dylib" "${DEST_EXE_DIR}/libmujoco.3.2.7.dylib"
# Skip syncing if desired
if [[ ${UE_SKIP_STAGEDDATA_SYNC} -eq 1 ]]; then exit 0; fi
# When building engine projects, like UnrealGame, we don't have data to stage unless something has specified UE_OVERRIDE_STAGE_DIR
if [[ -z ${UE_OVERRIDE_STAGE_DIR} ]]; then
STAGED_DIR="${UE_PROJECT_DIR}/Saved/StagedBuilds/${UE_TARGET_PLATFORM_NAME}"
else
STAGED_DIR="${UE_OVERRIDE_STAGE_DIR}"
fi
if [[ -z ${STAGED_DIR} ]]; then exit 0; fi
# Make sure the staged directory exists and has files in it
if [[ ! -e "${STAGED_DIR}" || ! $(ls -A "${STAGED_DIR}") ]]; then
echo =========================================================================================
echo "WARNING: To run, you must have a valid staged build directory. The Staged location is:"
echo " ${STAGED_DIR}"
echo "Use the editor's Platforms menu, or run a command like::"
echo "./RunUAT.sh BuildCookRun -platform=Mac -project=<project> -build -cook -stage -pak"
echo =========================================================================================
exit -0
fi
echo "Syncing ${STAGED_DIR} to ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/UE"
if [[ -e "${STAGED_DIR}" ]]; then
rsync -a --delete --exclude="/Info.plist" --exclude="/Manifest_*" --exclude="/*.app" "${STAGED_DIR}/" "${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/UE"
else
echo =========================================================================================
echo "WARNING: To run, you must have a valid staged sync source directory. The Staged SyncSource location is:"
echo "${STAGED_DIR}"
echo "Use the editor's Platforms menu, or run a command like::"
echo "./RunUAT.sh BuildCookRun -platform=Mac -project=<project> -build -cook -stage -pak"
echo =========================================================================================
exit -0
fi

@ -0,0 +1,44 @@
#!/bin/sh
set -eo pipefail
SRC_EXE="${UE_BINARIES_DIR}/${UE_UBT_BINARY_SUBPATH}"
DEST_EXE="${CONFIGURATION_BUILD_DIR}/${EXECUTABLE_PATH}"
DEST_EXE_DIR=`dirname "${DEST_EXE}"`
echo Copying executable and any standalone dylibs into ${DEST_EXE_DIR} but do not overwrite unless src is newer
mkdir -p "${DEST_EXE_DIR}"
rsync -au "${SRC_EXE}" "${DEST_EXE}"
ditto "/Users/d/Projects/LuckyWorld/Plugins/LuckyMujoco/Source/ThirdParty/Mujoco/lib/mujoco.dylib" "${DEST_EXE_DIR}/libmujoco.3.2.7.dylib"
# Skip syncing if desired
if [[ ${UE_SKIP_STAGEDDATA_SYNC} -eq 1 ]]; then exit 0; fi
# When building engine projects, like UnrealGame, we don't have data to stage unless something has specified UE_OVERRIDE_STAGE_DIR
if [[ -z ${UE_OVERRIDE_STAGE_DIR} ]]; then
STAGED_DIR="${UE_PROJECT_DIR}/Saved/StagedBuilds/${UE_TARGET_PLATFORM_NAME}"
else
STAGED_DIR="${UE_OVERRIDE_STAGE_DIR}"
fi
if [[ -z ${STAGED_DIR} ]]; then exit 0; fi
# Make sure the staged directory exists and has files in it
if [[ ! -e "${STAGED_DIR}" || ! $(ls -A "${STAGED_DIR}") ]]; then
echo =========================================================================================
echo "WARNING: To run, you must have a valid staged build directory. The Staged location is:"
echo " ${STAGED_DIR}"
echo "Use the editor's Platforms menu, or run a command like::"
echo "./RunUAT.sh BuildCookRun -platform=Mac -project=<project> -build -cook -stage -pak"
echo =========================================================================================
exit -0
fi
echo "Syncing ${STAGED_DIR} to ${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/UE"
if [[ -e "${STAGED_DIR}" ]]; then
rsync -a --delete --exclude="/Info.plist" --exclude="/Manifest_*" --exclude="/*.app" "${STAGED_DIR}/" "${CONFIGURATION_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/UE"
else
echo =========================================================================================
echo "WARNING: To run, you must have a valid staged sync source directory. The Staged SyncSource location is:"
echo "${STAGED_DIR}"
echo "Use the editor's Platforms menu, or run a command like::"
echo "./RunUAT.sh BuildCookRun -platform=Mac -project=<project> -build -cook -stage -pak"
echo =========================================================================================
exit -0
fi

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleIconFile</key>
<string>AppIcon</string>
<key>CFBundleIconName</key>
<string>AppIcon</string>
</dict>
</plist>

@ -1,18 +1,18 @@
{
"TargetName": "Luckyrobots",
"Platform": "Win64",
"Configuration": "Development",
"TargetName": "LuckyWorld",
"Platform": "Mac",
"Configuration": "Shipping",
"TargetType": "Game",
"IsTestTarget": false,
"Architecture": "x64",
"Project": "../../Luckyrobots.uproject",
"Launch": "$(ProjectDir)/Binaries/Win64/Luckyrobots.exe",
"Architecture": "arm64",
"Project": "../../LuckyWorld.uproject",
"Launch": "$(ProjectDir)/Binaries/Mac/LuckyWorld-Mac-Shipping.app/Contents/MacOS/LuckyWorld-Mac-Shipping",
"Version":
{
"MajorVersion": 5,
"MinorVersion": 5,
"PatchVersion": 4,
"Changelist": 40574608,
"PatchVersion": 3,
"Changelist": 39772772,
"CompatibleChangelist": 37670630,
"IsLicenseeVersion": 0,
"IsPromotedBuild": 0,
@ -21,139 +21,103 @@
},
"BuildProducts": [
{
"Path": "$(EngineDir)/Binaries/Win64/EOSSDK-Win64-Shipping.dll",
"Type": "DynamicLibrary"
"Path": "$(ProjectDir)/Binaries/Mac/LuckyWorld-Mac-Shipping",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/D3D12/D3D12Core.dll",
"Type": "DynamicLibrary"
"Path": "$(ProjectDir)/Binaries/Mac/LuckyWorld-Mac-Shipping.app/Contents/Info.plist",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/D3D12/d3d12SDKLayers.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/DML/DirectML.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/Luckyrobots.exe",
"Path": "$(ProjectDir)/Binaries/Mac/LuckyWorld-Mac-Shipping.app/Contents/MacOS/LuckyWorld-Mac-Shipping",
"Type": "Executable"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/Luckyrobots.pdb",
"Type": "SymbolFile"
"Path": "$(ProjectDir)/Binaries/Mac/LuckyWorld-Mac-Shipping.app/Contents/PkgInfo",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/OpenColorIO_2_3.dll",
"Path": "$(ProjectDir)/Binaries/Mac/LuckyWorld-Mac-Shipping.app/Contents/_CodeSignature/CodeResources",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Binaries/Mac/libboost_atomic-mt-a64.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/boost_atomic-mt-x64.dll",
"Path": "$(ProjectDir)/Binaries/Mac/libboost_chrono-mt-a64.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/boost_chrono-mt-x64.dll",
"Path": "$(ProjectDir)/Binaries/Mac/libboost_filesystem-mt-a64.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/boost_filesystem-mt-x64.dll",
"Path": "$(ProjectDir)/Binaries/Mac/libboost_iostreams-mt-a64.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/boost_iostreams-mt-x64.dll",
"Path": "$(ProjectDir)/Binaries/Mac/libboost_program_options-mt-a64.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/boost_program_options-mt-x64.dll",
"Path": "$(ProjectDir)/Binaries/Mac/libboost_python311-mt-a64.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/boost_python311-mt-x64.dll",
"Path": "$(ProjectDir)/Binaries/Mac/libboost_regex-mt-a64.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/boost_regex-mt-x64.dll",
"Path": "$(ProjectDir)/Binaries/Mac/libboost_system-mt-a64.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/boost_system-mt-x64.dll",
"Path": "$(ProjectDir)/Binaries/Mac/libboost_thread-mt-a64.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/boost_thread-mt-x64.dll",
"Path": "$(ProjectDir)/Binaries/Mac/libmujoco.3.2.7.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/mujoco.dll",
"Path": "$(ProjectDir)/Binaries/Mac/mujoco.dylib",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/tbb.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/tbb.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/tbbmalloc.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/tbbmalloc.pdb",
"Type": "SymbolFile"
}
],
"RuntimeDependencies": [
{
"Path": "$(EngineDir)/Binaries/ThirdParty/DbgHelp/dbghelp.dll",
"Path": "$(EngineDir)/Binaries/ThirdParty/Apple/MetalShaderConverter/Mac/libmetalirconverter.dylib",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/MsQuic/v220/win64/msquic.dll",
"Path": "$(EngineDir)/Binaries/ThirdParty/EOSSDK/Mac/libEOSSDK-Mac-Shipping.dylib",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/NVIDIA/NVaftermath/Win64/GFSDK_Aftermath_Lib.x64.dll",
"Path": "$(EngineDir)/Binaries/ThirdParty/Intel/TBB/Mac/libtbb.dylib",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/Ogg/Win64/VS2015/libogg_64.dll",
"Path": "$(EngineDir)/Binaries/ThirdParty/Intel/TBB/Mac/libtbbmalloc.dylib",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbis_64.dll",
"Path": "$(EngineDir)/Binaries/ThirdParty/Ogg/Mac/libogg.dylib",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbisfile_64.dll",
"Path": "$(EngineDir)/Binaries/ThirdParty/OpenColorIO/Mac/libOpenColorIO.2.3.dylib",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/Windows/XAudio2_9/x64/xaudio2_9redist.dll",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/Win64/EOSSDK-Win64-Shipping.dll",
"Path": "$(EngineDir)/Binaries/ThirdParty/Vorbis/Mac/libvorbis.dylib",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Content/Renderer/TessellationTable.bin",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Content/SlateDebug/Fonts/LastResort.tps",
"Type": "DebugNonUFS"
},
{
"Path": "$(EngineDir)/Content/SlateDebug/Fonts/LastResort.ttf",
"Type": "DebugNonUFS"
},
{
"Path": "$(EngineDir)/Content/Slate/Automation/DeveloperDirectoryContent.png",
"Type": "UFS"
@ -806,10 +770,6 @@
"Path": "$(EngineDir)/Content/Slate/CrashTracker/Record.png",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Content/Slate/Cursor/invisible.cur",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Content/Slate/Docking/AppTabContentArea.png",
"Type": "UFS"
@ -3047,15 +3007,11 @@
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Extras/GPUDumpViewer/GPUDumpViewer.html",
"Path": "$(EngineDir)/Content/SlateDebug/Fonts/LastResort.tps",
"Type": "DebugNonUFS"
},
{
"Path": "$(EngineDir)/Extras/GPUDumpViewer/OpenGPUDumpViewer.bat",
"Type": "DebugNonUFS"
},
{
"Path": "$(EngineDir)/Extras/GPUDumpViewer/OpenGPUDumpViewer.sh",
"Path": "$(EngineDir)/Content/SlateDebug/Fonts/LastResort.ttf",
"Type": "DebugNonUFS"
},
{
@ -3078,6 +3034,10 @@
"Path": "$(EngineDir)/Plugins/Animation/AnimationData/AnimationData.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Animation/ControlRig/ControlRig.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Animation/ControlRigModules/ControlRigModules.uplugin",
"Type": "UFS"
@ -3086,10 +3046,6 @@
"Path": "$(EngineDir)/Plugins/Animation/ControlRigSpline/ControlRigSpline.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Animation/ControlRig/ControlRig.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Animation/DeformerGraph/DeformerGraph.uplugin",
"Type": "UFS"
@ -3154,22 +3110,10 @@
"Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/ConcertSyncCore.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Developer/DumpGPUServices/DumpGPUServices.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Developer/PixWinPlugin/PixWinPlugin.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Developer/PluginUtils/PluginUtils.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Developer/RenderDocPlugin/RenderDocPlugin.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin",
"Type": "UFS"
@ -3247,11 +3191,11 @@
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Enterprise/VariantManagerContent/VariantManagerContent.uplugin",
"Path": "$(EngineDir)/Plugins/Enterprise/VariantManager/VariantManager.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Enterprise/VariantManager/VariantManager.uplugin",
"Path": "$(EngineDir)/Plugins/Enterprise/VariantManagerContent/VariantManagerContent.uplugin",
"Type": "UFS"
},
{
@ -3334,10 +3278,6 @@
"Path": "$(EngineDir)/Plugins/Experimental/MetaHuman/MetaHumanSDK/MetaHumanSDK.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/NFORDenoise/NFORDenoise.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/PlanarCutPlugin/PlanarCut.uplugin",
"Type": "UFS"
@ -3359,11 +3299,11 @@
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/FX/NiagaraSimCaching/NiagaraSimCaching.uplugin",
"Path": "$(EngineDir)/Plugins/FX/Niagara/Niagara.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/FX/Niagara/Niagara.uplugin",
"Path": "$(EngineDir)/Plugins/FX/NiagaraSimCaching/NiagaraSimCaching.uplugin",
"Type": "UFS"
},
{
@ -3443,7 +3383,11 @@
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/NNE/NNERuntimeORT/Binaries/ThirdParty/Onnxruntime/Win64/onnxruntime.dll",
"Path": "$(EngineDir)/Plugins/NNE/NNERuntimeORT/Binaries/ThirdParty/Onnxruntime/Mac/libonnxruntime.1.17.1.dylib",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Plugins/NNE/NNERuntimeORT/Binaries/ThirdParty/Onnxruntime/Mac/libonnxruntime.dylib",
"Type": "NonUFS"
},
{
@ -3462,6 +3406,10 @@
"Path": "$(EngineDir)/Plugins/Online/OnlineServices/OnlineServices.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin",
"Type": "UFS"
@ -3470,10 +3418,6 @@
"Path": "$(EngineDir)/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin",
"Type": "UFS"
},
{
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@ -3626,18 +3570,6 @@
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@ -1,11 +1,11 @@
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@ -30774,38 +30774,6 @@
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Binaries/Win64/UnrealEditor-LuckyWorld-Win64-DebugGame.pdb (Stored with Git LFS) Normal file

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Binaries/Win64/UnrealEditor-LuckyWorld.dll (Stored with Git LFS) Normal file

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Binaries/Win64/UnrealEditor-LuckyWorld.pdb (Stored with Git LFS) Normal file

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Binaries/Win64/UnrealEditor-Luckyrobots.patch_0.exe (Stored with Git LFS) Normal file

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@ -2,6 +2,6 @@
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@ -2,6 +2,6 @@
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@ -58,14 +58,14 @@ r.ReflectionMethod=1
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r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.Lumen.HardwareRayTracing=False
r.Lumen.HardwareRayTracing.LightingMode=0
r.Lumen.HardwareRayTracing.LightingMode=2
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
r.Lumen.TraceMeshSDFs=1
r.Lumen.TraceMeshSDFs=0
r.Lumen.ScreenTracingSource=0
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=False
r.MegaLights.EnableForProject=False
r.RayTracing.Shadows=False
r.Shadow.Virtual.Enable=1
r.Shadow.Virtual.Enable=0
r.RayTracing=False
r.RayTracing.UseTextureLod=False
r.PathTracing=False
@ -87,7 +87,7 @@ r.CustomDepthTemporalAAJitter=True
r.PostProcessing.PropagateAlpha=False
r.Deferred.SupportPrimitiveAlphaHoldout=False
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=True
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=0
@ -98,8 +98,8 @@ r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.TemporalAA.Upsampling=True
r.AntiAliasingMethod=4
r.MSAACount=1
r.AntiAliasingMethod=2
r.MSAACount=2
r.DefaultFeature.LightUnits=1
r.DefaultBackBufferPixelFormat=4
r.ScreenPercentage.Default=85.000000
@ -331,3 +331,10 @@ bEnableDLSSD3D12=False
bEnableDLSSD3D11=False
bEnableDLSSVulkan=False
[/Script/Engine.Engine]
NearClipPlane=0.100000
[/Script/Engine.TextureEncodingProjectSettings]
bFinalUsesRDO=True
FinalRDOLambda=100

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