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83011e5ad7
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fix(workflows): enable push trigger for macOS signing workflow
Test macOS Signing / test-signing (push) Failing after 16m45s
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2025-04-13 14:33:59 +02:00 |
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125611cdd1
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fix(workflows): simplify macOS signing workflow by removing previous build input options and using a fixed artifact URL
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2025-04-13 14:32:12 +02:00 |
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6ed4a8f9d1
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chore(workflows): disable push trigger for build workflow and add new test signing workflow for macOS
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2025-04-13 14:08:12 +02:00 |
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49032920a1
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fix(workflows): refactor macOS build workflow to streamline signing and notarization process with improved error handling
Unreal Engine Build / macos-build (push) Failing after 28m42s
Unreal Engine Build / windows-build (push) Has been cancelled
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2025-04-13 14:01:49 +02:00 |
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f19ccd8a6f
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fix(workflows): update macOS build workflow to import certificates with trust settings for keychain
Unreal Engine Build / macos-build (push) Failing after 27m42s
Unreal Engine Build / windows-build (push) Has been cancelled
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2025-04-13 13:02:15 +02:00 |
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dae5af77d3
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fix(workflows): update macOS build workflow to import certificates into custom keychain and ensure trust settings
Unreal Engine Build / macos-build (push) Failing after 27m43s
Unreal Engine Build / windows-build (push) Has been cancelled
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2025-04-13 12:21:15 +02:00 |
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b10423339d
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fix(workflows): enhance macOS build workflow by adding Apple root certificate downloads and improving app signing process
Unreal Engine Build / macos-build (push) Failing after 28m6s
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2025-04-13 10:55:07 +02:00 |
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d2e8757535
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refactor(workflows): merge individual build workflows into a unified workflow with platform-specific steps for Windows, Linux, and macOS
Unreal Engine Build / macos-build (push) Failing after 27m58s
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2025-04-13 02:35:09 +02:00 |
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f804e441bb
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refactor(workflows): consolidate build steps into separate workflow files for Windows, Linux, and macOS
Unreal Engine Build / linux-build (push) Failing after 5m29s
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2025-04-13 02:11:49 +02:00 |
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4d067474e3
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fix(workflows): streamline macOS app packaging and notarization process
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2025-04-13 02:06:08 +02:00 |
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dbb2d66564
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fix(workflows): update macOS app signing step to run only on success
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2025-04-13 02:01:31 +02:00 |
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921f121520
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fix(workflows): update variable names for macOS certificate handling in build workflow
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2025-04-13 01:47:41 +02:00 |
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1476c4395f
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fix(workflows): ensure macOS app signing and notarization step always runs
Unreal Engine Build / linux-build (push) Waiting to run
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2025-04-13 01:36:24 +02:00 |
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e54bbfcf5d
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new build
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2025-04-13 01:30:08 +02:00 |
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d5b6c25076
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feat(workflows): add macOS app signing and notarization steps to build workflow
Unreal Engine Build / windows-build (push) Waiting to run
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Unreal Engine Build / macos-build (push) Successful in 31m7s
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2025-04-13 00:42:10 +02:00 |
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59ddbee2a3
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feat(workflows): enhance build workflows for Windows, Linux, and macOS with packaging and release creation steps
Unreal Engine Build / linux-build (push) Waiting to run
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2025-04-12 23:35:16 +02:00 |
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dca79841d4
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feat(workflows): add new build workflows for Windows, Linux, and macOS, and remove obsolete build scripts
Unreal Engine Build / trigger-builds (push) Has been cancelled
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2025-04-12 23:19:39 +02:00 |
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3cc278081c
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chore(workflows): remove obsolete build scripts and workflows for Linux, Mac, and Windows
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2025-04-12 23:19:26 +02:00 |
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102d8f0750
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Merge pull request 'Identification of random objects with mujoco.' (#15) from gurkan.model.add.mujoco into main
Reviewed-on: #15
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2025-04-11 21:19:15 +00:00 |
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fbd378539e
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Merge pull request 'oodle settings' (#14) from erdinc.oodle into main
Reviewed-on: #14
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2025-04-11 21:18:27 +00:00 |
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124635bec6
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Object menu fixed
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2025-04-11 23:44:37 +03:00 |
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3dbd3e5c08
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oodle settings
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2025-04-11 19:20:59 +03:00 |
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Devrim Yasar
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44a125e44e
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Update project references and ignore rules for Linux and Windows builds
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2025-04-11 09:49:55 -05:00 |
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271315f69b
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Merge pull request 'IK fixed' (#13) from gurkan.IK.fix into main
Reviewed-on: #13
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2025-04-10 16:54:10 +00:00 |
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ee77ef6d8d
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IK fixed
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2025-04-10 19:51:20 +03:00 |
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6d2f2ac3e2
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update license description in readme
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2025-04-10 15:27:53 +00:00 |
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Devrim Yasar
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993677e971
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merged
v1.0.15
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2025-04-10 08:37:46 -05:00 |
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Devrim Yasar
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5ba13ad0c2
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Merge branch 'LuckyWorld.namechange'
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2025-04-10 08:36:21 -05:00 |
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Devrim Yasar
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96edce83ea
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feat: Ignore root Binaries directory
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2025-04-10 08:34:50 -05:00 |
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00269327c6
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Merge pull request 'Update .gitea/workflows/unreal-build.yml' (#9) from m-patch-1 into main
Reviewed-on: luckyrobots/luckyworld#9
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2025-04-10 13:11:51 +00:00 |
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3b52ba3596
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Merge pull request 'Developer menu add' (#10) from gurkan.new.stat into main
Unreal Engine Build / macos-build (push) Successful in 32m38s
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Reviewed-on: luckyrobots/luckyworld#10
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2025-04-10 13:09:49 +00:00 |
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5355fa3d9a
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Merge pull request 'ethan/readme' (#11) from ethan/readme into main
Unreal Engine Build / build-and-release (push) Waiting to run
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Reviewed-on: luckyrobots/luckyworld#11
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2025-04-10 13:09:36 +00:00 |
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4dcf92124f
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New Project name changed on windows
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2025-04-10 15:34:50 +03:00 |
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3640778c7b
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Level change bug fix
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2025-04-10 15:20:55 +03:00 |
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Devrim Yasar
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58073d73f3
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name change complete for LuckyWorld
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2025-04-10 07:17:18 -05:00 |
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9fabe6620f
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update readme to match structure with luckyrobots readme
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2025-04-09 23:54:49 +00:00 |
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d2cbe4c0e5
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add assets folder to store readme visuals
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2025-04-09 23:53:08 +00:00 |
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1ca7338ef5
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Bug fixed
In some cases the button worked illogically.
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2025-04-09 23:44:16 +03:00 |
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0d4b4981ed
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Developer menu add
which will evolve over time. stat menu plugin.
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2025-04-09 23:22:25 +03:00 |
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d03bbb482b
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Update .gitea/workflows/unreal-build.yml
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2025-04-09 19:11:48 +00:00 |
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3fa68331b6
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Merge pull request 'istanbullevel optimized' (#8) from gurkan.erdinc.temp into main
Unreal Engine Build / macos-build (push) Successful in 36m42s
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Reviewed-on: luckyrobots/luckyworld#8
v1.0.14
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2025-04-08 21:55:53 +00:00 |
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981d30b2ed
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istanbullevel optimized
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2025-04-09 00:31:30 +03:00 |
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a8580042f6
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Merge pull request 'new IK system for soArm100 Robot' (#7) from gurkan.erdinc.temp into main
Unreal Engine Build / build-and-release (push) Waiting to run
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Reviewed-on: luckyrobots/luckyworld#7
v1.0.13
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2025-04-08 21:21:21 +00:00 |
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74a6cdca2e
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IK system
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2025-04-08 23:59:06 +03:00 |
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Devrim Yasar
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65220f3318
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Update .gitignore and remove deleted files
Unreal Engine Build / build-and-release (push) Waiting to run
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v1.0.12
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2025-04-07 17:01:02 -05:00 |
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Devrim Yasar
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dde79ffd54
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Update .gitignore
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v1.0.11
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2025-04-07 15:40:36 -05:00 |
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Devrim Yasar
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c5c9eb20a5
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Remove .DS_Store files from Git tracking
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2025-04-07 15:40:35 -05:00 |
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Devrim Yasar
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9ce6ba07eb
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dsstore ignore
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2025-04-07 15:40:35 -05:00 |
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468dc0043a
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Capture Camera image correction
Unreal Engine Build / build-and-release (push) Waiting to run
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I've converted it to the new cinecapture system. It should now give high quality image results.
v1.0.10
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2025-04-07 16:47:03 +03:00 |
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1b391cfa2a
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mac light problem
Unreal Engine Build / build-and-release (push) Waiting to run
Unreal Engine Build / macos-build (push) Successful in 34m7s
Fixed the lighting issue in the loft scene.
v1.0.9
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2025-04-06 19:02:11 +03:00 |
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